5 Commits
Author SHA1 Message Date
molluskandClaude Opus 4.8 ccd8c33f81 fix(gui): make the window background and weak-text colours actually apply
Two theme fields had no visible effect:
- window_bg mapped only to egui's window_fill, but the app draws on the bare
  background layer with no panel, so that's never painted — the real backdrop
  was a hardcoded GL clear colour. Paint a themed background rect (window_bg)
  behind everything in draw() instead.
- weak_text was dead: egui's weak_text_color() derives from the text colour
  unless Visuals::weak_text_color is set, which it wasn't. Set it.

Audited the rest (panel/input bg, text, accent, button, hover, and the five
status colours) — those already resolve to the right egui fields.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-29 04:04:33 -04:00
molluskandClaude Opus 4.8 c876c61ec6 fix(gui): scroll the Settings body and add a Defaults reset to the editor
The Settings screen grew past a short window once the Appearance section
landed, forcing a manual resize to reach the Save button. Wrap the body in a
vertical ScrollArea (header stays pinned), mirroring the Host screen. Also
add a '↺ Defaults' button to the right of Save in the theme editor that
resets the draft to the original Default Dark palette (previews live).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-29 03:09:40 -04:00
molluskandClaude Opus 4.8 b1d73caedf docs(readme): document the GUI theme system
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-29 02:51:04 -04:00
molluskandClaude Opus 4.8 40960c7476 feat(gui): apply themes live + theme picker and in-app editor
Load the saved theme at startup and apply it to egui's visuals (cloning the
global style so the font scaling is preserved); the egui context persists
across the hide/show window cycle, so it sticks. Route the previously
hardcoded status colours (streaming/waiting/success/warning/error) through
the active theme so a theme re-skins the whole app, not just the chrome (the
QR code stays black-on-white so it remains scannable). Settings gains an
Appearance section: a picker that switches themes live and persists the
choice, and an editor with a colour button per palette field, a live
preview, and Save (writes a .toml). The picker refreshes from disk when
Settings opens, so dropped-in files appear without a restart.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-29 02:51:03 -04:00
molluskandClaude Opus 4.8 0a4bb554e9 feat(gui): add a colour theme model with built-ins and file I/O
New gui::theme module: a Theme is a curated semantic palette (backgrounds,
text, accent, button, and the status colours) that serialises to TOML with
#rrggbb hex colours and builds an egui::Visuals. Missing fields fall back to
the built-in Default Dark via #[serde(default)], so partial/hand-trimmed
files still load. Three built-ins ship (Default Dark, Catppuccin Mocha,
Catppuccin Latte); user themes live as *.toml in ~/.config/pixelpass/themes/
and a user file overrides a built-in of the same name. Adds a `theme` field
to the GUI config (default "Default Dark"). Zero new deps (toml + a few
lines of hex parsing). 6 unit tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-29 02:51:03 -04:00
4 changed files with 767 additions and 11 deletions
+40
View File
@@ -242,6 +242,46 @@ since the GUI's child host/viewer processes inherit it; the `--gui --relay`
flag form is forwarded to them too. Both ends must use the same relay to
find each other.
## Themes
The `--gui` front-end ships three colour themes — **Default Dark**,
**Catppuccin Mocha**, and **Catppuccin Latte** — and you can add your own.
Pick one under **Settings → Appearance**; the choice is remembered.
A theme is a small TOML file of named colours:
```toml
name = "My Theme"
dark = true # base egui defaults to start from (dark or light)
window_bg = "#1b1b1f" # window background
panel_bg = "#242429" # panels / frames
input_bg = "#141417" # text fields, the ticket box
text = "#e6e6ea" # primary text
weak_text = "#a0a0a8" # hints, secondary text
accent = "#5aa0f2" # selection, links, the active control
button_bg = "#33333a" # buttons at rest
button_hovered = "#44444d"
streaming = "#6fdc8c" # "● Streaming"
waiting = "#f2c14e" # "● Waiting for viewers…"
success = "#6fdc8c" # "✓ Copied", valid-code confirmation
warning = "#f0a85a" # non-fatal warnings
error = "#f2756f" # errors
```
Colours are `#rrggbb` hex strings. Any field you leave out falls back to
Default Dark, so partial files are fine.
