molluskandClaude Opus 4.8 b4a4c00711
CI / check (push) Failing after 2m37s
fix(screenshare): make live-edge catch-up actually recover
The first cut used a fixed 1.05x drain, which measurement showed was too
gentle to matter: clearing a 6 s backlog would take two minutes, which a
viewer experiences as still broken.

Two changes, both measured on the netem satellite rig (loopback
impairment, gst -> ffmpeg HTTP relay -> mpv, matching the http:// URL
production actually serves):

1. Proportional drain. Speed now scales with buffer depth,
   1 + 0.05*(cache - 0.5), clamped to 1.15x, keeping the hysteresis band
   so it cannot oscillate. Deep backlogs recover in tens of seconds;
   small excursions still get an inaudible nudge.

2. Bound the byte cache in Low latency. The demuxer cache is a *byte*
   budget, so at a given bitrate it sets the worst-case backlog: 2 MiB
   held ~6 s of a 2.5 Mbps share. Capping Low latency at 1 MiB halved the
   standing buffer, 6.0 s -> 2.8 s, on its own. Smooth keeps the user's
   value, since a deep buffer is that posture's whole point.

Measured effect with both: playback consumes 11.6% faster than realtime
while behind (ratio 1.1157 vs 0.9988 with catch-up off), i.e. ~9 s of
backlog cleared in 80 s where before it recovered nothing at all and the
viewer stayed behind for the rest of the call.

Rig caveat: its upstream queues hold an unbounded backlog, so the cache
never drops back through the low mark and the return-to-1x transition is
only covered by unit tests, not the rig.

601 lib tests green, clippy clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 15:47:32 -04:00
2026-07-19 14:45:16 -04:00
2026-07-19 14:45:16 -04:00
2026-07-19 14:45:16 -04:00

PeerSpeak icon PeerSpeak

Decentralized, peer-to-peer voice chat — full-mesh, NAT-traversing, with no central server. Built in Rust on iroh (QUIC), PipeWire audio, the Opus codec, and an iced GUI.

Create a room, share the join ticket, and talk. Everyone connects directly to everyone else; relays are only used to punch through NATs when a direct path isn't available.


Screenshots

Launch screen In a room
Launch screen In a room
Settings
Settings

Features

Rooms & sessions

  • Create a room → shareable join ticket; join by pasting a ticket.
  • Full-mesh multi-peer rooms with live presence.
  • Recent-rooms list to hop back into a room someone's still in.
  • Remembered nickname and in-call duration timer.

Audio

  • PipeWire capture/playback, selectable input and output devices, per-app gain.
  • Opus codec (48 kHz mono, 20 ms frames) with an adaptive jitter buffer + packet-loss concealment.
  • Noise gate with a draggable threshold on a live mic meter (test your mic off-call too).
  • Mix-bus soft limiter and opt-in echo cancellation (PipeWire WebRTC AEC + noise suppression).

Voice controls

  • Self-mute, deafen, and rebindable push-to-talk.
  • Per-peer volume, local mute, and speaking indicators.

Text chat

  • In-room text chat over the gossip plane, with clickable links and inline image/audio attachments.
  • Drag-selectable, copyable messages; right-click context menu on all text fields.

Shared music listening

  • Build a personal playlist of local audio files with a full transport (play/pause, seek, reorder).
  • Let others tune in: peers stream your current track, timeline-synced and gapless, sitting under voice at their own volume.

Screen share (via pixelpass)

  • Share your screen; peers click 👁 Watch to open the stream in mpv (vlc fallback).
  • Live badges on sharing peers; per-app audio capture.

Recording & notifications

  • Local call recording (mic + incoming mix → WAV in ~/peerspeak-recordings/).
  • Desktop notifications and event chimes with per-event custom sound overrides.

UI & networking

  • Selectable room layouts (3-Column, Bottom Dock, Drawer) with draggable, persisted dividers.
  • 10 built-in themes (Catppuccin, Dracula, Nord, Tokyo Night, Gruvbox, Solarized…), all WCAG-AA checked.
  • Network mode picker (relay-no-discovery default, full n0, or direct-only); retained-address reconnect.
  • Config, window size/position, and all preferences persisted to ~/.config/peerspeak/.

See docs/FEATURES.md for the full inventory and field-test status, and docs/ARCHITECTURE.md for internals.

Roadmap

  • Contacts & invites — friends list with invite-notification one-click join (design in docs/contacts-plan.md).
  • Spatial audio & per-peer EQ.
  • Soundboard — play short clips into the call mix.
  • Room persistence / invite links beyond the raw ticket.
  • Windows support — cross-compiles and launches under Wine today; needs a real WASAPI audio pass (see docs/WINDOWS.md).

Building

PeerSpeak builds with a stable Rust toolchain (edition 2024). Install the system dependencies below, then:

cargo build --release
./target/release/peerspeak

System dependencies

Arch Linux

sudo pacman -S --needed rust pipewire opus pkgconf git

Debian / Ubuntu

sudo apt install build-essential pkg-config clang libclang-dev \
  libpipewire-0.3-dev libopus-dev libasound2-dev libxcb1-dev

Plus a Rust toolchain via rustup. clang/libclang are needed for the PipeWire bindings (bindgen).

At runtime you need a running PipeWire server. Screen sharing additionally requires pixelpass on your PATH, and mpv (or vlc) to watch a peer's share.

Packaging

  • Arch: cd packaging && makepkg -si (uses packaging/PKGBUILD).
  • Debian/Ubuntu: .deb is built with cargo-deb from the [package.metadata.deb] block in Cargo.toml. Build inside a Debian/Ubuntu environment so the binary links that distro's glibc.
  • Windows: see docs/WINDOWS.md.

License

PeerSpeak is licensed under the MIT License, © 2026 mollusk.

Third-party components bundled with PeerSpeak (the Rust dependency tree, the statically bundled Opus codec on some builds, and embedded fonts) are all under permissive licenses; their texts and a full dependency manifest are collected in THIRD_PARTY_LICENSES.

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