refactor(net): persistent endpoint/gossip/router (W7 B1)

The friends-only presence listener (W7) must answer pings while the app is
open, whether or not we're in a call — but a node id has exactly one live
endpoint instance (proven by the dual-endpoint spike: two endpoints sharing a
SecretKey collide, all inbound connections land on one and the other's ALPN
fails the QUIC handshake). So the listener can't get its own endpoint; the
whole app must share one persistent endpoint. Today the core rebuilds the
endpoint+gossip+router on every Join and tears them down on leave, so there's
nothing alive between calls.

B1 hoists those durable pieces to the app lifetime (no new behavior):

- New persistent `NetStack` (endpoint + gossip + Router) built once at startup
  under the RelayNoDiscovery default (relay reachability, no DNS beacon);
  `online()` is backgrounded so launch isn't blocked.
- New persistent `AudioRouter` (src/network/iroh_impl.rs) replaces the
  per-session `AudioProtocol`: it's registered once on the single Router and
  delegates each inbound audio connection to whatever session `Shared` is bound
  (`bind` on join, `clear` on leave), dropping links when idle. `IrohTransport::
  new` now returns just `Self`.
- Join reuses `net.endpoint`/`net.gossip` and only subscribes its gossip topic +
  binds the audio router; Leave clears the router but keeps the endpoint up.
- `SetNetworkMode`/`RegenerateIdentity` rebuild the stack immediately when idle,
  else defer to the next Leave/Join (preserves "applies on next join"), and the
  existing session is always torn down before any rebuild closes the endpoint.

Tests/loopback updated for the new transport API. 256 lib + 6 reconnect + 4
loopback + 2 ignored real-endpoint tests green, clippy --all-targets clean,
release builds. NOT yet 2-machine field-verified — that regression is the gate
before this merges to main.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-15 15:44:19 -04:00
co-authored by Claude Opus 4.8
parent d50c05744f
commit fdab4e03a2
6 changed files with 285 additions and 107 deletions
+29 -8
View File
@@ -133,14 +133,35 @@ address book), though a lightweight mutual-add is optional polish.
stranger. **Loopback integration test PASSED over real iroh endpoints** (friend
gets Pong+room; stranger gets unusable reply); run with `cargo test -- --ignored
presence_net`.
- **STILL deferred (next session, needs care + 2 machines):**
- **The endpoint-lifecycle fork (decide first):** a second always-on endpoint
shares our node id with the per-join room endpoint (possible relay/identity
collision) vs. refactoring to ONE persistent endpoint that hosts friends +
room. Spike/decide before wiring `serve` live.
- Spawn `serve` outside the room session; the rate-limited outbound ping
scheduler (app open + slow refresh); report our current gathering via
`restamp`; render friend status + a **room-name tag + Join** entry (overlaps P5).
- **Endpoint-lifecycle fork — DECIDED 2026-06-15 via a throwaway spike: option (b),
a SINGLE persistent endpoint.** The spike bound two endpoints sharing one
`SecretKey` (one node id), each accepting a different ALPN, and probed both from a
third endpoint. Result: **every inbound connection landed on ONE endpoint** (the
first-bound), and connections for the other ALPN failed at the QUIC handshake with
*"error 120: peer doesn't support any known protocol"* (the connection physically
reached the wrong instance, which doesn't speak that ALPN). So **one node id =
exactly one reachable endpoint instance** — option (a) (a second always-on
friends endpoint sharing our id) is impossible, not merely risky. This is a hard
handshake-layer collision, confirmed on one machine (no cross-network leg needed;
which instance "wins" is just bind-order). **⇒ build (b):** one persistent
endpoint bound once at startup, hosting friends-control + gossip + audio via a
single persistent `Router`; a room "join" becomes subscribe-a-gossip-topic +
spawn-audio-tasks (not rebuild-everything); `NetworkMode` changes require a full
endpoint rebuild (acceptable — already "applies on next join").