Two ways to make one:
- **In the app:** Settings → Appearance → *Edit / create a theme* gives you a
colour picker per field with a live preview, and **Save** writes a `.toml`.
- **By hand:** drop a `.toml` into `~/.config/pixelpass/themes/` (the XDG
config dir). It appears in the picker next time you open Settings.
Sharing a theme is just sending someone the file. A user theme whose `name`
matches a built-in overrides that built-in.
## Audio
By default pixelpass captures the default sink's monitor — the viewer
+9
View File
@@ -32,6 +32,10 @@ pub struct GuiSettings {
/// text-only host screen.
#[serde(default = "default_true")]
pub show_qr: bool,
/// Name of the active GUI colour theme (a built-in, or a user file in
/// `~/.config/pixelpass/themes/`). Defaults to the built-in Default Dark.
#[serde(default = "default_theme")]
pub theme: String,
}
impl Default for GuiSettings {
@@ -39,6 +43,7 @@ impl Default for GuiSettings {
Self {
close_to_tray: false,
show_qr: true,
theme: default_theme(),
}
}
}
@@ -47,6 +52,10 @@ fn default_true() -> bool {
true
}
fn default_theme() -> String {
"Default Dark".to_string()
}
/// Result of the first-run upstream measurement.
///
/// `status = "unmeasured"` means we've never asked the user — show the
+262 -11
View File
@@ -37,6 +37,7 @@
//! dropped and no egui frame is running.
mod child;
mod theme;
mod tray;
use std::num::NonZeroU32;
@@ -604,6 +605,10 @@ pub fn run(relay: Option<String>) -> anyhow::Result<()> {
.map(|c| c.gui)
.unwrap_or_default();
let active = theme::load_named(&gui_settings.theme);
let names = theme::all_themes().into_iter().map(|t| t.name).collect();
let draft = active.clone();
let state = PixelPassApp {
screen: Screen::default(),
host: HostState::default(),
@@ -612,6 +617,14 @@ pub fn run(relay: Option<String>) -> anyhow::Result<()> {
close_to_tray: gui_settings.close_to_tray,
show_qr: gui_settings.show_qr,
relay,
theme: ThemeState {
active,
names,
dirty: true, // apply on the first frame
editing: false,
draft,
status: None,
},
waker,
};
let mut app = App {
@@ -705,6 +718,14 @@ fn persist_show_qr(value: bool) {
}
}
fn persist_theme(name: &str) {
let mut cfg = crate::common::config::load().unwrap_or_default();
cfg.gui.theme = name.to_string();
if let Err(e) = crate::common::config::save(&cfg) {
tracing::warn!("failed to save settings: {e}");
}
}
/// Which screen the single window is currently showing.
#[derive(Default, PartialEq)]
enum Screen {
@@ -853,10 +874,49 @@ struct PixelPassApp {
/// The parent's `--relay` flag, forwarded to host/viewer children so the
/// flag form reaches them (env-var form is inherited automatically).
relay: Option<String>,
/// The active colour theme (applied to egui's visuals) and the supporting
/// picker/editor state.
theme: ThemeState,
/// Wakes the winit loop when a spawned child emits/exits.
waker: Waker,
}
/// The active theme plus the Settings picker/editor working state.
struct ThemeState {
/// Currently applied theme (persisted by name in the config).
active: theme::Theme,
/// Theme names shown in the picker, refreshed when Settings opens so files
/// added on disk appear without a restart.
names: Vec<String>,
/// Set when `active` needs (re)applying to egui's visuals.
dirty: bool,
/// Whether the in-app editor is open. While open its `draft` is applied as a
/// live preview instead of `active`; closing without saving restores `active`.
editing: bool,
/// The editor's working copy.
draft: theme::Theme,
/// Last save result or error, shown under the editor.
status: Option<String>,
}
/// Apply `theme`'s palette to egui's visuals, preserving the font scaling and
/// fonts already baked into the global style (we replace only `visuals`).
fn apply_theme(ctx: &egui::Context, theme: &theme::Theme) {
let mut style = (*ctx.global_style()).clone();
style.visuals = theme.visuals();
ctx.set_global_style(style);
}
/// One row of the theme editor: a label and a colour picker. Theme colours are
/// opaque, so any alpha the picker introduces is clamped straight back out.
