feat: in-room text chat over the gossip plane
Add room text chat riding the existing iroh-gossip topic (same layer as the
presence roster). New GossipMessage::Chat { name, text, ts }; the gossip loop
forwards it as RoomEvent::ChatMessage, core relays it to the UI as
UiEvent::ChatMessage, and RoomState::send_chat broadcasts an authored line
(display name from self-state, ms timestamp). CoreCommand::SendChat sends; our
own author is suppressed by the existing self-echo guard, so the UI echoes our
sent line locally instead.
UI: a full-width chat dock along the bottom of the room (the chosen layout) —
bottom-anchored scrollback with per-sender name colouring (green = you), an
input with Enter-to-send + a Send button, history capped at 300 lines. The room
window default grows to 900x760 so the dock doesn't squeeze the controls column.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+114
-4
@@ -27,6 +27,18 @@ pub enum Screen {
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Settings,
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}
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/// One rendered room-chat line. `mine` distinguishes our own (locally echoed)
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/// messages from peers' for colouring.
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#[derive(Debug, Clone)]
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struct ChatEntry {
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name: String,
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text: String,
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mine: bool,
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}
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/// Cap on retained chat history so a long call can't grow it without bound.
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const CHAT_HISTORY_MAX: usize = 300;
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#[derive(Debug, Clone)]
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pub enum AppMessage {
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NicknameChanged(String),
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@@ -65,6 +77,10 @@ pub enum AppMessage {
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ToggleMicTest(bool),
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/// Start/stop recording the call; the core confirms via Recording{Started,Stopped}.
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ToggleRecording,
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/// Live edits to the chat input line.
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ChatInputChanged(String),
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/// Send the current chat input line (Enter or the Send button).
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ChatSubmit,
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}
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fn core_subscription() -> impl iced::futures::Stream<Item = UiEvent> {
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@@ -109,6 +125,9 @@ pub struct AppState {
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recording: bool,
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/// When the current recording started, for the header REC timer.
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recording_started: Option<std::time::Instant>,
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/// Room text-chat history (newest last) and the pending input line.
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chat_messages: Vec<ChatEntry>,
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chat_input: String,
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/// Raw mic level (normalized RMS, `0.0..=1.0`) for the settings meter.
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mic_level: f32,
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/// Whether the standalone (off-call) mic test stream is running.
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@@ -182,6 +201,8 @@ impl Default for AppState {
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call_started: None,
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recording: false,
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recording_started: None,
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chat_messages: Vec::new(),
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chat_input: String::new(),
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mic_level: 0.0,
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mic_test_active: false,
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connecting: HashSet::new(),
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@@ -202,7 +223,9 @@ pub fn run_gui() -> iced::Result {
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.theme(theme)
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.subscription(subscription)
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.window(iced::window::Settings {
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size: iced::Size::new(900.0, 600.0),
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// Taller default so the bottom chat dock doesn't squeeze the controls
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// column. Layout is responsive (Fill), so resizing still works.
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size: iced::Size::new(900.0, 760.0),
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position: iced::window::Position::Centered,
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exit_on_close_request: true,
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..Default::default()
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@@ -320,6 +343,8 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.call_started = None;
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state.recording = false;
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state.recording_started = None;
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state.chat_messages.clear();
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state.chat_input.clear();
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state.connecting.clear();
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state.ever_connected.clear();
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state.status_message = "Ready to connect".to_string();
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@@ -382,6 +407,9 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.recording_started = None;
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state.status_message = format!("Saved recording → {path}");
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}
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UiEvent::ChatMessage { name, text } => {
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push_chat(&mut state.chat_messages, ChatEntry { name, text, mine: false });
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}
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UiEvent::Error(err) => {
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state.status_message = format!("Error: {}", err);
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}
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@@ -479,6 +507,22 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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// Recording{Started,Stopped} events (so a failed start won't lie).
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let _ = state.controller.send(CoreCommand::SetRecording(!state.recording));
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}
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AppMessage::ChatInputChanged(val) => {
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state.chat_input = val;
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}
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AppMessage::ChatSubmit => {
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let text = state.chat_input.trim().to_string();
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if !text.is_empty() {
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// Local echo (gossip suppresses our own author, so it won't come back).