- **B1 (persistent network stack) — DONE 2026-06-15, tests-green (⚠️ 2-machine
field test pending; on branch `w7-b1-persistent-endpoint`, not merged).** A
persistent `NetStack` (endpoint + gossip + `Router`) is built once at startup and
reused across calls; a new persistent `AudioRouter` (`src/network/iroh_impl.rs`)
delegates inbound audio links to the active session's `Shared` (`bind` on join,
`clear` on leave), so the single router/endpoint outlive any room session. Join
no longer rebuilds the endpoint; network-mode/identity changes rebuild the stack
when idle, else defer to the next Leave/Join. This is the prerequisite for wiring
the live listener (below).
- **STILL deferred (B2, after B1 merges):**
- Spawn `serve` on the persistent endpoint (via the Router's FRIENDS_ALPN
handler), outside the room session; the rate-limited outbound ping scheduler
(app open + slow refresh); report our current gathering via `restamp`; render
friend status + a **room-name tag + Join** entry (overlaps P5).
### P5 — Recents + UI — Medium
Local recents list (cosmetic room tags). Friends-list UI with status dots
+194 -75
View File
@@ -6,14 +6,14 @@ use crate::codec::{AudioEncoder, opus_impl::OpusEncoder};
use crate::core::jitter::{JitterBuffer, FRAME_SAMPLES};
use crate::network::{
NetworkTransport, RoomState, PeerState, RoomEvent, ConnEvent, PeerSpeakTicket,
iroh_impl::IrohTransport,
iroh_impl::{IrohTransport, AudioRouter},
gossip::IrohGossipState,
};
use crate::core::messages::{CoreCommand, UiEvent};
use crate::config::{NetworkMode, RecordingMode};
use crate::audio::multitrack::MultitrackRecorder;
use iroh::{Endpoint, EndpointAddr, EndpointId, RelayMode, endpoint::presets, protocol::Router};
use iroh::{Endpoint, EndpointAddr, EndpointId, RelayMode, SecretKey, endpoint::presets, protocol::Router};
use iroh_gossip::net::Gossip;
use tokio::sync::{mpsc, Mutex};
use std::collections::{HashMap, HashSet};
@@ -306,8 +306,6 @@ impl ConnEventHandler {
}
struct ActiveSession {
endpoint: Endpoint,
router: Router,
room_state: Arc<IrohGossipState>,
capture_thread: std::thread::JoinHandle<()>,
datagram_task: tokio::task::JoinHandle<()>,
@@ -368,9 +366,10 @@ impl ActiveSession {
self.transport.leave().await;
crate::log_msg("Room left");
crate::log_msg("Shutting down router...");
let _ = tokio::time::timeout(std::time::Duration::from_secs(1), self.router.shutdown()).await;
crate::log_msg("Router shut down");
// NOTE: the router + endpoint are persistent (owned by the NetStack), so we
// deliberately do NOT shut them down here — only this session's peer links
// (closed by `transport.leave()` above) and tasks are torn down. The caller
// clears the persistent `audio_router` so stray inbound links are dropped.
crate::log_msg("Joining capture thread...");
let _ = self.capture_thread.join();
@@ -378,6 +377,101 @@ impl ActiveSession {
}
}
/// The app's persistent network stack: ONE endpoint + gossip + router, built once
/// and kept alive for the whole `run_core_loop` lifetime (rebuilt only on a network
/// -mode or identity change). Room sessions come and go on top of this — `join`
/// subscribes a gossip topic + binds a per-session transport to `audio_router`,
/// `leave` drops them — but the endpoint stays reachable between calls. That's the
/// W7 prerequisite: the friends presence listener needs an endpoint up while idle,
/// and a node id can only have ONE live endpoint instance (proven by the dual-
/// endpoint spike — see `docs/contacts-plan.md` P4).
struct NetStack {
endpoint: Endpoint,
gossip: Gossip,
router: Router,
/// The persistent inbound-audio handler on `router`; per-join we bind the
/// active session's transport into it, and clear it on leave.
audio_router: AudioRouter,
/// In-memory address book (ticket + gossip fed), shared with every session.
