hex = {} hex.centerX = 200 hex.centerY = 200 hex.size = 45 function love.draw() love.graphics.setColor({255,255,255}) local lastX = nil local lastY = nil for i=0,6 do local angle = 2 * math.pi / 6 * (i + 0.5) local x = hex.centerX + hex.size * math.cos(angle) local y = hex.centerY + hex.size * math.sin(angle) if i > 0 then love.graphics.line(lastX, lastY, x, y) end lastX = x lastY = y end end