Love:Mike: Added quit to title; Added quit from title; updated TODO; moved quit function into normal keypresses

This commit is contained in:
2017-08-10 15:14:39 -07:00
parent c39c652d3b
commit 4d68180116
3 changed files with 20 additions and 4 deletions

View File

@@ -9,11 +9,9 @@ MOVE_LEFT = "left"
SAVE_FILE = "testing.lua"
function love.keyreleased(key)
if key == QUIT_KEY then
love.event.quit()
-- save
elseif key == SAVE_KEY then
if key == SAVE_KEY then
love.filesystem.write(SAVE_FILE, GameState.save(actors, "actors"))
-- Load
@@ -43,6 +41,12 @@ function check_keys(object, screen, dt)
newObject.height = object.height
newObject.speed = object.speed
if love.keyboard.isDown(QUIT_KEY) then
love.timer.sleep( 1 )
gamestate.draw = Gamestates.title_draw
gamestate.update = Gamestates.title_update
end
if love.keyboard.isDown(MOVE_RIGHT) then
newObject.x = newObject.x + half_speed(newObject.speed * dt)
end
@@ -54,4 +58,5 @@ function check_keys(object, screen, dt)
else
return object
end
end