mike: placed ball and player into an 'actors' table; blocks will also go here

This commit is contained in:
2017-07-25 21:31:57 -07:00
parent e6c1ecb364
commit 46c7910eaa
4 changed files with 15 additions and 11 deletions

View File

@@ -14,7 +14,7 @@ function love.keyreleased(key)
-- save
elseif key == SAVE_KEY then
--love.filesystem.write(saveFile, Tserial.pack(player, false, true))
GameState.save(player, "player")
GameState.save(actors, "actors")
-- Load
elseif key == LOAD_KEY then