#OBJS specifies which files to compile as part of the project OBJS = main.c #CC specifies which compiler to use CC = clang #COMPILER_FLAGS specifies the additional compilation options we're using # -w suppress all warnings COMPILER_FLAGS = -Wall #LINKER_FLAGS specifies the libraries we're linking against LINKER_FLAGS = #OBJ_NAME specifies the name of our executable OBJ_NAME= struct #This is the target that compiles our executable all : $(OBJS) $(CC) $(OBJS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME) clean : rm struct