65 lines
1.3 KiB
Julia
Executable File
65 lines
1.3 KiB
Julia
Executable File
#!/usr/bin/julia
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include("saveGame.jl")
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using Main.saveGame
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mutable struct Pilot
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Name::String
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Planet::String
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Pilot() = new()
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end
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mutable struct Ship
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Name::String
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Class::String
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Speed::Float64
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Ship() = new()
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end
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function create_pilot()
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print("\nWhat name for new pilot?: ")
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pname = readline()
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print("What name for ship?: ")
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sname = readline()
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pilot = Pilot()
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ship = Ship()
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playerId = "100"
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pilot.Name = pname
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ship.Name = sname
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print("\nYour Pilot's Name is: ", pilot.Name, "\n")
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print("Your Ship's name is: ", ship.Name, "\n\n")
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print("Is this correct? [Y/n]: ")
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pconfirm = readline()
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if pconfirm == "y"
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if isdir(saveDir) == true && isfile(saveFile) == true
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print("Do you want to overwrite previous game?[y/N]: " )
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overwrite = readline()
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if overwrite == "y"
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savegame(playerId, pilot.Name, ship.Name, true)
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println("Game saved to: ", saveFile)
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else
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exit(0)
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end
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else
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savegame(playerId, pilot.Name, ship.Name, true)
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println("Game saved to: ", saveFile)
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end
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else
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println("Exiting")
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exit(0)
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end
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end |