memory_lookup: iroh::address_lookup::memory::MemoryLookup,
}
impl NetStack {
async fn shutdown(self) {
crate::log_msg("Shutting down network stack (router + endpoint)...");
let _ = tokio::time::timeout(Duration::from_secs(1), self.router.shutdown()).await;
self.endpoint.close().await;
crate::log_msg("Network stack shut down");
}
}
/// Build the persistent network stack for the given identity + relay/discovery
/// posture. Binds the endpoint (the per-`NetworkMode` build hoisted out of the old
/// per-join path), spawns one gossip instance + one router accepting gossip and
/// audio, and kicks off `online()` in the background so app launch isn't blocked on
/// the relay handshake.
async fn build_net_stack(
secret_key: SecretKey,
network_mode: NetworkMode,
memory_lookup: iroh::address_lookup::memory::MemoryLookup,
) -> Result<NetStack, anyhow::Error> {
// Build the endpoint per the configured relay/discovery posture. All postures
// keep the in-memory address lookup (fed by tickets and gossip); they differ in
// whether n0's relay and DNS presence beacon are used. `Minimal` sets only the
// mandatory crypto provider and deliberately omits the n0 DNS publish/resolve.
let endpoint = match network_mode {
NetworkMode::N0Full => {
Endpoint::builder(presets::N0)
.secret_key(secret_key.clone())
.address_lookup(memory_lookup.clone())
.bind()
.await
}
NetworkMode::RelayNoDiscovery => {
Endpoint::builder(presets::Minimal)
.secret_key(secret_key.clone())
.relay_mode(RelayMode::Default)
.address_lookup(memory_lookup.clone())
.bind()
.await
}
NetworkMode::DirectOnly => {
Endpoint::builder(presets::Minimal)
.secret_key(secret_key.clone())
.relay_mode(RelayMode::Disabled)
.address_lookup(memory_lookup.clone())
.bind()
.await
}
}?;
// Bring the endpoint online in the background so launch isn't blocked on the
// relay handshake; joins/sends just work once it's up (online() is idempotent).
let ep = endpoint.clone();
tokio::spawn(async move { ep.online().await });
// One gossip instance for all rooms; sessions subscribe/unsubscribe topics on
// it. Frame budget raised above the 4 KB default so a hard-capped custom avatar
// (W4) can ride presence inline — all peers must use the same value.
let gossip = Gossip::builder()
.max_message_size(65536)
.spawn(endpoint.clone());
let audio_router = AudioRouter::new();
let router = Router::builder(endpoint.clone())
.accept(iroh_gossip::net::GOSSIP_ALPN, gossip.clone())
.accept(b"peerspeak-audio", audio_router.clone())
.spawn();
Ok(NetStack {
endpoint,
gossip,
router,
audio_router,
memory_lookup,
})
}
/// Finalize and clear the active recording, if any, emitting `RecordingStopped`.
/// No-op when not recording. Called on stop, room leave, and room switch so a
/// recording is always closed cleanly (its WAV size fields patched).
@@ -493,6 +587,28 @@ async fn run_core_loop(
// Standalone capture-only mic meter, live only when no session exists.
let mut mic_monitor: Option<MicMonitor> = None;
// The persistent network stack (endpoint + gossip + router), built once at
// startup and kept alive for the app's lifetime. Room sessions ride on top of
// it (subscribe a topic + bind the audio router on join, clear on leave); it's
// rebuilt only when the network mode or identity changes. Moving `memory_lookup`
// in — all later access is via `net.memory_lookup`.
let mut net = match build_net_stack(secret_key.clone(), network_mode, memory_lookup).await {
Ok(stack) => stack,
Err(e) => {
// Only a local socket bind can fail here (the relay handshake is
// backgrounded), so this is fatal to networking — surface it rather
// than dying silently.
let _ = ui_tx
.send(UiEvent::Error(format!("Failed to start networking: {e}")))
.await;
return Err(e);
}
};
// Set when a network-mode / identity change arrives mid-call; the stack is
// rebuilt on the next Leave (or before the next Join), preserving the old
// "applies on next join" semantics while keeping the endpoint up while idle.
