feat: remember last nickname + sanitize chat input

Remember last nickname: a new serde-default AppConfig.username field is
pre-filled into the launch-screen nickname field, and saved when a room is
joined or created (i.e. when the name is actually used), so it carries across
launches.

Sanitize chat: a pure sanitize_chat() drops control characters (ANSI escapes,
NUL, stray CR/LF/TAB), collapses whitespace runs to single spaces, trims, and
caps length (2000 chars). Applied to our outgoing text on submit AND to incoming
peer messages on receive — peer content is untrusted, so the sender's name and
text are both sanitized before display; empty-after-sanitize messages are
dropped. Unit tests for sanitize_chat (control/whitespace/unicode/empty + length
cap) and a config backward-compat assertion for username.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-05 23:02:08 -04:00
co-authored by Claude Opus 4.8
parent 5279a53400
commit b436b57f13
2 changed files with 66 additions and 3 deletions
+56 -3
View File
@@ -226,7 +226,8 @@ impl Default for AppState {
Self {
name: "Peer".to_string(),
// Pre-fill the nickname with the last one used (or "Peer" by default).
name: config.username.clone(),
ticket_input: "".to_string(),
status_message: "Ready to connect".to_string(),
self_id: "".to_string(),
@@ -333,6 +334,9 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
let output_device = state.selected_output.as_ref().map(|d| d.name.clone());
if !state.ticket_input.is_empty() {
state.status_message = "Joining room...".to_string();
// Remember this nickname for next launch.
state.config.username = state.name.clone();
state.config.save();
// Core releases any standalone mic monitor on join.
state.mic_test_active = false;
let _ = state.controller.send(CoreCommand::Join {
@@ -348,6 +352,9 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
let input_device = state.selected_input.as_ref().map(|d| d.name.clone());
let output_device = state.selected_output.as_ref().map(|d| d.name.clone());
state.status_message = "Creating room...".to_string();
// Remember this nickname for next launch.
state.config.username = state.name.clone();
state.config.save();
// Core releases any standalone mic monitor on join.
state.mic_test_active = false;
let _ = state.controller.send(CoreCommand::Join {
@@ -457,7 +464,12 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
state.status_message = format!("Saved recording → {path}");
}
UiEvent::ChatMessage { name, text } => {
push_chat(&mut state.chat_messages, ChatEntry { name, text, mine: false });
// Incoming peer content is untrusted — sanitize name + text.
let text = sanitize_chat(&text);
if !text.is_empty() {
let name = sanitize_chat(&name);
push_chat(&mut state.chat_messages, ChatEntry { name, text, mine: false });
}
}
UiEvent::Error(err) => {
state.status_message = format!("Error: {}", err);
@@ -580,7 +592,7 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
}
}
AppMessage::ChatSubmit => {
let text = state.chat_input.trim().to_string();
let text = sanitize_chat(&state.chat_input);
if !text.is_empty() {
// Local echo (gossip suppresses our own author, so it won't come back).
push_chat(&mut state.chat_messages, ChatEntry {
@@ -673,6 +685,24 @@ fn format_duration(total_secs: u64) -> String {
}
}
/// Max characters kept for a single chat message after sanitizing.
const CHAT_MSG_MAX_CHARS: usize = 2000;
/// Sanitize a chat string for display, applied to BOTH our outgoing text and
/// incoming text from peers (peer input is untrusted — a buggy/malicious sender
/// could include control characters or an enormous payload). Drops control
/// characters (ANSI escapes, NUL, stray CR/LF/TAB), collapses any whitespace run
/// to a single space, trims the ends, and caps the length. Returns "" for input
/// that is empty after cleaning (the caller skips empty messages).
fn sanitize_chat(input: &str) -> String {
let no_control: String = input
.chars()
.map(|c| if c.is_control() { ' ' } else { c })
.collect();
let collapsed = no_control.split_whitespace().collect::<Vec<_>>().join(" ");
collapsed.chars().take(CHAT_MSG_MAX_CHARS).collect()
}
/// Append a chat line, trimming the oldest once history exceeds the cap so a long
/// call can't grow the buffer without bound.
fn push_chat(messages: &mut Vec<ChatEntry>, entry: ChatEntry) {
@@ -1692,6 +1722,29 @@ mod tests {
assert_eq!(clamp_chat_height(window_h, window_h), window_h - 300.0);
}
#[test]
fn sanitize_chat_strips_control_chars_and_collapses_whitespace() {
use super::sanitize_chat;
// Plain text is unchanged.
assert_eq!(sanitize_chat("hello world"), "hello world");
// Leading/trailing whitespace trimmed; interior runs collapsed.
assert_eq!(sanitize_chat(" hi there "), "hi there");
// Control chars (NUL, CR, LF, TAB, ANSI ESC) become spaces, then collapse.
// The ESC of an ANSI sequence is stripped; the printable "[31m" remains inert text.
assert_eq!(sanitize_chat("a\u{0}b\r\nc\td\u{1b}[31m"), "a b c d [31m");
// An all-control / all-whitespace message sanitizes to empty.
assert_eq!(sanitize_chat("\u{0}\r\n\t "), "");
// Unicode/emoji text is preserved.
assert_eq!(sanitize_chat("héllo 🎙 世界"), "héllo 🎙 世界");
}
#[test]
fn sanitize_chat_caps_length() {
use super::{sanitize_chat, CHAT_MSG_MAX_CHARS};
let long = "x".repeat(CHAT_MSG_MAX_CHARS + 500);
assert_eq!(sanitize_chat(&long).chars().count(), CHAT_MSG_MAX_CHARS);
}
#[test]
fn divider_clamps_are_finite_on_a_tiny_window() {
// A window smaller than the reserves must not produce NaN/inverted ranges.
+10
View File
@@ -44,6 +44,10 @@ fn default_volume() -> f32 {
1.0
}
fn default_username() -> String {
"Peer".to_string()
}
fn default_participants_width() -> f32 {
540.0
}
@@ -54,6 +58,9 @@ fn default_chat_height() -> f32 {
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct AppConfig {
/// Last nickname used to join/create a room; pre-filled on the launch screen.
#[serde(default = "default_username")]
pub username: String,
pub input_device: String,
pub output_device: String,
pub noise_gate_threshold: f32,
@@ -98,6 +105,7 @@ pub struct AppConfig {
impl Default for AppConfig {
fn default() -> Self {
Self {
username: default_username(),
input_device: "".to_string(),
output_device: "".to_string(),
noise_gate_threshold: 0.01,
@@ -176,6 +184,8 @@ mod tests {
// Configs predating the draggable dividers must load the default sizes.
assert_eq!(deserialized.participants_width, 540.0);
assert_eq!(deserialized.chat_height, 180.0);
// Configs predating the remembered username load the default nickname.
assert_eq!(deserialized.username, "Peer");
assert!(deserialized.custom_sound_self_join.is_none());
assert!(deserialized.custom_sound_peer_join.is_none());
assert!(deserialized.custom_sound_peer_leave.is_none());