mike: changed col_detect to screen_col_detect; speed up ball; paddle now has collison detection and reversing ability
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@@ -12,7 +12,7 @@ function love.load()
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-- Create a table to hold all the player data
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player = create_object(screen.width /2, screen.height - 50, 25, 5, 10)
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-- Create a table to hold ball data
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ball = create_object(screen.width /2, screen.height /2, 1, 1, 5)
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ball = create_object(screen.width /2, screen.height /2, 1, 1, 10)
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ball.x_speed = ball.speed /2
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ball.y_speed = ball.speed /2
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