fn color_row(ui: &mut egui::Ui, label: &str, color: &mut egui::Color32) {
ui.label(label);
ui.color_edit_button_srgba(color);
let [r, g, b, _] = color.to_srgba_unmultiplied();
*color = egui::Color32::from_rgb(r, g, b);
ui.end_row();
}
impl PixelPassApp {
/// Drain child output and reflect it into the tray. Runs on every wake,
/// whether or not a window is shown, so notifications and the tray tooltip
@@ -869,6 +929,27 @@ impl PixelPassApp {
/// Render the current screen. Called from inside the egui frame.
fn draw(&mut self, ui: &mut egui::Ui) {
// Apply whichever theme should be visible this frame. While the editor
// is open its draft is previewed live; otherwise the active theme is
// applied once (when dirty) and then sticks — the egui context persists
// across the hide/show window cycle, so it survives close-to-tray.
if self.theme.editing {
apply_theme(ui.ctx(), &self.theme.draft);
} else if self.theme.dirty {
apply_theme(ui.ctx(), &self.theme.active);
self.theme.dirty = false;
}
// Paint the themed window background behind everything. The app draws on
// egui's bare background layer with no panel, so `window_fill` is never
// shown — without this the only backdrop is the GL clear colour, which
// the theme can't reach. Painted first, so it sits behind the widgets.
let bg = if self.theme.editing {
self.theme.draft.window_bg
} else {
self.theme.active.window_bg
};
ui.painter()
.rect_filled(ui.ctx().content_rect(), egui::CornerRadius::ZERO, bg);
match self.screen {
Screen::Menu => self.menu(ui),
Screen::Host => self.host(ui),
@@ -924,6 +1005,9 @@ impl PixelPassApp {
}
ui.add_space(20.0);
if ui.button("⚙ Settings").clicked() {
// Refresh the picker so themes added to the folder since launch
// (or last visit) show up without a restart.
self.theme.names = theme::all_themes().into_iter().map(|t| t.name).collect();
self.screen = Screen::Settings;
}
});
@@ -937,6 +1021,13 @@ impl PixelPassApp {
ui.heading("Settings");
});
ui.separator();
// Body scrolls; the header above stays pinned. The Appearance editor
// (13 colour rows + Save) overflows a short window otherwise — you'd
// have to resize the window to reach the Save button.
egui::ScrollArea::vertical().show(ui, |ui| self.settings_body(ui));
}
fn settings_body(&mut self, ui: &mut egui::Ui) {
ui.add_space(4.0);
let resp = ui.checkbox(
@@ -977,10 +1068,170 @@ impl PixelPassApp {
if !self.tray.as_ref().is_some_and(TrayHandle::registered) {
ui.add_space(8.0);
ui.colored_label(
egui::Color32::from_rgb(220, 160, 60),
self.theme.active.warning,
"⚠ No system tray detected — this option has no effect right now.",
);
}
ui.add_space(16.0);
ui.separator();
ui.add_space(4.0);
self.appearance(ui);
}
/// The "Appearance" block of the Settings screen: the theme picker, or the
/// in-app editor when it's open.
fn appearance(&mut self, ui: &mut egui::Ui) {
ui.heading("Appearance");
ui.add_space(6.0);
if self.theme.editing {
self.theme_editor(ui);
return;
}
// Theme picker. Collect any selection first so we're not holding an
// immutable borrow of `self.theme.names` when we mutate `self.theme`.
let current = self.theme.active.name.clone();
let mut pick: Option<String> = None;
ui.horizontal(|ui| {
ui.label("Theme");
egui::ComboBox::from_id_salt("theme_picker")
.selected_text(&current)
.show_ui(ui, |ui| {
for name in &self.theme.names {
if ui.selectable_label(*name == current, name).clicked() {
pick = Some(name.clone());
}
}
});
});
if let Some(name) = pick {
self.select_theme(&name);
}
ui.add_space(8.0);
if ui.button("✎ Edit / create a theme").clicked() {
self.start_theme_edit();
}
ui.add_space(4.0);
ui.label(
egui::RichText::new(
"Themes live as .toml files in your config folder \
(themes/). Drop one in to share or install it.",
)
.small()
.weak(),
);
if let Some(status) = &self.theme.status {
ui.add_space(4.0);
ui.label(egui::RichText::new(status).small().weak());
}
}
/// The in-app theme editor: a colour picker per palette field with a live
/// preview, plus Save (writes a .toml) / Cancel.
