Add room text chat riding the existing iroh-gossip topic (same layer as the
presence roster). New GossipMessage::Chat { name, text, ts }; the gossip loop
forwards it as RoomEvent::ChatMessage, core relays it to the UI as
UiEvent::ChatMessage, and RoomState::send_chat broadcasts an authored line
(display name from self-state, ms timestamp). CoreCommand::SendChat sends; our
own author is suppressed by the existing self-echo guard, so the UI echoes our
sent line locally instead.
UI: a full-width chat dock along the bottom of the room (the chosen layout) —
bottom-anchored scrollback with per-sender name colouring (green = you), an
input with Enter-to-send + a Send button, history capped at 300 lines. The room
window default grows to 900x760 so the dock doesn't squeeze the controls column.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Opt-in recording of the full call as you experienced it. New dep-free
src/audio/recorder.rs: a canonical mono S16LE WavWriter (header patched on
finalize) plus a Recorder that buffers your transmitted mic in a bounded FIFO
and sums it, sample-aligned, with each incoming-mix frame the playout mixer
produces. The two independently-clocked streams stay aligned via the FIFO
(capped at ~200ms so drift lag can't grow without bound); silent stretches
record the incoming mix alone. Dep-free UTC timestamp -> sortable filename.
Wiring: CoreCommand::SetRecording toggles an Arc<Mutex<Option<Recorder>>> gated
by an is_recording flag (so the capture/mixer hot paths only lock while actually
recording); capture pushes post-gate mic, the mixer writes the pre-deafen mix.
Recording finalizes on stop, room leave, and room switch. UI: a Record/Stop
button in the controls and a red "● REC m:ss" pill in the room header;
core-confirmed Recording{Started,Stopped} events drive the UI flag so a failed
start can't lie. Files land in ~/peerspeak-recordings/.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Ten more cases pinning the SoftLimiter contract (Gemini, senior-audited):
sustained-loud ceiling both polarities, out_gain participation (boost + atten),
instant-attack no-overshoot, release direction/monotonicity + gradualness,
cross-call state continuity (split == continuous), empty input, extreme
i32::MIN/MAX magnitudes, and bit-exact transparency just under the ceiling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the mixer's per-sample hard clamp with a lossless i32 bus sum fed
through a feed-forward soft limiter (instant attack, ~120ms release). Below
the ceiling it's transparent and sample-exact; loud multi-peer moments are
ridden down to the ceiling instead of shattering into hard-clip distortion.
State carries across frames so a sustained-loud stretch doesn't re-attack
every 20ms frame. The master output gain now applies inside the limiter so a
boost past the ceiling is limited too.
mix_frames now returns the lossless i32 sum (saturation responsibility moved
to the limiter); its tests assert losslessness, and the new limiter module
carries the saturation/transparency/release guarantees.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add ARCHITECTURE.md Section 4 covering the jitter buffer's adaptive
playout delay: controller state/params, the grow/shrink/silence/overflow/
prime-timeout transitions, and a state diagram; note it in the Section 2
module map. Sections renumbered 4-7 -> 5-8 (no internal cross-refs).
Gemini-authored (junior) via the headless agy loop. Senior review caught +
fixed an inaccuracy: the original called the strategy "AIMD (multiplicative
decrease)" but the shrink is additive (-1, rate-limited by CLEAN_RUN_TO_SHRINK),
not multiplicative; reworded accordingly. Numbers fact-checked against
src/core/jitter.rs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two edge tests for the adaptive playout-delay controller:
- grown_target_requires_deeper_reprime: a disruption-grown target actually
gates the next re-prime (3 frames no longer enough once target is 4).
- overflow_resync_resets_clean_run: the MAX_BUFFERED overflow resync path
restarts the clean run.
Gemini-authored (junior), senior-reviewed against the real diff and
independently re-verified (cargo test --lib + clippy clean). Driven via the
headless agy --print --sandbox loop (resumed with --continue past the
orientation-tax timeout).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add two boundary assertions to format_duration_renders_mss_and_hmmss:
59s -> "0:59" (last second of m:ss form) and 3599s -> "59:59" (final
second before the output switches to h:mm:ss at 3600).