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push_chat(&mut state.chat_messages, ChatEntry {
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name: format!("{} (You)", state.name),
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text: text.clone(),
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mine: true,
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});
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let _ = state.controller.send(CoreCommand::SendChat(text));
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state.chat_input.clear();
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}
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}
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AppMessage::ToggleMicTest(enabled) => {
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state.mic_test_active = enabled;
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if !enabled {
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@@ -550,6 +594,16 @@ fn format_duration(total_secs: u64) -> String {
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}
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}
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/// Append a chat line, trimming the oldest once history exceeds the cap so a long
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/// call can't grow the buffer without bound.
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fn push_chat(messages: &mut Vec<ChatEntry>, entry: ChatEntry) {
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messages.push(entry);
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if messages.len() > CHAT_HISTORY_MAX {
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let overflow = messages.len() - CHAT_HISTORY_MAX;
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messages.drain(..overflow);
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}
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}
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fn horizontal_space() -> iced::widget::Space {
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iced::widget::Space::new().width(iced::Length::Fill)
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}
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@@ -1171,14 +1225,70 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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.width(iced::Length::FillPortion(1))
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.height(iced::Length::Fill);
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let main_layout = row![peers_panel, control_panel].spacing(15);
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let main_layout = row![peers_panel, control_panel]
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.spacing(15)
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.height(iced::Length::Fill);
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// --- CHAT DOCK (full-width strip along the bottom) ---
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let mut chat_col = Column::new().spacing(4).width(iced::Length::Fill);
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if state.chat_messages.is_empty() {
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chat_col = chat_col.push(
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text("No messages yet — say hi to the room.")
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.size(12)
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.color(color_subtext),
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);
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} else {
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for m in &state.chat_messages {
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let name_color = if m.mine { color_green } else { color_lavender };
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chat_col = chat_col.push(
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row![
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text(format!("{}:", m.name)).size(12).color(name_color),
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text(&m.text).size(13).color(color_text).width(iced::Length::Fill),
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]
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.spacing(8),
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);
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}
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}
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let chat_scroll = scrollable(chat_col)
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.width(iced::Length::Fill)
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.height(iced::Length::Fill)
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.anchor_bottom();
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let chat_input_row = row![
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text_input("Message the room…", &state.chat_input)
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.on_input(AppMessage::ChatInputChanged)
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.on_submit(AppMessage::ChatSubmit)
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.style(t_style)
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.padding(8),
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button(text("Send").size(13))
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.on_press(AppMessage::ChatSubmit)
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.style(b_style(color_blue, color_lavender, color_crust, 6.0))
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.padding(8),
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]
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.spacing(8)
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.align_y(iced::alignment::Vertical::Center);
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let chat_dock = container(
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column![
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text("Chat").size(16).color(color_blue),
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chat_scroll,
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chat_input_row,
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]
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.spacing(8),
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)
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.style(c_style(color_mantle, color_surface, 8.0))
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.padding(12)
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.width(iced::Length::Fill)
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.height(iced::Length::Fixed(180.0));
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container(
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column![
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top_bar,
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header_container,
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vertical_space(15.0),
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main_layout
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vertical_space(12.0),
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main_layout,
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vertical_space(12.0),
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chat_dock
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]
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)
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.padding(15)
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@@ -29,6 +29,8 @@ pub enum CoreCommand {
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/// Start/stop recording the call to a local WAV (your mic + the incoming
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/// mix). No-op start if already recording / not in a call.
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SetRecording(bool),
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/// Broadcast a room text-chat message. No-op when not in a call.
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SendChat(String),
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}
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#[derive(Debug, Clone)]
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@@ -51,5 +53,8 @@ pub enum UiEvent {
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RecordingStarted { path: String },
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/// Call recording stopped; carries the finished WAV path.
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RecordingStopped { path: String },
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/// A room text-chat message arrived from a peer (never our own — local
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/// messages are echoed by the UI on send).