fn theme_editor(&mut self, ui: &mut egui::Ui) {
ui.horizontal(|ui| {
ui.label("Name");
ui.text_edit_singleline(&mut self.theme.draft.name);
});
ui.checkbox(
&mut self.theme.draft.dark,
"Dark base (sets the fallback for anything the palette doesn't name)",
);
ui.add_space(6.0);
egui::Grid::new("theme_editor_grid")
.num_columns(2)
.spacing([12.0, 6.0])
.show(ui, |ui| {
let d = &mut self.theme.draft;
color_row(ui, "Window background", &mut d.window_bg);
color_row(ui, "Panel background", &mut d.panel_bg);
color_row(ui, "Input background", &mut d.input_bg);
color_row(ui, "Text", &mut d.text);
color_row(ui, "Secondary text", &mut d.weak_text);
color_row(ui, "Accent", &mut d.accent);
color_row(ui, "Button", &mut d.button_bg);
color_row(ui, "Button (hover)", &mut d.button_hovered);
color_row(ui, "Streaming", &mut d.streaming);
color_row(ui, "Waiting", &mut d.waiting);
color_row(ui, "Success", &mut d.success);
color_row(ui, "Warning", &mut d.warning);
color_row(ui, "Error", &mut d.error);
});
ui.add_space(10.0);
ui.horizontal(|ui| {
if ui.button("💾 Save").clicked() {
self.save_draft_theme();
}
// Reset the draft to the original Default Dark palette. Previews
// live (the editor applies the draft each frame), so it snaps back
// immediately; Save persists it, Cancel discards.
if ui.button("↺ Defaults").clicked() {
self.theme.draft = theme::default_dark();
self.theme.status = Some("Reset to the Default Dark palette.".to_string());
}
if ui.button("Cancel").clicked() {
self.cancel_theme_edit();
}
});
ui.add_space(4.0);
ui.label(
egui::RichText::new(
"Changes preview live. Save writes a .toml to your themes folder; \
rename it to keep a built-in alongside your own version.",
)
.small()
.weak(),
);
if let Some(status) = &self.theme.status {
ui.add_space(4.0);
ui.label(egui::RichText::new(status).small().weak());
}
}
/// Switch to the named theme: apply it, persist the choice, and reset the
/// editor draft to match.
fn select_theme(&mut self, name: &str) {
self.theme.active = theme::load_named(name);
self.theme.draft = self.theme.active.clone();
self.theme.dirty = true;
self.theme.status = None;
persist_theme(name);
}
fn start_theme_edit(&mut self) {
self.theme.draft = self.theme.active.clone();
self.theme.editing = true;
self.theme.status = None;
}
fn cancel_theme_edit(&mut self) {
self.theme.editing = false;
self.theme.draft = self.theme.active.clone();
self.theme.dirty = true; // discard the live preview, restore the active theme
self.theme.status = None;
}
fn save_draft_theme(&mut self) {
if self.theme.draft.name.trim().is_empty() {
self.theme.status = Some("Give the theme a name before saving.".to_string());
return;
}
match theme::save_theme(&self.theme.draft) {
Ok(path) => {
self.theme.active = self.theme.draft.clone();
self.theme.editing = false;
self.theme.dirty = true;
self.theme.names = theme::all_themes().into_iter().map(|t| t.name).collect();
self.theme.status = Some(format!("Saved to {}", path.display()));
persist_theme(&self.theme.active.name);
}
Err(e) => self.theme.status = Some(format!("Couldn't save: {e}")),
}
}
// ── Host screen ──────────────────────────────────────────────────────
@@ -1011,7 +1262,7 @@ impl PixelPassApp {
fn host_form(&mut self, ui: &mut egui::Ui) {
if let Some(err) = &self.host.error {
ui.colored_label(egui::Color32::LIGHT_RED, err);
ui.colored_label(self.theme.active.error, err);
ui.add_space(8.0);
}
@@ -1069,9 +1320,9 @@ impl PixelPassApp {
fn host_running(&mut self, ui: &mut egui::Ui) {
if self.host.capturing {
ui.colored_label(egui::Color32::LIGHT_GREEN, "● Streaming");
ui.colored_label(self.theme.active.streaming, "● Streaming");
} else if self.host.ticket.is_some() {
ui.colored_label(egui::Color32::YELLOW, "● Waiting for viewers…");
ui.colored_label(self.theme.active.waiting, "● Waiting for viewers…");
