stationbase/stationbase.py

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3.2 KiB
Python
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#!/usr/bin/python3.10
import random
maxRoll = 1000
class Drone:
def __init__(self, money,name):
self.money = money
self.name = name
def check_drone():
print("DRONG STATUS")
print(f"Credits: {Drone.money}")
print("Station: Ass")
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class Player:
def __init__(self, character, name, turns):
self.character = character
self.name = name
self.turns = turns
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drone = Drone
drone.money = 0
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player = Player
player.name = "Jake"
player.turns = 1
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def scan_system():
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#temp code for testing
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roll = random.randrange(1, maxRoll)
print(roll)
if roll < 20:
print("Nothing of value was found...")
elif roll > 20 and roll < 30:
print("You find a rock and get 3 credits")
drone.money = drone.money +3
elif roll > 30 and roll < 50:
print("You find a gem and make 20 credits")
drone.money = drone.money +20
elif roll > 50 and roll < 60:
print("You find nothing of value...")
elif roll > 60 and roll < 80:
print("You find a missle shell and make 100 credits!")
drone.money = drone.money +100
elif roll > 80 and roll < 90:
print("You find a shoe and make 32 credits!")
elif roll > 90 and roll < 99:
print("You find a pebble and make 15 credits")
drone.money = drone.money +15
elif roll == 100:
print("You find gold and make 200 credits")
drone.money = drone.money +200
elif roll >= 100 and roll < 300:
print("You find nothing")
elif roll >= 300 and roll < 350:
print("You find nothing")
elif roll >= 350 and roll < 400:
print("You find an apple and sell it for 5 credits")
drone.money = drone.money +5
elif roll >= 400 and roll < 420:
print("You find a guitar and sell it for 1.2k credits")
drone.money = drone.money +1200
elif roll >= 420 and roll < 500:
print("You find a miniture dildo and sell it for 1 credits")
drone.money = drone.money +1
elif roll >= 500 and roll < 505:
print("You find a crashed ship and sell it's scrap for 300k credits")
drone.money = drone.money +300000
elif roll >= 505 and roll < 600:
print("You find nothing")
elif roll >= 600 and roll < 700:
print("You are attacked by a pirate and lose 100 credits")
drone.money = drone.money -100
elif roll >= 700 and roll < 702:
print("You find a slave and sell it for 500000")
drone.money = drone.money +500000
elif roll >= 702 and roll < 800:
print("You find nothing")
elif roll >= 800 and roll < 900:
print("You find nothing")
elif roll >= 900 and roll < 950:
print("You find 100 credits")
drone.money = drone.money +100
elif roll >= 950 and roll <=1000:
print("You lose 300 credits")
drone.money = drone.money -300
def mainMenu():
print("c) Check Drone")
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print("s} Scan System")
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while True:
mainMenu()
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repl = input(f"{player.name} | Cedits: {drone.money} >> ")
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if repl == "c":
drone.check_drone()
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elif repl == "s":
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scan_system()
elif repl == "q":
quit()
else:
print("Not a command, bitch")