# StationBase ## Game Loop * have station * have drones * send drones to retrive items * use items to improve station ## Design * turn based system * commands for input/output ## Game in action * type in 'g' to send drones out * press 's to skip turn * press 'd' to view status of drone * drone sells items it finds automatically to other stations * drone goes out on a set number of turns of your choosing * drone can only take as many turns as it's level allows * the number of turns dictates the number of dice rolled, which increases reward chance * Bonus to chance of gaining cash perportionate to number of turns sent. Thus risk/reward. Higher chance of finding reward, more chances of losing the reward ## Game events * searching space for stuff * todo