/* Example of initializing SDL. */ #include #include #include int main() { SDL_Surface *screen; /* Initialize SDL's video system and check for errors */ if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return 1; } /* Make sure SDL_Quit gets called when the program exits! */ atexit(SDL_Quit); /* Attempt to set a 650x480 hicolor video mode */ // I uped it a bit cuz fuck that. screen = SDL_SetVideoMode(1024, 768, 32, SDL_FULLSCREEN); if (screen == NULL) { printf("Unable to set video mode: %s\n", SDL_GetError()); return 1; } /* If we got this far, everything worked */ printf("Success!\n"); return 0; }