42 lines
769 B
Java
42 lines
769 B
Java
package com.jalenwinslow.game.states;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.jalenwinslow.game.Handler;
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import com.jalenwinslow.game.gameobjects.MazeGenerator;
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import com.jalenwinslow.game.gameobjects.Player;
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import com.jalenwinslow.game.gameobjects.Tile;
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import com.jalenwinslow.game.utils.Assets;
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/**
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* Created by jalen on --/--/----.
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*/
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public class GameState extends State {
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public GameState(Handler handler) {
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super(handler);
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}
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@Override
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public void init(int initState) {
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}
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@Override
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public void update(float dt) {
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}
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@Override
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public void render(SpriteBatch batch) {
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}
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@Override
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public void dispose() {
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}
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}
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