let mut net_rebuild_pending = false;
while let Some(cmd) = cmd_rx.recv().await {
match cmd {
CoreCommand::Join { name, ticket, input_device, output_device, echo_cancellation, avatar } => {
@@ -503,10 +619,22 @@ async fn run_core_loop(
// capture/mixer feeders are about to stop.
stop_recording(&recorder, &is_recording, &multitrack, &is_multitrack, &ui_tx).await;
// Clean up any existing session
// Clean up any existing session FIRST (this calls `transport.leave()`
// on the current endpoint), before any stack rebuild closes it.
if let Some(session) = active_session.take() {
crate::log_msg("Shutting down existing active session");
session.shutdown(audio_backend.clone()).await;
net.audio_router.clear();
}
// If a network-mode / identity change was deferred while a call was
// active, rebuild the persistent stack now — after the old session is
// gone, before the new one binds — so this join uses the new posture.
if net_rebuild_pending {
let lookup = net.memory_lookup.clone();
net.shutdown().await;
net = build_net_stack(secret_key.clone(), network_mode, lookup).await?;
net_rebuild_pending = false;
}
// Release a standalone mic monitor if running — it shares the
@@ -514,43 +642,12 @@ async fn run_core_loop(
// call claims it. (Safe here: any session was just shut down.)
stop_mic_monitor(&audio_backend, mic_monitor.take());
// Build the endpoint per the configured relay/discovery posture.
// All postures keep the in-memory address lookup (fed by tickets
// and gossip); they differ in whether n0's relay and DNS presence
// beacon are used. `Minimal` sets only the mandatory crypto
// provider and deliberately omits the n0 DNS publish/resolve.
let bind_result = match network_mode {
NetworkMode::N0Full => {
Endpoint::builder(presets::N0)
.secret_key(secret_key.clone())
.address_lookup(memory_lookup.clone())
.bind()
.await
}
NetworkMode::RelayNoDiscovery => {
Endpoint::builder(presets::Minimal)
.secret_key(secret_key.clone())
.relay_mode(RelayMode::Default)
.address_lookup(memory_lookup.clone())
.bind()
.await
}
NetworkMode::DirectOnly => {
Endpoint::builder(presets::Minimal)
.secret_key(secret_key.clone())
.relay_mode(RelayMode::Disabled)
.address_lookup(memory_lookup.clone())
.bind()
.await
}
};
let endpoint = match bind_result {
Ok(ep) => ep,
Err(e) => {
let _ = ui_tx.send(UiEvent::Error(format!("Failed to bind endpoint: {}", e))).await;
continue;
}
};
// Use the app's persistent endpoint (bound once at startup); the
// per-join endpoint build is gone. A node id has exactly one live
// endpoint instance (W7 spike), so the friends listener and room
// audio necessarily share this one. online() is idempotent — it just
// ensures we're relay-reachable before joining the gossip swarm.
let endpoint = net.endpoint.clone();
endpoint.online().await;
// Determine target ticket
@@ -566,27 +663,17 @@ async fn run_core_loop(
ticket_str
};
// Initialize Gossip and Transport
// Raise the gossip frame budget above the 4 KB default so a
// hard-capped custom avatar (W4) can ride presence inline. All
// peers must use the same value (already a breaking build req from
// the avatar field). 64 KB leaves generous headroom over our cap.
let gossip = Gossip::builder()
.max_message_size(65536)
.spawn(endpoint.clone());
let (transport, audio_proto) = IrohTransport::new(endpoint.clone());
let transport = Arc::new(transport);
// Start Router
let router = iroh::protocol::Router::builder(endpoint.clone())
.accept(iroh_gossip::net::GOSSIP_ALPN, gossip.clone())
.accept(b"peerspeak-audio", audio_proto)
.spawn();
// Per-session transport over the persistent endpoint, bound to the
// persistent audio router so this call's inbound audio links route
// to it (cleared on leave). Gossip + router are persistent on the
// NetStack; the session just subscribes its topic below.
