function createHex(centerX, centerY)
	local hex = {}
  hex.centerX = centerX
	hex.centerY = centerY
	hex.size = 45

--The height is size *2
--The width is sqrt(3)/2 * height
--Horizontal distance between two hexes is horiz = width
  
	hex.height = hex.size * 2
	hex.width = math.sqrt(3)/2 * hex.height

	local lastX = nil
	local lastY = nil
	
	hex.sides = {}

	for i=0,6 do
		local angle = 2 * math.pi/6 * (i + 0.5)
		local x = hex.centerX + hex.size * math.cos(angle)
		local y = hex.centerY + hex.size * math.sin(angle)

		if i > 0 then
			hex.sides[i] = {lastX, lastY, x, y}
		end

		lastX = x
		lastY = y

	end

	return hex
end

function createGrid()

	hexes = {}
	
	--width and height of hex grid
	maxX = 10
	maxY = 1

	centerX= love.graphics.getWidth() / 2
	centerY = love.graphics.getHeight() / 2
	for y=1, maxY do
		for x=1, maxX do
			if x == 1 then
				hexes[x] = createHex (centerX, centerY)
			else
				centerX = hexes[x-1].centerX + hexes[x-1].width
				hexes[x] = createHex( centerX, centerY)
			end
		end
	end
end


function love.load()
createGrid()
end

function love.update()

end

function love.draw()
	love.graphics.setColor({255,255,255,255})
	
	--create our first hex #note: this will all end up 
	--in a single for loop to draw a complete grid
--	temp=createHex (300,300)
--	hex1=createHex(0+temp.width,0+temp.height)

--	for i=1, #hex1.sides do
--		love.graphics.line(unpack(hex1.sides[i]))
--	end
----------------------
	for h=1, #hexes do
		for l=1, #hexes[h].sides do
			love.graphics.line(unpack(hexes[h].sides[l]))
		end
	end
  
	--Here we create another hex and place it to the side
--	newCenterX = hex1.centerX + hex1.width
--	hex2=createHex(newCenterX,hex1.centerY)

--	for i=1, #hex2.sides do
--		love.graphics.line(unpack(hex2.sides[i]))
--	end

	-- Here we want to move down a row and base it from the first hex
--	newCenterY = hex1.centerY+(hex1.height * 3/4)
--	newCenterX = (hex1.centerX + hex2.centerX)/2
--	hex3 = createHex(newCenterX, newCenterY)

--	for i=1, #hex3.sides do
--		love.graphics.line(unpack(hex3.sides[i]))
--	end

end