2018-06-18 15:17:56 -07:00

42 lines
769 B
Java

package com.jalenwinslow.game.states;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.jalenwinslow.game.Handler;
import com.jalenwinslow.game.gameobjects.MazeGenerator;
import com.jalenwinslow.game.gameobjects.Player;
import com.jalenwinslow.game.gameobjects.Tile;
import com.jalenwinslow.game.utils.Assets;
/**
* Created by jalen on --/--/----.
*/
public class GameState extends State {
public GameState(Handler handler) {
super(handler);
}
@Override
public void init(int initState) {
}
@Override
public void update(float dt) {
}
@Override
public void render(SpriteBatch batch) {
}
@Override
public void dispose() {
}
}