let transport = Arc::new(IrohTransport::new(endpoint.clone()));
net.audio_router.bind(&transport);
let room_state = Arc::new(IrohGossipState::new(
endpoint.clone(),
gossip.clone(),
memory_lookup.clone(),
net.gossip.clone(),
net.memory_lookup.clone(),
secret_key.clone(),
));
@@ -617,7 +704,7 @@ async fn run_core_loop(
if let Err(e) = room_state.join(&ticket_str, self_state.clone(), extra_bootstrap).await {
crate::log_msg(&format!("Error room_state.join failed: {:?}", e));
let _ = ui_tx.send(UiEvent::Error(format!("Failed to join room: {}", e))).await;
let _ = router.shutdown().await;
net.audio_router.clear();
continue;
}
crate::log_msg("Joined room successfully via room_state");
@@ -663,7 +750,7 @@ async fn run_core_loop(
if let Err(e) = audio_backend.start_capture(capture_tx, capture_target) {
let _ = ui_tx.send(UiEvent::Error(format!("Failed to start capture: {}", e))).await;
let _ = room_state.leave().await;
let _ = router.shutdown().await;
net.audio_router.clear();
continue;
}
@@ -675,7 +762,7 @@ async fn run_core_loop(
let _ = ui_tx.send(UiEvent::Error(format!("Failed to start playback: {}", e))).await;
let _ = audio_backend.stop();
let _ = room_state.leave().await;
let _ = router.shutdown().await;
net.audio_router.clear();
continue;
}
@@ -1062,8 +1149,6 @@ async fn run_core_loop(
});
let session = ActiveSession {
endpoint: endpoint.clone(),
router,
room_state: room_state.clone(),
capture_thread,
datagram_task,
@@ -1098,8 +1183,18 @@ async fn run_core_loop(
current_sharing = None;
if let Some(session) = active_session.take() {
session.shutdown(audio_backend.clone()).await;
// Stop routing inbound audio links — the endpoint/router stay up.
net.audio_router.clear();
let _ = ui_tx.send(UiEvent::RoomLeft).await;
}
// Apply any network-mode / identity change that was deferred while we
// were in the call (rebuild while idle keeps the endpoint reachable).
if net_rebuild_pending {
let lookup = net.memory_lookup.clone();
net.shutdown().await;
net = build_net_stack(secret_key.clone(), network_mode, lookup).await?;
net_rebuild_pending = false;
}
}
CoreCommand::ToggleMute => {
@@ -1111,7 +1206,7 @@ async fn run_core_loop(
let self_state = PeerState {
name: current_name.clone(),
is_muted: new_state,
addr: session.endpoint.addr(),
addr: net.endpoint.addr(),
sharing: current_sharing.clone(),
avatar: current_avatar.clone(),
};
@@ -1127,7 +1222,7 @@ async fn run_core_loop(
let self_state = PeerState {
name: current_name.clone(),
is_muted: is_muted.load(Ordering::Relaxed),
addr: session.endpoint.addr(),
addr: net.endpoint.addr(),
sharing: current_sharing.clone(),
avatar: current_avatar.clone(),
};
@@ -1204,16 +1299,28 @@ async fn run_core_loop(
CoreCommand::SetNetworkMode(mode) => {
network_mode = mode;
// Rebuild the persistent stack to the new posture immediately if
// idle; if a call is active, defer to the next Leave/Join so the
// live call isn't disrupted (preserves "applies on next join").
if active_session.is_none() {
let lookup = net.memory_lookup.clone();
net.shutdown().await;
net = build_net_stack(secret_key.clone(), network_mode, lookup).await?;
} else {
net_rebuild_pending = true;
}
}
CoreCommand::RegenerateIdentity => {
// Mint + persist a fresh identity, discarding the old one. Takes
// effect on the NEXT join (the endpoint is rebuilt with this key
// then) — consistent with SetNetworkMode's "applies on next join."
