saveDir = "~/.config/spacetrack" function savegame( playerid::String, playerName::String, shipName::String, createSave::Bool ) local io = IOBuffer() if createSave == true mkpath(saveDir) print("Name youe save file: ") saveFileName = readline() if isempty(saveFileName) == true global saveFile = untitled.conf else saveFile = saveFileName end open("$saveDir/$saveFile", "w") do io write(io, "player-id = ", playerid, "\n") write(io, "pilot-name = ", playerName, "\n"); write(io, "ship-name = ", shipName, "\n"); end; close(io) end return saveFile end saveFile = saveFile