Gemini-authored (junior), senior-reviewed against the real diff and
independently re-verified (cargo test --lib + clippy clean). First task
driven through the headless `agy --print --sandbox` loop.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the fixed 3-frame (~60ms) playout delay with a feedback
controller that tunes depth to real network behavior, no wall clock
needed:
- Grow (+1 frame) on a late-arriving packet (one for a sequence already
played past) or a gap that forces Opus PLC — jitter beat the cushion.
- Shrink (-1 frame) after a long unbroken run of real frames — the link
is comfortably ahead. Fast grow, slow shrink (AIMD-style).
- Bounded to [2, 12] frames (40-240ms), well under MAX_BUFFERED_FRAMES.
- Benign silence (a talker pausing) emits none of these signals, so the
delay is untouched across quiet stretches — avoids the classic
"inflate delay because someone went quiet" bug.
- Prime-timeout safety net: since the mixer polls every ~20ms, prime
after ~500ms even under a grown target so a short utterance isn't held
forever and startup latency stays bounded.
No public API change; all logic stays in jitter.rs. Adds 8 unit tests
(grow/shrink, both bounds, silence-neutrality, prime timeout).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Covers the pure pw-cli parser seam: multi-node parse sorted by description
(non-audio dropped), Source=>input / Sink=>output, description-falls-back-
to-name, empty/non-audio inputs yield nothing, EOF-flush of the final block,
and incomplete blocks (no media.class) dropped. pw_cli tests 0 -> 6.
Implemented by Gemini per next-task.md; left uncommitted per the operating-
agreement default, reviewed against the real diff and re-verified (build +
clippy --all-targets + test all green) by the senior.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Splits the pw-cli output parsing out of enumerate_audio_devices into a pure
fn parse_pw_nodes(&str) -> Vec<AudioDevice> (with a push_device helper),
leaving only the subprocess call in enumerate_audio_devices. Behavior-
preserving — same id-block boundaries, Audio/* filter, Source=>input,
description-falls-back-to-name, and sort-by-description. Creates a testable
seam (the parsing had zero coverage). Build + clippy clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Enriches the in-room screen:
- Per-peer VU meters: a live level bar per peer card (reuses the per-peer
audio_levels stream), green while speaking, dim when idle/locally-muted.
- Your own mic meter on the self-card (reuses the in-call MicLevel), green
when transmitting, grey when muted or PTT-inactive.
- Per-peer local mute (🔊/🔇): silences a peer for you only — decoded so
their VU still moves, but not mixed. New CoreCommand::SetPeerMuted + a
locally_muted set in the core/mixer, distinct from per-peer volume.
- Header call-info: participant count + a live m:ss / h:mm:ss call timer
(dependency-free — rides the in-call event stream rather than a tick sub).
format_duration unit-tested. Build + clippy clean, 70 lib tests.
Field-verified on a real desktop<->dopedart call.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Covers the remaining state-transition edges: re-prime after an underrun goes
idle (must re-accumulate TARGET_DELAY_FRAMES, not resume on one packet),
duplicate-insert overwrite (no buffer growth), is_idle across fresh/buffering/
underrun, and overflow-resync when next_seq is already Some (playout head
snaps to the new front). Jitter tests 6 -> 10; test-only, no prod change.
Implemented by Gemini per next-task.md; left uncommitted per the operating-
agreement default, reviewed against the real diff and re-verified (build +
clippy --all-targets + test all green) by the senior.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds Discord-style app-internal gain controls under each device picker:
input volume scales the captured mic (applied before the meter/gate/encode,
so it also moves the mic meter), output volume scales the mixed playback
(on top of per-peer volumes). PeerSpeak-only — no system/other-app effect.
Both persist in config (input_volume/output_volume, serde default 1.0 for
backward compat) and read live by the audio loops via f32-bit atomics, so
they take effect mid-call. Sliders apply live on drag and save on release.
The standalone mic-test monitor applies the same input gain so the test
meter reflects it. Reuses the existing apply_volume helper (unity fast-path
+ i16 saturation).
Tests: config backward-compat + round-trip for the new fields (gain math
itself is covered by the existing apply_volume tests). 65 lib tests, clippy
clean. Field-verified: input slider moves the mic-test meter.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Covers the previously-untested branches of the NoiseGate envelope/timing:
frame_rms known values, empty-frame transmit-follows-state, disabled gate
parks the envelope open (no fade-in on re-enable), hold-window-then-release
ordering, sustained mid-level refreshes the hold, and a loud signal
re-opening a releasing gate. Gate tests 6 -> 12; test-only, no prod change.