// Mint + persist a fresh identity, discarding the old one. The
// persistent endpoint is rebuilt with the new key (now if idle, else
// on the next Leave/Join) — consistent with "applies on next join."
let mut regenerated = false;
match crate::identity::regenerate() {
Ok(key) => {
secret_key = key;
identity_error = None;
regenerated = true;
crate::log_msg("identity: regenerated to a fresh persistent id");
}
Err(e) => {
@@ -1223,6 +1330,18 @@ async fn run_core_loop(
crate::log_msg(&format!("identity: regenerate failed: {e:#}"));
}
}
// Re-bind the endpoint under the new id so our node id actually
// changes. Only on a successful regenerate (a failed one left the
// key unchanged, so a rebuild would be pointless churn).
if regenerated {
if active_session.is_none() {
let lookup = net.memory_lookup.clone();
net.shutdown().await;
net = build_net_stack(secret_key.clone(), network_mode, lookup).await?;
} else {
net_rebuild_pending = true;
}
}
let _ = ui_tx
.send(UiEvent::IdentityStatus {
node_id: secret_key.public().to_string(),
@@ -1362,7 +1481,7 @@ async fn run_core_loop(
let self_state = PeerState {
name: current_name.clone(),
is_muted: is_muted.load(Ordering::Relaxed),
addr: session.endpoint.addr(),
addr: net.endpoint.addr(),
sharing: Some(ticket),
avatar: current_avatar.clone(),
};
@@ -1387,7 +1506,7 @@ async fn run_core_loop(
let self_state = PeerState {
name: current_name.clone(),
is_muted: is_muted.load(Ordering::Relaxed),
addr: session.endpoint.addr(),
addr: net.endpoint.addr(),
sharing: None,
avatar: current_avatar.clone(),
};
+46 -13
View File
@@ -276,25 +276,57 @@ async fn obtain_conn(
}
}
#[derive(Clone)]
pub struct AudioProtocol {
shared: Arc<Shared>,
/// The persistent audio protocol handler. Registered ONCE on the app's single
/// long-lived [`Router`](iroh::protocol::Router), it delegates each inbound audio
/// connection to whatever session's [`Shared`] is currently bound, or drops it
/// when idle (no active call). This is what lets the endpoint + router outlive any
/// individual room session — the W7 friends listener needs the endpoint reachable
/// *between* calls — while the per-peer connection state stays per-session.
#[derive(Clone, Default)]
pub struct AudioRouter {
/// The active session's transport state, swapped in on join and cleared on
/// leave. `None` means "no call" → inbound audio links are dropped.
current: Arc<StdMutex<Option<Arc<Shared>>>>,
}
impl std::fmt::Debug for AudioProtocol {
impl std::fmt::Debug for AudioRouter {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("AudioProtocol").finish_non_exhaustive()
f.debug_struct("AudioRouter").finish_non_exhaustive()
}
}
impl iroh::protocol::ProtocolHandler for AudioProtocol {
impl AudioRouter {
pub fn new() -> Self {
Self::default()
}
/// Route inbound audio connections to `transport`'s session (called on join).
pub fn bind(&self, transport: &IrohTransport) {
*self.current.lock().unwrap() = Some(transport.shared.clone());
}
/// Stop routing — drop inbound audio links until the next [`bind`](Self::bind)
/// (called on leave). The endpoint/router stay alive; we just have nowhere to
/// hand a fresh audio connection.
pub fn clear(&self) {
*self.current.lock().unwrap() = None;
}
}
impl iroh::protocol::ProtocolHandler for AudioRouter {
fn accept(
&self,
connection: Connection,
) -> impl std::future::Future<Output = Result<(), iroh::protocol::AcceptError>> + Send {
let peer_id = connection.remote_id();
let shared = self.shared.clone();
// Snapshot the current session (clone the Arc) and release the lock before
// any await — the guard isn't held across suspension points.
let shared = self.current.lock().unwrap().clone();
async move {
// No active call → nothing to route this inbound link to; drop it.
let Some(shared) = shared else {
return Ok(());
};
// Deterministic roles: the lower id dials, the higher id accepts.
// If we're the dialer for this peer we never consume inbound links
// (we make our own), so just let this one drop.
