add player class
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@ -14,8 +14,22 @@ class Drone:
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print(f"Credits: {Drone.money}")
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print("Station: Ass")
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class Player:
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def __init__(self, character, name, turns):
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self.character = character
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self.name = name
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self.turns = turns
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drone = Drone
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drone.money = 0
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player = Player
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player.name = "Jake"
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player.turns = 1
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def scan_system():
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roll = random.randrange(1, maxRoll)
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print(roll)
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@ -83,7 +97,7 @@ def mainMenu():
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while True:
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mainMenu()
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repl = input(f"Cedits: {drone.money} >> ")
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repl = input(f"{player.name} | Cedits: {drone.money} >> ")
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if repl == "c":
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drone.check_drone()
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