Implemented by Gemini per next-task.md; reviewed against the real diff and
re-verified (build + clippy --all-targets + test all green) by the senior.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extracts the peak-hold/throttle logic shared by the in-call capture thread
and run_mic_monitor into MicLevelMeter, and adds unit coverage:
- core: MicLevelMeter reports only after a full window, holds the window
peak, resets between windows, and reports zero for silence.
- app: GateMeter::x_to_threshold maps edges/midpoint correctly, clamps
out-of-bounds drags, and stays finite for a zero-width (pre-layout) bar.
9 new tests, all green; clippy clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a mic input meter to Settings for gate calibration, replacing the
blind noise-gate slider with a unified Discord/OBS-style control: the bar
shows the live mic level and a draggable handle sets the gate threshold on
the same axis. Fill is green above the gate (transmitting), dim below it
(muted), with a live status word; the handle is bright red with a dark
edge so it stays legible when the green level sweeps past it.
Two level sources:
- In-call: the capture thread peak-holds the raw (pre-gate, pre-mute)
frame level and emits UiEvent::MicLevel ~10/sec.
- Off-call: a "Test mic" toggle runs CoreCommand::SetMicMonitor, spinning
up a standalone capture-only stream feeding run_mic_monitor. It shares
the backend's single capture stream, so Join tears it down first and
leaving Settings releases it; ignored while a session is active.
The gate handle drags live via NoiseGateDragging (no disk write per pixel)
and persists once on release via NoiseGateChanged. Meter axis is 0..0.3 so
a normal voice doesn't peg. Enables the iced "canvas" feature for the
custom GateMeter widget.
Build + clippy clean, tests pass. Field-verified on desktop.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extend the mixer unit tests: pin apply_volume's as-i16 truncation-toward-zero
semantics (3*0.5 -> 1, -3*0.5 -> -1, not round-to-nearest), in-range amplify
without clamp, three-peer sum, mix_frames zero-padding when the output is
longer than every peer frame, and frame_level mid-range (constant 16384 ->
~0.5). Tests-only; no production change.
Implemented by Gemini (junior implementer), reviewed and verified by senior
(cargo build + clippy --all-targets + cargo test all green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pull the PeerConnecting/PeerConnected chime logic out of update()'s match
arms into two pure functions — reconnect_attempt_chime and reconnected_chime
— that own the connecting/ever_connected set transitions and return the
Option<Sound> to play, leaving the notify::play side effect in update.
Behavior-preserving; the full suite still passes.
Adds 4 #[cfg(test)] tests pinning the edge-trigger contract: a first dial is
silent, a reconnect attempt chimes exactly once and stays silent across the
supervisor's repeated redials, "reconnected" only fires after a prior link,
and a two-outage cycle chimes attempt->reconnected each time (per-outage, not
once-ever). Closes the last catalogued Tier B test gap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add unit tests for the jitter buffer's untested pure logic: seq_before's
wrapping u32 comparison — basic ordering, the u32::MAX→0 forward wrap, and
the exact < (1<<31) half-range tipping point (0x7FFF_FFFF before, 0x8000_0000
not) — and insert's MAX_BUFFERED_FRAMES overflow path (caps depth, drops the
oldest frame, resyncs the playout head next_seq to the new front). Tests-only;
no production change.
Implemented by Gemini (junior implementer), reviewed and verified by senior
(cargo build + clippy --all-targets + cargo test all green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pull the audio mixer's inline math out of the async mixer-task closure into
three pure, testable functions — mix_frames (sample-by-sample sum with i16
saturation), apply_volume (per-peer scale + clamp, unity-skip fast path), and
frame_level (normalized RMS for the UI meter). Behavior-preserving: the loop
now calls them and the full suite still passes.
