Moved characters from main.go to characters.go
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20
characters.go
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20
characters.go
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package main
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var (
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player = Character{
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Name: "Daniel",
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Health: 100,
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Damage: 30,
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Spell: firearrow,
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Weapons: [5]Weapon{Broadsword},
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Initiative: 4}
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goblin = Character{
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Name: "Goblin",
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Health: 100,
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Damage: 20,
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Weapons: [5]Weapon{GoblinClaw},
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Initiative: 3}
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)
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20
main.go
20
main.go
@ -7,26 +7,6 @@ import (
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"time"
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"time"
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)
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)
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//Characters
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var (
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player = Character{
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Name: "Daniel",
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Health: 100,
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Damage: 30,
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Spell: firearrow,
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Weapons: [5]Weapon{Broadsword},
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Initiative: 4}
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goblin = Character{
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Name: "Goblin",
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Health: 100,
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Damage: 20,
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Weapons: [5]Weapon{GoblinClaw},
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Initiative: 3}
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)
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func main() {
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func main() {
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initGame()
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initGame()
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Battle(player, goblin)
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Battle(player, goblin)
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