add sprite to window

This commit is contained in:
2018-01-15 23:20:34 -07:00
parent 5d80390e0b
commit ca8e0ab144

26
main.go
View File

@@ -2,12 +2,30 @@
package main
import (
"image"
_ "image/png"
"os"
"github.com/faiface/pixel"
"github.com/faiface/pixel/pixelgl"
"golang.org/x/image/colornames"
//"github.com/go-gl/glfw/v3.2/glfw"
)
func loadPicture(path string) (pixel.Picture, error) {
file, err := os.Open(path)
if err != nil {
return nil, err
}
defer file.Close()
img, _, err := image.Decode(file)
if err != nil {
return nil, err
}
return pixel.PictureDataFromImage(img), nil
}
func run() {
cfg := pixelgl.WindowConfig{
Title: "Pixel Rocks!",
@@ -20,7 +38,15 @@ func run() {
panic(err)
}
pic, err := loadPicture("hiking.png")
if err != nil {
panic(err)
}
sprite := pixel.NewSprite(pic, pic.Bounds())
win.Clear(colornames.Skyblue)
sprite.Draw(win, pixel.IM)
for !win.Closed() {
win.Update()