Adds 12 #[cfg(test)] unit tests, notably the saturation guards: a loud mix or
a volume boost clamps to i16::MAX/MIN rather than wrapping (a plain cast would
wrap a 2x-full-scale sum to a large negative value). Also covers sum, ragged
peer-frame lengths, no-peers silence, volume unity/zero/half, and RMS bounds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add #[cfg(test)] coverage for the join-link codec and gossip wire format:
PeerSpeakTicket Display/FromStr round-trip and — the real gap —
malformed-input rejection (empty / non-base64 / valid-base64-non-JSON all
return NetError::InvalidTicket, never panic, since users paste untrusted
text here); PeerState serde round-trip; and GossipMessage::Leave /
Announce + GossipPayload round-trips. Tests-only; no production change.
Implemented by Gemini (junior implementer), reviewed and verified by senior
(cargo build + clippy --all-targets + cargo test all green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add #[cfg(test)] coverage for src/codec/opus_impl.rs: encode→decode
round-trip shape + signal-energy survival, decoded duration follows the
packet, and the key regression guard — decode(None)/decode(Some(&[]))
conceals exactly frame_samples per channel (960 mono / 1920 stereo),
pinning the previously-fixed 120ms-burst PLC sizing bug. Tests-only; no
production behavior change.
Implemented by Gemini (junior implementer), reviewed and verified by senior
(cargo build + clippy --all-targets + cargo test all green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add #[cfg(test)] coverage for src/config.rs: default round-trip,
backward-compat default-fill (old configs missing newer #[serde(default)]
fields still load), notifications_enabled default_true wiring, NetworkMode
default/ALL/Display/round-trip, and unknown-field tolerance. Derives
PartialEq on AppConfig to support equality asserts. Tests-only; no
production behavior change.
Implemented by Gemini (junior implementer), reviewed and verified by senior
(cargo build + clippy --all-targets + cargo test all green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add an opt-in Echo Cancellation toggle (Settings) that routes the call
through PipeWire's module-echo-cancel (WebRTC AEC + noise suppression + AGC)
instead of running an in-process canceller. PipeWire already sees both the
mic and the speaker monitor, so it handles the echo-reference alignment for
free and we avoid a C++ DSP dependency.
src/audio/echo_cancel.rs (new):
- enable(real_source, real_sink) loads the module via pactl (aec_method=webrtc),
bound to the chosen devices with source_master/sink_master (defaults if unset),
waits for the virtual nodes to appear, and returns an RAII guard that unloads
the module on drop. Best-effort pre-clean of a stale instance from a crashed run.
- EC_SOURCE / EC_SINK are the virtual cleaned-mic source and reference sink.
core: when echo_cancellation is set on Join, load the module and point capture
at EC_SOURCE / playback at EC_SINK; stash the guard in ActiveSession so it
unloads on shutdown (after the audio streams release the nodes). Any failure
logs + warns the UI and falls back to the direct devices — never blocks the call.
config: new echo_cancellation_enabled (serde default false). app: Settings
checkbox under Mic Sensitivity, applied on next room join. An ignored live
smoke test covers the real load/unload path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the per-frame hard-cut noise gate with a stateful envelope gate
(src/audio/gate.rs):
- Hysteresis: opens at the slider threshold, closes only below 0.6x that,
so speech near the threshold doesn't flap the gate.
- Attack/release: per-sample gain ramp (5ms open, 80ms close) instead of a
click — the gate fades rather than dropping frames outright.
- Hangover: holds the gate open 200ms after the level drops, so word tails
and brief pauses aren't chopped.
A fully-closed frame still reports don't-transmit, preserving the original
bandwidth win of not sending pure silence (receiver jitter buffer conceals
the gap). The live slider value is read per frame so changes apply
immediately. Settings slider gains a one-line hint. 6 unit tests cover
attack shape, hysteresis, hangover-then-release, disabled pass-through, and
the closed-gate no-transmit path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two reconnect-eviction edges were logically handled but had no explicit
assertion:
- A graceful ConnEvent::Left must emit PeerLeft *immediately* (not wait on
the grace timer). New graceful_leave_evicts_immediately asserts the leave
lands well inside the grace window.
- After a grace-timer eviction scrubs the peer from seen_connected, a later
rejoin's initial dial must be a fresh first-dial, not a reconnect that
arms a new eviction. New rejoin_after_grace_eviction_dials_cleanly covers
this (distinct from the existing graceful-leave scrub path).
