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Author SHA1 Message Date
molluskandClaude Opus 4.8 b0fdd4e058 audio(win): filter choose_config to drivable formats (Codex B3/B5 re-review P3)
windows-build / windows-build (push) Has been cancelled
cargo-deny / cargo-deny (pull_request) Has been cancelled
windows-build / windows-build (pull_request) Has been cancelled
Codex's xhigh re-review of 306bc29 confirmed B3 sound and bounded_rate
correct (no P1/P2), and caught one real P3: choose_config ranked supported
config ranges by sample rate + channel count only, but the stream builders
accept just F32/I16/U16 — cpal can also expose U8/I8/I32/U32/I64/U64/F64.
An unsupported-format range (or a zero-channel range) could therefore out-
rank a usable one, win selection, and then hard-fail in setup()'s
`other => Err(unsupported sample format)` arm without trying another
candidate. This was latent in the exact-48 kHz path too, not only B5's
bounded case 3.

Fix: a pure `format_supported` predicate + `usable_range` (nonzero channels
AND a drivable format), applied as a filter in BOTH the exact-48 kHz `pick`
and the bounded `pick_bounded`, so an undrivable range is never ranked. A
zero-channel range can no longer be logged as "using bounded …" and then
rejected by resolve. +1 unit test enumerating every cpal SampleFormat.

Verified: windows-gnu cargo check --release --lib --tests --bins clean, no
warnings; Linux paths untouched (cfg(windows)).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:54:26 -04:00
molluskandClaude Opus 4.8 306bc295b1 audio(win): land the deferred cpal start-resilience items (B3 + B5)
Closes the two Windows-only follow-ups Codex deferred in the RT-audit
re-review (review-2026-06-19-cpal-rt-audit.md). Both are cfg(windows),
so they carry zero risk to the shared Linux audio path.

B3 — orphan-thread tombstone on a wedged start. On the FINISH_START_TIMEOUT
path the owner thread is detached (not joined) so start_*/stop can't hang;
previously the slot was left empty, so a retry against a permanently wedged
device spawned ANOTHER orphan worker holding its own COM/device handle, and
so on without bound. The slot is now a SlotState { Idle | Live | Wedged }:

- Each worker carries an `exited: Arc<AtomicBool>` flipped true by an
  ExitGuard at the top of the thread body — fires on normal return, panic
  unwind, or whenever the wedged driver call finally releases the thread.
- A timed-out start detaches its thread and leaves a `Wedged { exited }`
  tombstone instead of an empty slot.
- `ensure_idle` (pure, unit-tested) rejects new starts while the orphan is
  still alive, but clears the tombstone once `exited` flips, so the slot
  becomes reusable after the device recovers. `stop` restores a still-live
  tombstone rather than silently clearing it.

B5 — choose_config picks a bounded supported rate before the device default.
A device whose default rate is outside the drivable 8k–384k window but which
also exposes a usable in-window config was previously rejected by resolve().
New case 3 scans the supported config ranges for one overlapping the window
and drives it at a `bounded_rate` (48 kHz when reachable, else the nearest
in-window bound), preferring the native layout; the device default is now a
last resort. `bounded_rate` is pure and unit-tested.

6 new unit tests (bounded_rate x4, ensure_idle x2) — they're in the
cfg(windows) module, so they compile/run under the windows-gnu target, not
the Linux lib suite.

