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23bbad4f2b
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Love:Mike: cleaned up formatting
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2017-08-10 10:59:40 -07:00 |
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a6ad56313c
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Love:Mike: Removed extra comments
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2017-08-10 10:19:33 -07:00 |
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61323d7658
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Love:Mike: Removed dead code
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2017-08-10 10:16:46 -07:00 |
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e5ef06f61a
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Love:Mike: Timer now saves/loads
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2017-08-10 10:16:18 -07:00 |
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b91883b3b8
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Mike: created ability to do 'table = GameState.load(SAVE_FILE)
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2017-07-30 21:03:49 -07:00 |
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d75e61bba9
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Mike: Save/Load should work now; TODO updated
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2017-07-30 20:33:43 -07:00 |
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46c7910eaa
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mike: placed ball and player into an 'actors' table; blocks will also go here
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2017-07-25 21:31:57 -07:00 |
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e6c1ecb364
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mike: implemented my own saving; added .gitignore for savefiles
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2017-07-25 21:25:45 -07:00 |
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091e055841
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mike: Now resepcts delta time (dt)
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2017-07-25 18:41:25 -07:00 |
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beb04e1451
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mike: Rewrote paddle col detection; removed comments; less reliance on global variables
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2017-07-25 18:31:15 -07:00 |
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c866e889d7
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mike: changed col_detect to screen_col_detect; speed up ball; paddle now has collison detection and reversing ability
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2017-07-22 16:43:07 -07:00 |
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3953d079d6
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mike: Added half movement speed key; added variables for keys
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2017-07-22 14:54:36 -07:00 |
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f028d9d4fe
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love:mike moved function into it's own library; moved libs to lib folder
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2017-07-05 07:22:58 -07:00 |
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