Added project files
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16
main.lua
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16
main.lua
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require("mandy")
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function main()
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local url=global.url()
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-- codec=sel_Codec()
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local saveDir=global.dir()
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if saveDir == "23" then
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return 0
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end
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local tmpPath = global.path(url)
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local convert = global.ffmpeg(tmpPath, saveDir)
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end
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main()
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108
mandy.lua
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108
mandy.lua
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#!/usr/bin/lua5.2
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--ffmpeg
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--libavcodec-extra-53 <-Ubuntu...suck it
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require("iuplua")
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require("iupluacontrols")
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require('progress')
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--Main url entry box
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function url_entry()
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res, url = iup.GetParam("Zymp3 - Enter URL", nil,
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"Enter Youtube URL: %s\n", "")
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return url
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end
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--Ask user to select a codec
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function sel_Codec()
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end
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--Ask user to set directory
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function set_dir()
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getPath = iup.filedlg{dialogtype = "SAVE", title="Save file...",
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filter="*.mp3", filterinfo="mp3",
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directory="~/Music"}
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getPath:popup(iup.ANYWHERE, iup.ANYWHERE)
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local status = getPath.status
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if status == "1" then
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local savedPath = getPath.value
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return savedPath
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elseif status == "0" then
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local savedPath = getPath.value
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g_status = "23"
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return savedPath, g_status
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elseif status == "-1" then
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g_status = "23"
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return g_status
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end
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end
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function ytDl(x)
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local tmpName = math.random(0,999999999999)
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local tmpNameTwo = math.random(0,999999999999)
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local tmpPath = x.." --output=/tmp/youtube-dl-"..tmpName.."-"..tmpNameTwo..".flv"
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local tmpPath2 = "/tmp/youtube-dl-"..tmpName.."-"..tmpNameTwo..".flv"
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popin.ytdl(tmpPath)
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return tmpPath2
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end
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function ffmpeg(tmpPath, dirD)
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mp3 = "ffmpeg -i "..tmpPath.." -acodec libmp3lame -ac 2 -ab 192k -vn -y "..dirD..".mp3"
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os.execute(mp3)
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io.popen("vlc "..dirD..".mp3")
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end
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--put everything into a table to use local functions globally
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global = {}
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global.url = function ()
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local url = url_entry()
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return url
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end
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global.dir = function()
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local dir = set_dir()
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return dir
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end
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global.path = function(url)
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local yt = ytDl(url)
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return yt
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end
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global.ffmpeg = function(tmpPath, saveDir)
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local convert = ffmpeg(tmpPath, saveDir)
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return convert
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end
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109
progress.lua
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progress.lua
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-- take note of YtLink, I keep passing it around in order to show it as the title bar
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-- of the download window, YOU WILL HAVE TO PAY ATTENTION TO IT
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-- IT GOES THROUGH FUCKING EVERYTHING
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-- Also it will be replaced by what the user saves the file as
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-- keep that in mind as well
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require ('iuplua')
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local cancelflag --set variable
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local downloadProgress --set variable
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local function downloadStart(YtLink) --create button and cancle flag
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cancelButton = iup.button{
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title = "Cancel",
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action = function()
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cancelflag = true
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--return iup.CLOSE --not sure if needed
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end
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}
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local pTest = "1"
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downloadProgress = iup.progressbar{expand="HORIZONTAL"}
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dlgProgress = iup.dialog{ --create main window
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title = YtLink,
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dialogframe = "YES", border = "YES",
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iup.vbox { -- create vbox that contains said objects
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downloadProgress,
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cancelButton,
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pTest,
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}
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}
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dlgProgress.size = "QUARTERxEIGHT" --should be size of dialog box
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-- dlgProgress.menubox = "NO" -- no windows menus
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dlgProgress.close_cb = cancelButton.action -- calls the action of the button
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dlgProgress:showxy(iup.CENTER, iup.CENTER) -- show and position box
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return dlgProgress
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end
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local function DL_progress(YtLink) -- monitor download progress
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downloadStart(YtLink) -- start the progress bar
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downloadProgress.value = 0
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local pipe = io.popen("youtube-dl " ..YtLink)
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repeat
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local c = pipe:read(20) -- read the first 20 characters of each line
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if c then -- if c is true then...
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local b = string.match(c, '.....%%') -- %% in a string is "%"
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-- string.match finds the percent sign and then finds every character
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-- for every dot you place. dots before grab before the character
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-- dots after grab after the character
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--[[
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Perhaps do a different method
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round up and only update if number has changed
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-- didn't help at all, reverted to less code]]
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if b then
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--here we take the last character off of the string
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--in this case it is the "percent" sign
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local b = string.sub(b,0,-2)
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downloadProgress.value = b/100 -- x out of 100
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-- in this case x is the progress
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-- data we grabbed
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iup.Flush() -- speeds everything up considerably
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-- when changing an attribute of an element, the change may not
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-- take place immediately
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-- in that case throw in a flush after the change
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iup.LoopStep() -- required to work, also allows user to click button
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iup.Flush() -- added this second flush... helps a shit ton
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if cancelflag then -- if cancelflag is true, then break
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-- which happens if you click the button
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iup.Message("Terminated", "You have canceled the download")
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iup.Flush()
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break
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end
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end
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end
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until not c-- creating a loop until c is not true
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pipe:close() -- closing the ipopen
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iup.Close()
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end
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popin = {}
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popin.ytdl = function(tubeLink)
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DL_progress(tubeLink)
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end
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--if you can have your script call this one and insert the link to YtLink... win
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--local YtLink = ('http://www.youtube.com/watch?v=jrmlums5bV8')
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--DL_progress( YtLink)
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