Verified: Linux cargo test --lib 326/0 + clippy --lib --tests clean (shared
paths untouched); windows-gnu cargo check --release --lib --tests --bins
clean, no warnings.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:48:07 -04:00
molluskandClaude Opus 4.8 8e0b4c16ec audio(win): tighten the cpal start-handshake (Codex re-review B1/B2/B4)
windows-build / windows-build (push) Has been cancelled
cargo-deny / cargo-deny (pull_request) Has been cancelled
windows-build / windows-build (pull_request) Has been cancelled
Codex's xhigh re-review of the prior cpal RT fixes confirmed W2/W3/W7/W4-diag
addressed (and validated the reserve-first ring-publish ordering), but found the
W1/W6 start-handshake fixes were partial. This closes the holes:

- B1 (P1): wait_for_stream_start checked the liveness flag before the error code,
  so a callback that ran then failed in the same WASAPI cycle could still report
  Ok on a dead stream. Readiness now (a) treats the error as terminal — checked
  first each loop AND re-checked before returning Ok — and (b) requires
  MIN_START_CALLBACKS (2) completed callbacks, not one, so a fire-once-then-die
  stream is caught by the error/timeout path. The liveness signal is now a
  callback counter (AtomicUsize) instead of a one-shot bool.
- B2 (P2): on the inner STREAM_START_TIMEOUT the owner sent Err and THEN dropped
  the stream; since cpal Stream::drop joins its (wedged) WASAPI worker and
  finish_start joins the owner on that Err, start_*/stop could still hang past the
  backstop. The owner now drops the stream BEFORE reporting Err, so a wedged drop
  withholds the Err and lets finish_start's timeout branch detach.
- B4 (P3): the two timeouts didn't compose — a slow-but-valid setup plus a slow
  first callback could exceed the 6s backstop and be falsely failed. Raised
  FINISH_START_TIMEOUT to 10s (setup budget + callback wait + cleanup slack) and
  corrected the comment.

Deferred (logged in review-2026-06-19-cpal-rt-audit.md): B3 (orphan-thread
tombstone accounting on a permanent >10s driver wedge — rare, non-crashing, needs
a slot-state redesign) and B5 (choose_config picking a bounded supported rate for
an oddball sub-8k/over-384k default-rate device — rare; the safety validation
already prevents the panic/spin).

Verified: Linux cargo test --lib 326/0, clippy --all-targets clean; windows-gnu
cargo check --lib --tests --bins clean; windows-gnu release peerspeak.exe links.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:27:35 -04:00
molluskandClaude Opus 4.8 f52b5ea64e audio(win): fix RT-safety + start-handshake bugs in the cpal backend
Addresses Codex's xhigh RT-audio audit of the new Windows cpal path (review
2026-06-19; all Windows-only, no Linux-path change):

- W1 (P1): start_capture/start_playback reported Ok as soon as cpal's play()
  returned, but cpal's WASAPI play() only QUEUES IAudioClient::Start(); a later
  Start failure left the UI joined-but-silent. Readiness is now driven by the
  stream actually proving itself: the first RT data callback sets a started
  flag (or the error callback sets an error code), and the owner thread waits
  (bounded by STREAM_START_TIMEOUT) before reporting Ok.
- W2: both RT error callbacks ran format!+log_msg on the time-critical stream
  thread. They now store a category in an AtomicU8 only; the owner / health
  logger translate + log off the RT path.
- W3: the playback ring was published one interleaved sample at a time, letting
  the RT consumer read a half-written L/R pair and letting a raced fetch_sub
  wrap ring_fill to usize::MAX (wedging mixer pacing). Now reserves occupancy
  before publishing and writes the whole frame with a single push_slice.
- W6: finish_start did an unbounded recv() while holding the slot mutex, so a
  wedged driver hung start_* and any concurrent stop. Now recv_timeout with a
  FINISH_START_TIMEOUT backstop; on timeout it signals + detaches (never joins).
- W7: OS-reported device geometry is validated in resolve() (channels>0, rate in
  8k-384k) so 0 channels can't panic chunks_exact(0) and a 0/absurd rate can't
  make an infinite/huge resample ratio. resample.rs constructors also clamp
  rates >=1 (release-safe; +2 tests) instead of a debug-only assert.
- W4 (diagnostic half): the playout-health logger compared raw device samples
  against the internal-stereo prefill target. The callback now records demand in
  internal 48 kHz-stereo units (internal_demand) so the comparison is correct
  for remapped/non-48k devices. The dynamic-target restructure stays deferred.