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ChatMessage { name: String, text: String },
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Error(String),
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}
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@@ -850,6 +850,9 @@ async fn run_core_loop(
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transport_events.connect_peer(state.addr.clone()).await;
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let _ = ui_tx_events.send(UiEvent::PeerUpdated { id: peer_id, state }).await;
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}
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RoomEvent::ChatMessage { name, text, .. } => {
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let _ = ui_tx_events.send(UiEvent::ChatMessage { name, text }).await;
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}
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RoomEvent::PeerConnectionLost(peer_id) => {
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// Transient drop: do NOT tear down the peer. Its audio
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// supervisor stays alive and keeps redialing the
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@@ -1058,6 +1061,14 @@ async fn run_core_loop(
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stop_recording(&recorder, &is_recording, &ui_tx).await;
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}
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}
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CoreCommand::SendChat(text) => {
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if let Some(session) = &active_session
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&& let Err(e) = session.room_state.send_chat(text).await
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{
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crate::log_msg(&format!("Failed to send chat: {e}"));
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}
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}
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}
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}
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+41
-2
@@ -20,6 +20,9 @@ pub struct GossipPayload {
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pub enum GossipMessage {
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Announce(PeerState),
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Leave,
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/// A room text-chat message: the author's display name, the text, and a
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/// sender-stamped millisecond timestamp.
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Chat { name: String, text: String, ts: u64 },
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}
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pub struct IrohGossipState {
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@@ -168,6 +171,15 @@ impl RoomState for IrohGossipState {
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let _ = event_tx.send(RoomEvent::PeerLeft(payload.author)).await;
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}
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}
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GossipMessage::Chat { name, text, ts } => {
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crate::log_msg(&format!("Gossip chat from author={:?}", payload.author));
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let _ = event_tx.send(RoomEvent::ChatMessage {
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from: payload.author,
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name,
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text,
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ts,
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}).await;
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}
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}
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}
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Err(e) => {
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@@ -240,6 +252,33 @@ impl RoomState for IrohGossipState {
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Ok(())
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}
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async fn send_chat(&self, text: String) -> Result<(), NetError> {
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let (name, author) = {
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let guard = self.self_state.lock().unwrap();
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match guard.as_ref() {
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Some(s) => (s.name.clone(), s.addr.id),
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None => return Err(NetError::Other("Not in a room".to_string())),
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}
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};
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let ts = std::time::SystemTime::now()
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.duration_since(std::time::UNIX_EPOCH)
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.map(|d| d.as_millis() as u64)
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.unwrap_or(0);
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let sender_opt = self.active_sender.lock().unwrap().clone();
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if let Some(sender) = sender_opt {
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let payload = GossipPayload {
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author,
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msg: GossipMessage::Chat { name, text, ts },
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};
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if let Ok(bytes) = serde_json::to_vec(&payload) {
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sender.broadcast(bytes.into()).await
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.map_err(|e| NetError::Gossip(e.to_string()))?;
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}
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}
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Ok(())
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}
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async fn leave(&self) -> Result<(), NetError> {
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crate::log_msg("RoomState::leave called");
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{
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@@ -328,8 +367,8 @@ mod tests {
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GossipMessage::Announce(state) => {
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assert_eq!(state, peer_state);
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}
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GossipMessage::Leave => {
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panic!("Expected GossipMessage::Announce, got Leave");
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GossipMessage::Leave | GossipMessage::Chat { .. } => {
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panic!("Expected GossipMessage::Announce");
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}
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}
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}
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@@ -42,6 +42,10 @@ pub enum RoomEvent {
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/// from `PeerLeft` precisely so a momentary `NeighborDown` can't tear down the
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/// reconnect path the way it used to.
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PeerConnectionLost(EndpointId),
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/// A peer sent a room text-chat message. Carries the sender's id, their
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/// display name (embedded so it shows even without a presence entry), the
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/// text, and a sender-stamped millisecond timestamp.
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ChatMessage { from: EndpointId, name: String, text: String, ts: u64 },
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}
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/// Transport-level link state for a peer, surfaced so the UI can show when a
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@@ -127,6 +131,10 @@ pub trait RoomState: Send + Sync {
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/// Updates our local state (e.g. when user mutes/unmutes) and broadcasts it.
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async fn update_self_state(&self, self_state: PeerState) -> Result<(), NetError>;
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/// Broadcasts a room text-chat message authored by us (our display name is
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/// taken from the current self-state).
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async fn send_chat(&self, text: String) -> Result<(), NetError>;
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/// Leaves the room and announces departure.
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async fn leave(&self) -> Result<(), NetError>;
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