Also reorder the eviction task to scrub timers/seen_connected before
emitting PeerConnectionFailed, so an observer (or a redial racing the
eviction) always sees clean internal state — this also makes the new
rejoin-after-eviction test deterministic.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Each log_msg opened the file in O_APPEND mode then used writeln!, which
issues a separate write() syscall per formatting fragment. O_APPEND only
guarantees atomicity per write() call, so concurrent log_msg calls from
the app's many threads/tasks could interleave their fragments mid-line.
Format the full line (timestamp + msg + newline) into one String, then
emit it with a single write_all so each log line lands as one atomic
append. No behavior change beyond non-interleaved output.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Settings screen now follows the full window width/height instead of a
fixed 460x500 card. Device/privacy pickers and the noise-gate slider fill
the available width, and controls are laid out in 2 columns so a single
dropdown never stretches across the whole window:
- Input Device | Output Device
- Mic Sensitivity | Network Privacy (top-aligned)
- The 8 custom chime path fields remain a 2-column grid
Section spacing tightened so everything (incl. Back) fits on 1080p without
scrolling. The styled card now fills the page (max_width cap dropped).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extract the conn-event handling into a testable ConnEventHandler (grace window
as a field) and add tests/reconnect_eviction.rs covering:
- second outage after a reconnect still evicts (the bug fixed in bc1a0a2;
proven to fail when the transport-arming is disabled)
- a reconnect within grace is not evicted
- a first-ever dial is not given an eviction timer
- a graceful leave scrubs seen_connected so a later rejoin dials cleanly
Behavior-preserving refactor: the conn-event task now builds a ConnEventHandler
and forwards each event to it; arm_grace_timer takes the grace Duration as a
param (production passes RECONNECT_GRACE). All existing transport/reconnect
integration tests still pass; clippy clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A second sustained outage after a reconnect never evicted the peer: the 45s
RECONNECT_GRACE timer was armed only by the gossip PeerConnectionLost path, but
a transport-only retained-addr reconnect leaves gossip's neighbor state stale,
so the second drop produced no new PeerConnectionLost and no timer.
Arm the grace timer from the transport ConnEvent::Connecting too (the supervisor
reliably re-emits it on every outage), gated on a new seen_connected set so a
first-ever dial isn't given an eviction clock. Route both arming sites through a
shared arm_grace_timer helper that is a no-op if a timer is already pending
(earliest drop notice sets one hard deadline; a flapping link can't reset it),
and scrub seen_connected on eviction/leave so a later rejoin starts clean.
Compiles, clippy-clean, all tests green incl. transport reconnect suite.
NOT yet field-verified — pending the two-outage laptop test.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cover expand_tilde (bare ~, ~/sub, absolute, relative, non-leading tilde,
~user, whitespace) and validate_custom_path (empty/whitespace, missing,
existing file vs dir via CARGO_MANIFEST_DIR, tilde-prefixed missing).
Test-only; no production code or dependency changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a Section 0 bullet directing the agent to read operating-agreement.md
(team roles, task handoff via next-task.md, report via task-report.md)
before starting any task.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audible chimes for reconnect/reconnected/reconnect-failed, self-leave,
peer join/leave, and mic/deafen toggle, completing the 4-phase
notification plan (phase 1 room/peer join+leave shipped in 673b72d).
- Per-event custom WAV overrides in Settings, with ~ expansion and live
file-found/not-found validation; persisted on settings exit. Each event
falls back to its embedded default chime when no custom path is set.
- Reconnect-attempt chime is edge-triggered: fires once per disconnect,
not once per redial attempt.
- Global "enable sound notifications" toggle.
Prepends a "Section 0 — How You Work" to the system_instruction distilling the
engineering approach the agent should take: understand-before-acting, measure
before theorizing, root-cause over symptom-patching, treating compiles/tests-
pass as distinct from field-verified, surfacing design forks, honest reporting,
dependency caution, when to decline/push back, and working in durable
checkpoints. Each principle cross-references the existing project rules/sections
(Rule 1 ground-truth, Rule 3 safe-Rust, Rule 4 commit policy, Section 6 privacy
default, Sections 7-8) so it stays one coherent, non-duplicative doc.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds audible notifications for the basic membership events: a bright ascending
triad when you join a room, a soft two-note rise when another participant
joins, and a two-note fall when one leaves. Hooked into the app's UiEvent
handling (RoomJoined / PeerJoined / PeerLeft) so each is played locally by
whoever observes the event.