Deferred (logged in review-2026-06-19-cpal-rt-audit.md): W5 (bounded mixer->
worker channel) touches the shared Linux audio path and wants its own design +
regression pass; the W2 dynamic-target sizing needs a real WASAPI callback.

Verified: Linux cargo test --lib 326/0, clippy --all-targets clean; windows-gnu
cargo check --lib --tests --bins clean; windows-gnu release peerspeak.exe builds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:15:49 -04:00
molluskandClaude Opus 4.8 4d07e03395 core: skip network-stack rebuild when SetNetworkMode is a no-op
The GUI re-sends the saved network mode as part of its startup config-sync.
The SetNetworkMode handler unconditionally tore down + rebuilt the iroh
endpoint whenever idle, so every launch rebuilt the freshly-built stack for
an identical posture — a needless ~1s teardown+rebuild bounce visible in the
logs on both Linux and Windows/Wine (the 'start core loop -> shut down network
stack ~1s later' pattern from the Wine spike). Guard the rebuild on an actual
mode change; a real change still rebuilds exactly as before.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 15:57:35 -04:00
mollusk 20bfcffe6d Complete Windows audio remap path
windows-build / windows-build (push) Has been cancelled
cargo-deny / cargo-deny (pull_request) Has been cancelled
windows-build / windows-build (pull_request) Has been cancelled
2026-06-19 04:56:01 -04:00
molluskandClaude Opus 4.8 185d47aa8d W4 (WIP): dep-free resampler + capture/config wiring (playback pending)
- src/audio/resample.rs: pure linear PushResampler (capture) +
  StereoPullResampler (playback pull), 6 unit tests green on Linux.
- choose_config: prefer native 48kHz, else fall back to device default
  config and convert at the boundary instead of hard-erroring.
- run_capture: resample device-rate mono -> 48kHz on the drain thread.
- i16<->f32 helpers. Playback build_output remap still TODO (Codex).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 04:42:51 -04:00
6 changed files with 1239 additions and 164 deletions
+2 -2
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@@ -68,9 +68,9 @@ connections are expected and valid.
| Echo cancellation | Linux-only PipeWire feature. The Windows UI shows it disabled as unavailable. |
| Screen share | Requires a Windows `pixelpass.exe` on `PATH` or a configured override. |
| Chimes | Now routed through Windows `SoundPlayer`; needs a real Windows host to audibly verify. |
| Resampling/device format | Open. Devices must support 48 kHz, and output must support stereo; a 44.1 kHz-only/default device currently errors instead of playing. |
| Resampling/device format | Cross-compiled. cpal/WASAPI now chooses native 48 kHz when available and otherwise resamples/remaps at the device boundary; needs real Windows hardware audio verification. |
| Device persistence | Open. WASAPI friendly names may duplicate or change across driver/profile changes. |
| Playback pacing | Open. The fixed playback target under WASAPI shared mode still needs real-hardware verification. |
| Playback pacing | Cross-compiled. The fixed playback target under WASAPI shared mode still needs real-hardware verification with `audio_probe`. |
Before calling Windows support done, verify a real Windows machine can create/join a room,
capture mic audio, hear remote audio, select devices, restart with selections preserved, and
+749 -108
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File diff suppressed because it is too large Load Diff
+4
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@@ -61,6 +61,10 @@ pub mod gate;
pub mod limiter;
pub mod multitrack;
pub mod pan;
// Linear resamplers used by the Windows/cpal backend (W4). Platform-neutral and
// pure, so it builds (and its tests run) everywhere even though only the cpal
// backend wires it in.
pub mod resample;
#[cfg(target_os = "linux")]
pub mod echo_cancel;
#[cfg(target_os = "linux")]
+307
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@@ -0,0 +1,307 @@
//! Dep-free linear-interpolation resamplers for the Windows/cpal backend (W4).
//!