} else {
ui.label("Starting…");
}
@@ -1146,7 +1397,7 @@ impl PixelPassApp {
self.copy_to_clipboard(&ticket);
}
if self.host.copied {
ui.colored_label(egui::Color32::LIGHT_GREEN, "✓ Copied to clipboard");
ui.colored_label(self.theme.active.success, "✓ Copied to clipboard");
}
});
if !self.host.copied {
@@ -1197,7 +1448,7 @@ impl PixelPassApp {
if let Some(reason) = &self.host.last_refusal {
ui.add_space(8.0);
ui.colored_label(egui::Color32::from_rgb(220, 160, 60), format!("{reason}"));
ui.colored_label(self.theme.active.warning, format!("{reason}"));
}
ui.add_space(16.0);
@@ -1387,7 +1638,7 @@ impl PixelPassApp {
fn viewer_form(&mut self, ui: &mut egui::Ui) {
if let Some(err) = &self.viewer.error {
ui.colored_label(egui::Color32::LIGHT_RED, err);
ui.colored_label(self.theme.active.error, err);
ui.add_space(8.0);
}
@@ -1429,11 +1680,11 @@ impl PixelPassApp {
ui.add_space(4.0);
match &decoded_id {
Some(id) => ui.colored_label(
egui::Color32::LIGHT_GREEN,
self.theme.active.success,
format!("→ endpoint {}", short_id(id)),
),
None => ui.colored_label(
egui::Color32::from_rgb(220, 160, 60),
self.theme.active.warning,
"⚠ This doesn't look like a share code.",
),
};
@@ -1470,7 +1721,7 @@ impl PixelPassApp {
fn viewer_running(&mut self, ui: &mut egui::Ui) {
if self.viewer.launched {
ui.colored_label(egui::Color32::LIGHT_GREEN, "● Streaming");
ui.colored_label(self.theme.active.streaming, "● Streaming");
ui.label("Player launched. Close it or disconnect to stop.");
} else if self.viewer.url.is_some() {
ui.label("Connected — launching player…");
@@ -1479,7 +1730,7 @@ impl PixelPassApp {
Some(id) => format!("● Connecting to {id}"),
None => "● Connecting…".to_string(),
};
ui.colored_label(egui::Color32::YELLOW, msg);
ui.colored_label(self.theme.active.waiting, msg);
}
ui.add_space(16.0);
+456
View File
@@ -0,0 +1,456 @@
//! User-customisable colour themes for the GUI.
//!
//! A theme is a small, curated *semantic* palette — backgrounds, text, an
//! accent, and the handful of status colours the app uses (streaming, waiting,
//! success, warning, error). That's deliberately a fixed set rather than a
//! passthrough of every [`egui::Visuals`] field: it's easy to author by hand,
//! covers the whole look of the app, and stays stable across egui upgrades.
//!
//! Themes serialise to TOML with colours as `#rrggbb` hex strings. Three
//! themes ship built in; users drop their own `*.toml` files in
//! `~/.config/pixelpass/themes/` (or save one from the in-app editor) and they
//! show up alongside the built-ins. A user file whose `name` matches a built-in
//! overrides it.
use std::path::PathBuf;
use anyhow::{Context, Result};
use directories::ProjectDirs;
use eframe::egui::{self, Color32};
use serde::{Deserialize, Serialize};
/// One colour theme: a curated semantic palette.
///
/// `#[serde(default)]` on the container means any field missing from a TOML
/// file falls back to the corresponding field of [`Theme::default`] (the
/// built-in Default Dark), so a partial or hand-trimmed file still loads.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct Theme {
/// Display name, shown in the picker and used as the file stem on save.
pub name: String,
/// Base egui defaults to start from before applying the palette overrides.
pub dark: bool,
// ── chrome ────────────────────────────────────────────────────────
/// Window background.
#[serde(with = "hex")]
pub window_bg: Color32,
/// Panel / frame background.
#[serde(with = "hex")]
pub panel_bg: Color32,
/// Text-input and read-only field background (the ticket box, etc.).
#[serde(with = "hex")]
pub input_bg: Color32,
/// Primary text.
#[serde(with = "hex")]
pub text: Color32,
/// Secondary / de-emphasised text (hints, the version line).