The chimes are short mono 16-bit WAVs generated by a committed stdlib-only
Python script (assets/sounds/generate_chimes.py) and embedded in the binary
with include_bytes!, so a deployed single binary is self-contained. The new
notify module materializes each to a temp file once, then plays it
fire-and-forget via pw-play (PipeWire-native; falls back to paplay/aplay) on a
detached thread that waits on the child -- never blocks the UI, never leaves a
zombie, and silently no-ops if no player is available.
Phase 1 of a larger plan; always-on for now. Later phases: reconnect-attempt /
reconnected sounds, a settings enable/disable toggle, per-event custom sounds,
and extra events (self-leave, mute/unmute, connection-lost).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Field-testing the reconnect fix surfaced a follow-on bug: clicking Disconnect
(or quitting) showed the peer as yellow "Reconnecting" on the other end instead
of leaving cleanly. Logs showed the remote saw NeighborDown first and the gossip
`Leave` arrived ~15s later (broadcast then router torn down ~450ms after, so
NeighborDown — now meaning "reconnecting" — beats the slow, swarm-routed Leave).
Fix: make graceful leave a prompt, reliable TRANSPORT signal instead of relying
on gossip. On leave/quit, IrohTransport::leave() explicitly closes each live
connection with a distinguished goodbye code (GOODBYE_CODE) and aborts all
supervisors (so none linger redialing the about-to-close endpoint). The remote's
supervisor inspects the close reason: an application close with our goodbye code
=> emit the new ConnEvent::Left (evict now); a timeout/reset/other code =>
transient drop, reconnect as before. core handles ConnEvent::Left exactly like a
PeerLeft (cancel grace timer, disconnect, drop jitter, UI remove). ActiveSession
now holds the transport and calls leave() before shutting the router down.
Tracks the live connection per peer in Shared.live_conns (inserted on link up,
removed on drop) so leave() can close them. The gossip Leave path stays as a
harmless backup.
New test dialer_reports_left_on_graceful_close: a close with the goodbye code
reports Left and does NOT reconnect (mirror of the code-0 transient-drop test).
clippy clean, 4 transport tests pass. NOT yet field-verified.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Field test of the long-outage path failed: ~31s into a Wi-Fi drop the peer
vanished with no "Reconnecting..." indicator and never came back. Logs showed
the chain `Gossip NeighborDown -> Removed peer -> Transport: stopped
supervising peer`.
Root cause: a transient gossip NeighborDown was routed to RoomEvent::PeerLeft,
same as a graceful leave, so core called disconnect_peer -> supervisor.abort().
That aborted the very reconnect supervisor that was meant to redial -- before
its own reconnect loop (which re-emits Connecting and re-dials the retained
09acefd address with backoff) ever ran. The supervisor + retained-address fix
were effectively dead code in the field, which is also why the loopback tests
(they drive the supervisor directly) never caught it.
Fix: decouple a transient drop from a graceful leave.
- gossip.rs: NeighborDown now emits the new RoomEvent::PeerConnectionLost
instead of PeerLeft. A graceful GossipMessage::Leave still emits PeerLeft.
- core: on PeerConnectionLost, do NOT disconnect the peer. Keep its supervisor
alive (it redials the retained address and drives the yellow indicator) and
arm a per-peer reconnect grace timer (RECONNECT_GRACE = 45s, comfortably past
the ~30s QUIC idle timeout). The peer is evicted only if the link hasn't
recovered when the timer fires. A gossip rejoin (PeerJoined/PeerUpdated) or a
transport reconnect (ConnEvent::Connected) cancels the timer first; session
shutdown aborts all pending timers so none fire a stray eviction.
Builds clean, clippy clean, 3 transport tests pass. NOT yet field-verified --
re-test the long-outage path on a real call.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The playback stream was negotiated with a ~256ms (12288-frame) maxsize
buffer. The sink drains the graph quantum (1024 frames) per cycle, so one
of our buffers lasted ~12 cycles and `process` was called only ~4x/sec,
each time asking us to fill all 12288 frames -- far more than the 200ms
(9600-sample) playout ring could ever hold. So ~half of every buffer was
silence-fill: a steady ~46% underrun, audible as constant crackle. This
is a consumer-side buffer-size bug, upstream of production pacing, which
is why earlier mixer-pacing attempts never moved the numbers.