//! The pipeline runs internally at 48 kHz (Opus + the 20 ms frame), but a WASAPI
//! endpoint may run at a different rate (commonly 44.1 kHz) and/or a non-stereo
//! channel layout. These convert at the device boundary so such a device plays and
//! captures instead of hard-erroring (the W4 limitation in the Windows port).
//!
//! ## Where each is used
//! - [`PushResampler`] (single channel) converts **capture** from the device rate
//! to 48 kHz on the capture drain thread — off the RT callback.
//! - [`StereoPullResampler`] converts **playback** from the internal 48 kHz stereo
//! bus to the device rate inside the output RT callback, pulling internal frames
//! from the ring on demand. It allocates nothing in `next`, so it is RT-safe.
//!
//! ## Quality
//! This is plain linear interpolation with no anti-aliasing filter: correct,
//! allocation-free, and adequate for speech, but it adds some aliasing when
//! downsampling. The seam is intentionally tiny so a higher-quality polyphase/FIR
//! resampler (e.g. the `rubato` crate, pending a supply-chain decision) can later
//! replace the internals without touching the cpal backend. The matching-rate /
//! matching-layout path in the backend bypasses these entirely and stays bit-exact.
/// Linear interpolation between `a` and `b` at fractional position `frac` in `[0, 1)`.
#[inline]
fn lerp(a: f32, b: f32, frac: f32) -> f32 {
a + (b - a) * frac
}
/// Stateful single-channel **push** resampler: feed input samples at `in_rate`,
/// receive output samples at `out_rate` through an `emit` callback. It carries the
/// fractional read position and the previous input sample across calls, so feeding
/// the stream block-by-block joins seamlessly. Neither [`push`](Self::push) nor
/// [`process`](Self::process) allocates.
pub struct PushResampler {
/// Input samples consumed per output sample (`in_rate / out_rate`).
step: f64,
/// Position of the next output sample, in input-sample units, measured from the
/// index of `prev` (the most recent input). Always advanced to stay `< 1.0`
/// after each input is consumed.
next: f64,
/// The previous input sample (left edge of the current interpolation segment).
prev: f32,
/// Whether any input has been seen yet (anchors the first output at input[0]).
started: bool,
}
impl PushResampler {
/// Build a resampler from `in_rate` to `out_rate` (both in Hz). Rates are
/// clamped to `>= 1` so `step` is always finite and non-zero: a zero `step`
/// would make [`push`](Self::push)'s `while self.next < 1.0` loop forever. The
/// cpal backend's `resolve()` also rejects such rates up front, so this is
/// belt-and-suspenders against a future caller (review W7).
pub fn new(in_rate: u32, out_rate: u32) -> Self {
Self {
step: in_rate.max(1) as f64 / out_rate.max(1) as f64,
next: 0.0,
prev: 0.0,
started: false,
}
}
/// Feed one input sample; `emit` is called for each output sample produced
/// (zero or more, depending on the rate ratio).
pub fn push(&mut self, cur: f32, mut emit: impl FnMut(f32)) {
if !self.started {
// First sample: just establish the left edge. Linear interpolation
// needs the next input as the right edge, so the first output is
// produced on the next push. This gives exact alignment
// (`output[k] == input[k]` at equal rates) with one input-sample of
// latency — negligible (~20 µs at 48 kHz).
self.started = true;
self.prev = cur;
self.next = 0.0;
return;
}
// `prev` sits at position 0 of this segment and `cur` at position 1; emit
// every output whose position falls in [0, 1).
while self.next < 1.0 {
emit(lerp(self.prev, cur, self.next as f32));
self.next += self.step;
}
self.next -= 1.0;
self.prev = cur;
}
/// Convenience for tests / batch callers: push a whole slice.
