love:mike: Blocked player y movement; changed player position
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@@ -10,7 +10,6 @@ function col_detect(object, display)
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if not (object.y >= -1 and
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object.y <= (display.height - object.height)) then
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return false
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end
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return true
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@@ -26,8 +25,8 @@ function love.load()
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-- Create a table to hold all the player data
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player = {}
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player.x = 250
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player.y = 250
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player.x = screen.width /2
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player.y = screen.height - 50
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player.width = 25
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player.height = 5
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