Moved Character struct
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@ -5,14 +5,7 @@ import (
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"time"
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)
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type Character struct {
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Name string
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Health int
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Damage int
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Weapons [5]Weapon
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Spell Spell
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Initiative int
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}
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func Battle(hero, enemy Character) {
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speed := time.Second * 1
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@ -1,5 +1,14 @@
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package main
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type Character struct {
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Name string
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Health int
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Damage int
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Weapons [5]Weapon
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Spell Spell
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Initiative int
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}
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var (
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player = Character{
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