pub fn process(&mut self, input: &[f32], mut emit: impl FnMut(f32)) {
for &s in input {
self.push(s, &mut emit);
}
}
}
/// Stateful stereo **pull** resampler: produce output frames at `out_rate` by
/// pulling input frames at `in_rate` from a closure on demand. Call
/// [`next`](Self::next) once per output frame; it pulls as many input frames as the
/// ratio requires and returns the interpolated `(left, right)`, or `None` when the
/// puller runs dry (an underrun). Allocates nothing, so it is safe in an RT output
/// callback.
pub struct StereoPullResampler {
/// Input frames consumed per output frame (`in_rate / out_rate`).
step: f64,
/// Position of the next output frame within `[prev, cur)`, in `[0, 1)`.
frac: f64,
/// Left edge of the current interpolation segment.
prev: (f32, f32),
/// Right edge of the current interpolation segment.
cur: (f32, f32),
/// Whether `prev`/`cur` have been primed from the puller yet.
primed: bool,
}
impl StereoPullResampler {
/// Build a resampler from `in_rate` to `out_rate` (both in Hz). Rates are
/// clamped to `>= 1` so `step` is finite and non-zero — otherwise
/// [`next`](Self::next)'s `while self.frac >= 1.0` could spin (review W7).
pub fn new(in_rate: u32, out_rate: u32) -> Self {
Self {
step: in_rate.max(1) as f64 / out_rate.max(1) as f64,
frac: 0.0,
prev: (0.0, 0.0),
cur: (0.0, 0.0),
primed: false,
}
}
/// Produce the next output frame, pulling input frames via `pull` as needed.
/// Returns `None` if `pull` returns `None` before the frame can be formed
/// (underrun); the caller should substitute silence for that frame.
pub fn next(&mut self, mut pull: impl FnMut() -> Option<(f32, f32)>) -> Option<(f32, f32)> {
if !self.primed {
// Prime both edges from two pulls so the first output frame aligns
// exactly with the first input frame (`out[0] == in[0]` at equal
// rates). Needs two frames available to start, which the prefilled
// playback ring always has.
self.prev = pull()?;
self.cur = pull()?;
self.primed = true;
self.frac = 0.0;
}
// Advance the segment until the read position lands inside [prev, cur).
while self.frac >= 1.0 {
self.prev = self.cur;
self.cur = pull()?;
self.frac -= 1.0;
}
let f = self.frac as f32;
let out = (lerp(self.prev.0, self.cur.0, f), lerp(self.prev.1, self.cur.1, f));
self.frac += self.step;
Some(out)
}
}
#[cfg(test)]
mod tests {
use super::*;
/// Equal rates align exactly: `output[k] == input[k]`. The final input lands on
/// the next push (one-sample streaming latency), so we get `n - 1` outputs.
#[test]
fn push_identity_when_rates_match() {
let mut r = PushResampler::new(48_000, 48_000);
let input = [0.0, 0.1, 0.2, 0.3, 0.4];
let mut out = Vec::new();
r.process(&input, |s| out.push(s));
assert_eq!(out.len(), input.len() - 1);
for (a, b) in out.iter().zip(input.iter()) {
assert!((a - b).abs() < 1e-6, "{a} vs {b}");
}
}
/// Upsampling 2x roughly doubles the output count and the midpoints interpolate.
#[test]
fn push_upsample_2x_interpolates_midpoints() {
let mut r = PushResampler::new(24_000, 48_000); // step = 0.5
let input = [0.0, 1.0, 2.0, 3.0];
let mut out = Vec::new();
r.process(&input, |s| out.push(s));
// (n - 1) segments at 2 outputs each = 6.
assert_eq!(out.len(), 6, "out {out:?}");
// A half-step between 1.0 and 2.0 must appear near 1.5.
assert!(
out.iter().any(|&s| (s - 1.5).abs() < 1e-3),
"expected a ~1.5 midpoint in {out:?}"
);
}
/// Downsampling drops the rate: fewer outputs than inputs, monotonic ramp preserved.
