From d9460a7c593844c826c9ed3b266546fd28f758fe Mon Sep 17 00:00:00 2001 From: Logen Kain Date: Mon, 9 Oct 2017 01:48:49 -0700 Subject: [PATCH] Moved characters from main.go to characters.go --- characters.go | 20 ++++++++++++++++++++ main.go | 20 -------------------- 2 files changed, 20 insertions(+), 20 deletions(-) create mode 100644 characters.go diff --git a/characters.go b/characters.go new file mode 100644 index 0000000..ead64e2 --- /dev/null +++ b/characters.go @@ -0,0 +1,20 @@ +package main + +var ( + player = Character{ + + Name: "Daniel", + Health: 100, + Damage: 30, + Spell: firearrow, + Weapons: [5]Weapon{Broadsword}, + Initiative: 4} + + goblin = Character{ + + Name: "Goblin", + Health: 100, + Damage: 20, + Weapons: [5]Weapon{GoblinClaw}, + Initiative: 3} +) diff --git a/main.go b/main.go index c641f59..d3e0599 100644 --- a/main.go +++ b/main.go @@ -7,26 +7,6 @@ import ( "time" ) -//Characters -var ( - player = Character{ - - Name: "Daniel", - Health: 100, - Damage: 30, - Spell: firearrow, - Weapons: [5]Weapon{Broadsword}, - Initiative: 4} - - goblin = Character{ - - Name: "Goblin", - Health: 100, - Damage: 20, - Weapons: [5]Weapon{GoblinClaw}, - Initiative: 3} -) - func main() { initGame() Battle(player, goblin)