@@ -321,7 +353,11 @@ pub struct IrohTransport {
}
impl IrohTransport {
pub fn new(endpoint: Endpoint) -> (Self, AudioProtocol) {
/// Build a per-session transport over the app's persistent `endpoint`. The
/// inbound audio handler is the persistent [`AudioRouter`] (registered once on
/// the router) — call [`AudioRouter::bind`] with this transport to route this
/// session's inbound links to it.
pub fn new(endpoint: Endpoint) -> Self {
let (incoming_tx, incoming_rx) = mpsc::channel(1000);
let (conn_events_tx, conn_events_rx) = mpsc::channel(100);
let self_id = endpoint.id();
@@ -337,14 +373,11 @@ impl IrohTransport {
conn_events_tx,
});
let protocol = AudioProtocol { shared: shared.clone() };
let transport = Self {
Self {
shared,
incoming_rx: tokio::sync::Mutex::new(Some(incoming_rx)),
conn_events_rx: tokio::sync::Mutex::new(Some(conn_events_rx)),
};
(transport, protocol)
}
}
/// Tear down for an intentional leave/quit: close every live connection with
+7 -5
View File
@@ -14,11 +14,13 @@
//!
//! **Deferred to a later slice (the hard integration):** spawning `serve` on a
//! persistent endpoint that lives OUTSIDE the per-join room session, and the
//! outbound ping scheduler. There's a real fork there — a second always-on
//! endpoint would share our node id with the per-join room endpoint (possible
//! relay/identity collision), vs. refactoring to a single persistent endpoint.
//! That decision wants care + a 2-machine check, so it's intentionally NOT made
//! here; this module works against whatever `Endpoint` it's handed.
//! outbound ping scheduler. The endpoint fork was DECIDED 2026-06-15 by a
//! throwaway spike: a **single persistent endpoint** (option b), NOT a second
//! always-on endpoint sharing our id (option a). The spike proved two endpoints
//! sharing one `SecretKey` can't coexist — inbound connections all land on one
//! instance and the other's ALPN fails the QUIC handshake ("error 120"). So this
//! `serve` will run as the FRIENDS_ALPN handler on the app's one persistent
//! `Router`; it still works against whatever `Endpoint` it's handed.
use crate::presence::ControlMsg;
use anyhow::{Context, Result, bail};
+1 -2
View File
@@ -30,8 +30,7 @@ async fn make_transport() -> Arc<IrohTransport> {
.bind()
.await
.expect("bind endpoint");
let (transport, _audio_proto) = IrohTransport::new(endpoint);
Arc::new(transport)
Arc::new(IrohTransport::new(endpoint))
}
/// A peer identity with no live endpoint — all we need to key the handler's maps.
+8 -4
View File
@@ -24,7 +24,7 @@ use peerspeak::codec::AudioEncoder;
use peerspeak::codec::opus_impl::OpusEncoder;
use peerspeak::core::jitter::{FRAME_SAMPLES, JitterBuffer};
use peerspeak::network::{ConnEvent, NetworkTransport};
use peerspeak::network::iroh_impl::IrohTransport;
use peerspeak::network::iroh_impl::{AudioRouter, IrohTransport};
const AUDIO_ALPN: &[u8] = b"peerspeak-audio";
@@ -110,14 +110,18 @@ async fn spawn_node_with_key(secret: iroh::SecretKey) -> Node {
.await
.expect("bind endpoint");
let (transport, audio_proto) = IrohTransport::new(endpoint.clone());
let transport = Arc::new(IrohTransport::new(endpoint.clone()));
// Mirror production: a persistent AudioRouter bound to this session's transport
// is what the router accepts inbound audio links on.
let audio_router = AudioRouter::new();
audio_router.bind(&transport);
let router = Router::builder(endpoint.clone())
.accept(AUDIO_ALPN, audio_proto)
.accept(AUDIO_ALPN, audio_router)
.spawn();
Node {
endpoint,
transport: Arc::new(transport),
transport,
_router: router,
lookup,
}