#[test]
fn push_downsample_reduces_count() {
let mut r = PushResampler::new(48_000, 44_100); // step ~1.088
let input: Vec<f32> = (0..441).map(|i| i as f32).collect();
let mut out = Vec::new();
r.process(&input, |s| out.push(s));
// 441 in @ 48k -> ~405 out @ 44.1k.
assert!(
(390..=410).contains(&out.len()),
"expected ~405 outputs, got {}",
out.len()
);
// Output stays within the input's value range and is non-decreasing.
for w in out.windows(2) {
assert!(w[1] >= w[0] - 1e-3, "ramp should not reverse: {w:?}");
}
assert!(*out.last().unwrap() <= 440.0 + 1e-3);
}
/// Pull resampler at equal rates returns each input frame in order, aligned.
/// Two-pull priming uses one frame of lookahead, so `n` inputs yield `n - 1`
/// outputs (the last frame emits once a successor arrives).
#[test]
fn pull_identity_when_rates_match() {
let mut r = StereoPullResampler::new(48_000, 48_000);
let frames = [(0.0, 9.0), (1.0, 8.0), (2.0, 7.0), (3.0, 6.0)];
let mut idx = 0;
let mut out = Vec::new();
while let Some(f) = r.next(|| {
let v = frames.get(idx).copied();
idx += 1;
v
}) {
out.push(f);
}
assert_eq!(out.len(), frames.len() - 1, "out {out:?}");
for (got, want) in out.iter().zip(frames.iter()) {
assert!((got.0 - want.0).abs() < 1e-6 && (got.1 - want.1).abs() < 1e-6);
}
}
/// Pull resampler reports underrun (`None`) once the source is exhausted.
#[test]
fn pull_returns_none_on_underrun() {
let mut r = StereoPullResampler::new(48_000, 44_100); // step ~1.088 -> pulls >1 per out
let frames = [(0.0, 0.0), (1.0, -1.0)];
let mut idx = 0;
let mut pull = || {
let v = frames.get(idx).copied();
idx += 1;
v
};
// First frame primes + emits; subsequent calls eventually exhaust the source.
let mut produced = 0;
let mut hit_none = false;
for _ in 0..10 {
if r.next(&mut pull).is_some() {
produced += 1;
} else {
hit_none = true;
break;
}
}
assert!(produced >= 1, "should produce at least the primed frame");
assert!(hit_none, "should report underrun once the puller is dry");
}
/// Downsampling via pull consumes more input frames than it emits output frames.
#[test]
fn pull_downsample_consumes_more_than_it_emits() {
let mut r = StereoPullResampler::new(48_000, 24_000); // step = 2.0
let input: Vec<(f32, f32)> = (0..100).map(|i| (i as f32, -(i as f32))).collect();
let mut idx = 0;
let mut emitted = 0;
for _ in 0..40 {
let f = r.next(|| {
let v = input.get(idx).copied();
idx += 1;
v
});
if f.is_some() {
emitted += 1;
} else {
break;
}
}
// At step 2.0 we consume ~2 input frames per output frame.
assert!(idx > emitted, "consumed {idx} input, emitted {emitted} output");
}
/// A zero rate must not produce a zero `step` (which would spin `push`'s inner
/// `while self.next < 1.0` forever). Clamping makes the call terminate (W7).
#[test]
fn push_zero_rate_does_not_spin() {
let mut r = PushResampler::new(0, 48_000);
let mut count = 0usize;
// Feed two samples; with a clamped non-zero step this returns promptly.
r.push(0.0, |_| count += 1);
r.push(1.0, |_| count += 1);
// Reaching here at all is the assertion (no hang); some output is produced.
assert!(count >= 1);
}
/// A zero output rate must not make the pull resampler's segment-advance loop
/// spin. Clamping keeps `step` finite so `next` terminates (W7).
