Mike: Save/Load should work now; TODO updated
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@@ -9,4 +9,7 @@ Either find or write a better way to save table information, tserial fails when
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Also, possibly find a way to use love.filesystem.write() instead of just doing it myself
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Game crashes if I try to save without running it from the dir code: "love ." But love "mike" will crash
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-- Fixed, but the source code could use some cleanup.
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-- I'd also like to make it so I can do "actors = GameState.load(SAVE_FILE)" instead of having the variable (actors) in the save file
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-- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file
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-- Also remove the need to put in a string at all this way.
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