Fix: pass an explicit SPA_TYPE_OBJECT_ParamBuffers param on connect,
pinning buffer size to one 1024-frame quantum (2048 bytes mono S16LE).
PipeWire now hands us a quantum-sized buffer ~47x/sec, the ring satisfies
every callback, and slice.len()/stride equals the quantum so we never
over-pull. A node.latency hint is added too (not load-bearing on its own
-- the hint alone changed nothing; the Buffers param is the fix). Note:
pipewire 0.9.2 only exposes feature v0_3_32, so Buffer::requested() is
unreachable -- pinning the buffer size is the available lever.
Verified with the probe (quantum=1024, 47 cb/s, underrun +0 steady) and
by ear: clean 440Hz tone, no clicks. Local playout path only -- not yet
verified on a live two-peer call.
Also in this commit (the investigation scaffolding that proved it out):
- Fill-paced mixer: production tracks the hardware clock via a shared
exact ring-occupancy gauge (Arc<AtomicUsize>) kept near
PLAYBACK_TARGET_SAMPLES, replacing the fixed 20ms timer that beat
against the 1024 quantum.
- src/bin/audio_probe.rs: drives a sine through the real start_playback
path with no network/mic, for isolating the local output stage.
- playout-health logging: quiet in normal use (logs only on underrun/
dropped > 0); set PEERSPEAK_AUDIO_VERBOSE=1 for the per-second
heartbeat (audio_probe sets it automatically).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The system prompt was generic Rust guidance with no project-specific knowledge,
so Gemini kept re-deriving (and re-breaking) the audio-networking design. Adds
four sections distilled from the senior-audit sessions:
- Section 5: project map — module-by-module, with the trait seams to honor.
- Section 6: audio-networking invariants — each maps to a real fixed bug
(single deterministic-initiator connection per pair; per-peer supervisor owns
the lifecycle; AbortOnDrop for Connection-holding tasks; silent-drop != close;
retain the full EndpointAddr and dial it directly; presence layer != transport
layer; seq header + jitter/PLC; non-blocking broadcast; RT-path rules; UI-event
throttling; intentional privacy posture).
- Section 7: testing gotchas — stable-address loopback misses eviction bugs,
iroh's path cache makes lookup-removal a false test, same-host instances are
invalid for outage tests, explicit close() for prompt drops, clippy/test gates.
- Section 8: offline dep docs at ~/Documents/peerspeak_docs/ + the handoff log.
Also fixes the closing line, which told Gemini to ask for "details of our new
project" on what is now a mature codebase.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The dialer-side supervisor dialed peers by bare EndpointId, forcing iroh to
resolve the address through the gossip-fed MemoryLookup. A transient drop that
also triggered a gossip Leave/NeighborDown purged the peer from that lookup, so
the supervisor redialed forever with "no address" (observed in the 2026-05-30
field test: ~4.5 min of "No address lookup configured; retrying in 5s").
The transport now retains each peer's full EndpointAddr (relay + direct addrs),
refreshed on join and on every re-announce (so a rejoin on a new address updates
the dial target), and the dialer dials that retained address directly — which
bypasses the lookup entirely. connect_peer now takes an EndpointAddr; core hands
over state.addr on PeerJoined and PeerUpdated.
New regression test dials and reconnects with the dialer's lookup deliberately
empty and the relay disabled, so only the retained address can carry the dial:
it passes with the fix and times out under the old bare-id behavior.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The mixer ran at the fixed 20ms playback cadence and pushed an
AudioLevels event every tick — ~50/sec — each waking the iced runtime
for a full re-render. Levels are now peak-held per peer across a 100ms
window and emitted once per window (~10/sec), cutting UI-bound events
5x. Peak-hold (rather than last-sample) means a brief speech transient
inside a window still registers, so the speaking indicator stays
responsive.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio links now survive a dropped QUIC connection instead of silently
dying until the peer leaves and rejoins the room.
Transport: each peer is owned by a single supervisor task running a
connect → run → reconnect loop. The deterministic-initiator rule (lower
id dials, higher accepts) holds on every reconnect, so one shared
connection re-forms each time; the dialer redials with capped backoff
and the acceptor awaits the inbound link, switching to a replacement
immediately if one arrives before its own close fires. Inbound
connections are routed to the supervisor via a per-peer channel.
