Mike: updated TODO

This commit is contained in:
Logen Kain 2017-07-30 21:04:51 -07:00
parent b91883b3b8
commit 3828805abb

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@ -14,3 +14,5 @@ Game crashes if I try to save without running it from the dir code: "love ." But
-- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file -- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file
-- Also remove the need to put in a string at all this way. -- Also remove the need to put in a string at all this way.
-- Previous idea didn't work, but have created the ability to do "actors = GameState.load(SAVE_FILE)" -- Previous idea didn't work, but have created the ability to do "actors = GameState.load(SAVE_FILE)"
Seperate out (or add debug mode) to the print_table function so saving is a seperate thing from printing