#[test]
fn pull_zero_out_rate_does_not_spin() {
let mut r = StereoPullResampler::new(48_000, 0);
let frames = [(0.0, 0.0), (1.0, 1.0), (2.0, 2.0)];
let mut idx = 0;
let got = r.next(|| {
let v = frames.get(idx).copied();
idx += 1;
v
});
// Terminates and yields the primed frame instead of hanging.
assert!(got.is_some());
}
}
+124 -10
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@@ -1,11 +1,11 @@
//! Audio playout diagnostic probe.
//!
//! Drives a phase-continuous sine tone through the *real* PipeWire playback path
//! (`PipeWireBackend::start_playback`), using the *same* fill-paced production
//! the production mixer uses (`core/mod.rs`): generate a frame only while the
//! Drives a phase-continuous sine tone through the *real* playback path
//! (PipeWire on Linux, cpal/WASAPI on Windows), using the *same* fill-paced
//! production the production mixer uses (`core/mod.rs`): generate a frame only while the
//! playback ring is below `PLAYBACK_TARGET_SAMPLES`, so production tracks the
//! PipeWire hardware clock. No network, no microphone — this isolates the local
//! output path so we can confirm the clock-paced playout is glitch-free.
//! hardware clock. No network, no microphone — this isolates the local output
//! path so we can confirm the clock-paced playout is glitch-free.
//!
//! Use your ears on the tone (any click/pop is a glitch) together with the
//! `playout-health:` lines tailed to stdout:
@@ -18,17 +18,24 @@
//! Run: cargo run --bin audio_probe -- [freq_hz] [seconds] [target_node]
//! e.g. cargo run --release --bin audio_probe -- 440 30
//!
//! This probe exercises the PipeWire backend directly, so it is a Linux-only tool.
//! On non-Linux targets `main` is a stub that explains the limitation.
//! This probe exercises the platform playback backend directly: PipeWire on Linux
//! and cpal/WASAPI on Windows. Other targets use a stub that explains the limitation.
#[cfg(target_os = "linux")]
fn main() {
unix_probe::run();
}
#[cfg(not(target_os = "linux"))]
#[cfg(windows)]
fn main() {
eprintln!("audio_probe is only supported on Linux builds (it drives the PipeWire backend directly).");
win_probe::run();
}
#[cfg(not(any(target_os = "linux", windows)))]
fn main() {
eprintln!(
"audio_probe is only supported on Linux and Windows builds (it drives the platform playback backend directly)."
);
}
#[cfg(target_os = "linux")]
@@ -88,7 +95,114 @@ mod unix_probe {
for _ in 0..FRAME_SAMPLES {
let t = n as f32 / SAMPLE_RATE;
// 0.25 amplitude: clearly audible but not harsh.
let sample = (0.25 * i16::MAX as f32 * (2.0 * std::f32::consts::PI * freq * t).sin()) as i16;
let sample =
(0.25 * i16::MAX as f32 * (2.0 * std::f32::consts::PI * freq * t).sin()) as i16;
// Stereo playback bus: duplicate the probe tone to L/R.
frame.push(sample);
frame.push(sample);
n += 1;
}
if tx.send(frame).is_err() {
eprintln!("playback channel closed early");
break;
}
}
// Let the ring drain, then stop.
tokio::time::sleep(Duration::from_millis(300)).await;
let _ = backend.stop();
println!("\naudio_probe: done.");
}
/// Open the app log, seek to the end, and echo new lines (the `playout-health:`
/// reports) to stdout once they appear.
fn spawn_log_tailer() {
let path = peerspeak::log_file_path();
std::thread::spawn(move || {
// Wait for the file to exist (first log_msg creates it).