Fixes a latent bug from the prior design: aborting a peer's tasks left
the detached send/read loops running, holding Connection clones so the
link never actually closed. The loops now live in abort-on-drop guards
scoped to the supervisor, so cancelling it releases the connection.
UX: a new ConnEvent stream surfaces per-peer link state to the UI, which
shows "Connecting…"/"Reconnecting…" with a yellow indicator and border
while a peer's audio link is down, returning to normal when it recovers.
Tests: the loopback test now runs through the supervisor path, plus a
new test drives a real drop (explicit close of a controlled peer
endpoint) and asserts the dialer re-dials the stable address and audio
resumes over the rebuilt connection.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Drives two real iroh endpoints on localhost (relay disabled, addresses
exchanged directly) through the full production path: reactive connect_peer
with lower-id dialing, sequenced broadcast, receive_datagrams, and
JitterBuffer decode at a realistic mixer cadence. Verifies datagrams arrive
attributed to the sender, the sequence header round-trips, and Opus decodes
to full 20ms frames -- without needing a mic, speakers, or the GUI.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The endpoint previously used presets::N0, which both relays through n0's
servers and publishes a signed EndpointId->addresses record to n0's public
DNS every time you go online. Since PeerSpeak already exchanges full peer
addresses via the join ticket and gossip, that DNS presence beacon is
redundant here.
Adds a NetworkMode config option (persisted, switchable from Settings):
- RelayNoDiscovery (new default): presets::Minimal + RelayMode::Default +
the in-memory address lookup. Keeps n0 relay for NAT traversal but drops
the DNS publish/resolve, so n0 only ever sees relayed-call metadata, never
a standing online beacon.
- N0Full: previous behavior (relay + DNS) for maximum reliability.
- DirectOnly: RelayMode::Disabled, fully serverless.
The mode is applied when the endpoint is built on room join. Existing
config.json files load unchanged via #[serde(default)].
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the fire-and-forget datagram path with sequenced packets, a
per-peer jitter buffer, and persistent per-peer send tasks. Together these
fix three intertwined weaknesses that only showed up off localhost.
Packet format: every audio frame now carries a 4-byte little-endian
sequence number header ([seq][opus payload]), the basis for reordering and
loss detection.
Jitter buffer (core/jitter.rs): incoming packets are reordered by sequence
behind a fixed ~60ms playout delay. Missing sequences with later packets
already buffered are concealed via Opus PLC (decode(None)) -- a path the
decoder supported but nothing ever invoked. Underruns go idle and re-buffer
rather than concealing indefinitely. Covered by unit tests using real
encoded frames (reorder, gap-conceal, prime, late-drop).
Transport (network/iroh_impl.rs): each peer gets one long-lived send task
fed by a shallow bounded channel (drop-oldest on backpressure), instead of
spawning a throwaway task per peer per 20ms frame. Connections are now
established reactively on peer-join and torn down on peer-leave; the
lexicographically-lower EndpointId dials so a full-mesh pair forms exactly
one shared bidirectional connection instead of two racing ones. This also
removes the previous lock-held-across-connect().await serialization.
Opus decoder: PLC output is now sized to one 20ms frame, so concealment
synthesizes 20ms instead of a 120ms burst from the oversized max buffer.
Known follow-up (Tier 2): no reconnect on transient connection loss; a
send error currently retires the peer until they rejoin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Remove Gemini's committed update_*.py regex-surgery scripts
- Drop unused iroh-tickets dependency (hand-rolled ticket is used instead)
- Replace ToString antipattern with Display impl on PeerSpeakTicket
- Route debug log to XDG state/cache dir instead of hardcoded /home path
- Clear all compiler + clippy warnings (unused imports, collapsible ifs,
redundant pattern matching, missing Default)
Builds clean with zero warnings.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Fix tokio runtime panic by spawning a dedicated Tokio runtime thread in CoreController.
- Add central log_msg utility in src/lib.rs for debugging.
- Add instrumentation/logs to join, leave, and gossip events in src/network/gossip.rs.
- Add test_net.rs bin for testing gossip loopback sync.
- Use std::sync::Mutex in IrohGossipState to resolve Tokio block-in-async panics.