molluskandClaude Opus 5 e7923a1b5c audio/ownership: merge inherited player env vars instead of clobbering
PULSE_PROP and PIPEWIRE_PROPS can legitimately carry a user's own routing
policy — media.role, a target sink — and replacing them changes where the
user's audio goes as a side effect of a tagging mechanism that is
supposed to be behaviourally invisible.

PULSE_PROP is space-separated key=value, so merging is appending;
PIPEWIRE_PROPS is a SPA-JSON object, so it is an insert before the
closing brace. Our pairs go last in both, so they win a duplicate key —
without that, a user with node.name already set would silently untag us.
A value that does not match the expected shape is logged and overwritten:
a half-merged string that fails to parse would drop the tag silently,
which is worse than losing a routing preference. No full SPA-JSON parser,
which would be over-engineering for a case with no live consumer
(measured: neither variable is set anywhere in this user's env or config).

Also sets PIPEWIRE_ALSA on the child, with the child's own role. A player
configured for ALSA output is reached by neither of the other two
variables, so this closes a real gap rather than only a cosmetic one —
and without it such a child would inherit this process's `clip` tag from
tag_this_process_alsa_audio and report the wrong role in the audit.

Corrects a stale doc comment on OWNED_PROP_VALUE that still claimed
pixelpass accepts any truthy value; R10-4 made the match exact. Codex's
F5 was reasoned partly from a stale comment of mine, so these are worth
fixing on sight.

Codex phase-1 review F4. Round 10, R10-5.
8 new rows; 5 mutations verified (clobber PULSE_PROP, our pairs first,
naive object concat, doubled trailing comma, drop the ALSA carrier).
All 4 live ownership gates re-run green.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-25 21:03:32 -04:00
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PeerSpeak icon PeerSpeak

Decentralized, peer-to-peer voice chat — full-mesh, NAT-traversing, with no central server. Built in Rust on iroh (QUIC), PipeWire audio, the Opus codec, and an iced GUI.

Create a room, share the join ticket, and talk. Everyone connects directly to everyone else; relays are only used to punch through NATs when a direct path isn't available.


Screenshots

Launch screen In a room
Launch screen In a room
Settings
Settings

Features

Rooms & sessions

  • Create a room → shareable join ticket; join by pasting a ticket.
  • Full-mesh multi-peer rooms with live presence.
  • Recent-rooms list to hop back into a room someone's still in.
  • Remembered nickname and in-call duration timer.

Audio

  • PipeWire capture/playback, selectable input and output devices, per-app gain.
  • Opus codec (48 kHz mono, 20 ms frames) with an adaptive jitter buffer + packet-loss concealment.
  • Noise gate with a draggable threshold on a live mic meter (test your mic off-call too).
  • Mix-bus soft limiter and opt-in echo cancellation (PipeWire WebRTC AEC + noise suppression).

Voice controls

  • Self-mute, deafen, and rebindable push-to-talk.
  • Per-peer volume, local mute, and speaking indicators.

Text chat

  • In-room text chat over the gossip plane, with clickable links and inline image/audio attachments.
  • Drag-selectable, copyable messages; right-click context menu on all text fields.

Shared music listening

  • Build a personal playlist of local audio files with a full transport (play/pause, seek, reorder).
  • Let others tune in: peers stream your current track, timeline-synced and gapless, sitting under voice at their own volume.

Screen share (via pixelpass)

  • Share your screen; peers click 👁 Watch to open the stream in mpv (vlc fallback).
  • Live badges on sharing peers; per-app audio capture.

Recording & notifications

  • Local call recording (mic + incoming mix → WAV in ~/peerspeak-recordings/).
  • Desktop notifications and event chimes with per-event custom sound overrides.

UI & networking

  • Selectable room layouts (3-Column, Bottom Dock, Drawer) with draggable, persisted dividers.
  • 10 built-in themes (Catppuccin, Dracula, Nord, Tokyo Night, Gruvbox, Solarized…), all WCAG-AA checked.
  • Network mode picker (relay-no-discovery default, full n0, or direct-only); retained-address reconnect.
  • Config, window size/position, and all preferences persisted to ~/.config/peerspeak/.

See docs/FEATURES.md for the full inventory and field-test status, and docs/ARCHITECTURE.md for internals.

Roadmap

  • Contacts & invites — friends list with invite-notification one-click join (design in docs/contacts-plan.md).
  • Spatial audio & per-peer EQ.
  • Soundboard — play short clips into the call mix.
  • Room persistence / invite links beyond the raw ticket.
  • Windows support — cross-compiles and launches under Wine today; needs a real WASAPI audio pass (see docs/WINDOWS.md).

Building

PeerSpeak builds with a stable Rust toolchain (edition 2024). Install the system dependencies below, then:

cargo build --release
./target/release/peerspeak

System dependencies

Arch Linux

sudo pacman -S --needed rust pipewire opus pkgconf git

Debian / Ubuntu

sudo apt install build-essential pkg-config clang libclang-dev \
  libpipewire-0.3-dev libopus-dev libasound2-dev libxcb1-dev

Plus a Rust toolchain via rustup. clang/libclang are needed for the PipeWire bindings (bindgen).

At runtime you need a running PipeWire server. Screen sharing additionally requires pixelpass on your PATH, and mpv (or vlc) to watch a peer's share.

Packaging

  • Arch: cd packaging && makepkg -si (uses packaging/PKGBUILD).
  • Debian/Ubuntu: .deb is built with cargo-deb from the [package.metadata.deb] block in Cargo.toml. Build inside a Debian/Ubuntu environment so the binary links that distro's glibc.
  • Windows: see docs/WINDOWS.md.

License

PeerSpeak is licensed under the MIT License, © 2026 mollusk.

Third-party components bundled with PeerSpeak (the Rust dependency tree, the statically bundled Opus codec on some builds, and embedded fonts) are all under permissive licenses; their texts and a full dependency manifest are collected in THIRD_PARTY_LICENSES.

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