Mike: created ability to do 'table = GameState.load(SAVE_FILE)
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@@ -24,7 +24,7 @@ function love.keyreleased(key)
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if save_exists then
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--player = Tserial.unpack( love.filesystem.read( saveFile ) )
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GameState.load(SAVE_FILE)
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actors = GameState.load(SAVE_FILE)
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end
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end
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end
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