let file = loop {
if let Ok(f) = std::fs::File::open(&path) {
break f;
}
std::thread::sleep(Duration::from_millis(100));
};
let mut reader = BufReader::new(file);
let _ = reader.seek(SeekFrom::End(0));
loop {
let mut line = String::new();
match reader.read_line(&mut line) {
Ok(0) => std::thread::sleep(Duration::from_millis(150)),
Ok(_) => {
if line.contains("playout-health:") {
print!("{line}");
}
}
Err(_) => std::thread::sleep(Duration::from_millis(150)),
}
}
});
}
}
#[cfg(windows)]
mod win_probe {
use std::io::{BufRead, BufReader, Seek, SeekFrom};
use std::sync::Arc;
use std::sync::atomic::AtomicUsize;
use std::sync::mpsc;
use std::time::Duration;
use peerspeak::audio::AudioBackend;
use peerspeak::audio::cpal_impl::CpalBackend;
use peerspeak::core::jitter::FRAME_SAMPLES; // 960 mono frames = 20ms @ 48kHz
const SAMPLE_RATE: f32 = 48_000.0;
#[tokio::main]
pub async fn run() {
let mut args = std::env::args().skip(1);
let freq: f32 = args.next().and_then(|s| s.parse().ok()).unwrap_or(440.0);
let secs: u64 = args.next().and_then(|s| s.parse().ok()).unwrap_or(30);
let target_node: Option<String> = args.next();
// The playout-health logger is quiet in normal operation (it only logs
// glitches); ask it for the full once-per-second heartbeat so the probe can
// show the steady-state numbers.
// SAFETY: set before any playback thread starts, so no concurrent env read.
unsafe { std::env::set_var("PEERSPEAK_AUDIO_VERBOSE", "1") };
println!("audio_probe: {freq} Hz tone for {secs}s through the real playback path.");
println!("Listen for clicks/pops; watch the playout-health lines below.\n");
// Tail the app log (where playout-health lines land) to stdout in the
// background so it's all in one terminal.
spawn_log_tailer();
let backend = CpalBackend::new();
let (tx, rx) = mpsc::channel::<Vec<i16>>();
let ring_fill = Arc::new(AtomicUsize::new(0));
if let Err(e) = backend.start_playback(rx, target_node, ring_fill.clone()) {
eprintln!("failed to start playback: {e}");
return;
}
// Phase-continuous sine, generated one 20ms frame at a time, fill-paced
// exactly like the production mixer: only produce while the ring is below
// target, so production tracks the cpal/WASAPI hardware clock.
use std::sync::atomic::Ordering;
let deadline = tokio::time::Instant::now() + Duration::from_secs(secs);
let mut n: u64 = 0; // running sample index keeps phase continuous across frames
while tokio::time::Instant::now() < deadline {
if ring_fill.load(Ordering::Relaxed) >= peerspeak::audio::PLAYBACK_TARGET_SAMPLES {
tokio::time::sleep(Duration::from_millis(2)).await;
continue;
}
let mut frame = Vec::with_capacity(FRAME_SAMPLES * peerspeak::audio::PLAYBACK_CHANNELS);
for _ in 0..FRAME_SAMPLES {
let t = n as f32 / SAMPLE_RATE;
// 0.25 amplitude: clearly audible but not harsh.
let sample =
(0.25 * i16::MAX as f32 * (2.0 * std::f32::consts::PI * freq * t).sin()) as i16;
// Stereo playback bus: duplicate the probe tone to L/R.
frame.push(sample);
frame.push(sample);
+9
View File
@@ -1816,6 +1816,14 @@ async fn run_core_loop(
}
CoreCommand::SetNetworkMode(mode) => {
// Skip when the posture is unchanged. The GUI re-sends the saved
// network mode as part of its startup config-sync, and that mode
// usually already matches the freshly-built stack — rebuilding the
// iroh endpoint for an identical posture just churns the network
// and adds a needless ~1s teardown+rebuild bounce at every launch
// (seen on both Linux and Windows/Wine). A real change still
// rebuilds exactly as before.
if mode != network_mode {
network_mode = mode;
// Rebuild the persistent stack to the new posture immediately if
// idle; if a call is active, defer to the next Leave/Join so the
@@ -1829,6 +1837,7 @@ async fn run_core_loop(
net_rebuild_pending = true;
}
}
}
CoreCommand::RegenerateIdentity => {
// Mint + persist a fresh identity, discarding the old one. The