#[serde(with = "hex")]
pub weak_text: Color32,
/// Accent: selection, hyperlinks, and the active/pressed widget fill.
#[serde(with = "hex")]
pub accent: Color32,
/// Button (and other interactive widget) resting background.
#[serde(with = "hex")]
pub button_bg: Color32,
/// Button background on hover.
#[serde(with = "hex")]
pub button_hovered: Color32,
// ── semantic status colours ───────────────────────────────────────
/// "● Streaming" indicator.
#[serde(with = "hex")]
pub streaming: Color32,
/// "● Waiting for viewers…" indicator.
#[serde(with = "hex")]
pub waiting: Color32,
/// Success notes, e.g. "✓ Copied to clipboard".
#[serde(with = "hex")]
pub success: Color32,
/// Non-fatal warnings, e.g. a host-full refusal.
#[serde(with = "hex")]
pub warning: Color32,
/// Errors.
#[serde(with = "hex")]
pub error: Color32,
}
impl Default for Theme {
fn default() -> Self {
default_dark()
}
}
impl Theme {
/// Build the egui [`Visuals`](egui::Visuals) this theme describes. Starts
/// from egui's dark or light defaults (so anything the palette doesn't name
/// stays sensible) and overrides the curated fields.
pub fn visuals(&self) -> egui::Visuals {
use egui::{Stroke, Visuals};
let mut v = if self.dark {
Visuals::dark()
} else {
Visuals::light()
};
v.dark_mode = self.dark;
v.window_fill = self.window_bg;
v.panel_fill = self.panel_bg;
v.faint_bg_color = self.panel_bg;
v.extreme_bg_color = self.input_bg;
v.override_text_color = Some(self.text);
// `.weak()` text resolves via `weak_text_color()`, which derives from
// `text` unless this is set — so without it the weak-text field is dead.
v.weak_text_color = Some(self.weak_text);
v.hyperlink_color = self.accent;
v.error_fg_color = self.error;
v.warn_fg_color = self.warning;
// A translucent accent reads well as a selection highlight on either a
// light or dark base.
v.selection.bg_fill =
Color32::from_rgba_unmultiplied(self.accent.r(), self.accent.g(), self.accent.b(), 96);
v.selection.stroke = Stroke::new(1.0, self.accent);
let text_stroke = Stroke::new(1.0, self.text);
let weak_stroke = Stroke::new(1.0, self.weak_text);
v.widgets.noninteractive.bg_fill = self.panel_bg;
v.widgets.noninteractive.weak_bg_fill = self.panel_bg;
v.widgets.noninteractive.fg_stroke = weak_stroke;
v.widgets.inactive.bg_fill = self.button_bg;
v.widgets.inactive.weak_bg_fill = self.button_bg;
v.widgets.inactive.fg_stroke = text_stroke;
v.widgets.hovered.bg_fill = self.button_hovered;
v.widgets.hovered.weak_bg_fill = self.button_hovered;
v.widgets.hovered.fg_stroke = text_stroke;
v.widgets.active.bg_fill = self.accent;
v.widgets.active.weak_bg_fill = self.accent;
v.widgets.active.fg_stroke = text_stroke;
v
}
}
// ── built-in themes ───────────────────────────────────────────────────────
/// Names of the built-in themes, in picker order.
pub const BUILTIN_NAMES: [&str; 3] = ["Default Dark", "Catppuccin Mocha", "Catppuccin Latte"];
/// Parse a built-in's hex literal, panicking on a typo (these are compile-time
/// constants we control, so a bad value is a bug, not user input).
fn c(hex: &str) -> Color32 {
parse_hex(hex).expect("built-in theme hex is valid")
}
/// The default theme — a neutral dark palette. Also [`Theme::default`].
pub fn default_dark() -> Theme {
Theme {
name: "Default Dark".to_string(),
dark: true,
window_bg: c("#1b1b1f"),
panel_bg: c("#242429"),
input_bg: c("#141417"),
text: c("#e6e6ea"),
weak_text: c("#a0a0a8"),
accent: c("#5aa0f2"),
button_bg: c("#33333a"),
button_hovered: c("#44444d"),
streaming: c("#6fdc8c"),
waiting: c("#f2c14e"),
success: c("#6fdc8c"),
warning: c("#f0a85a"),
error: c("#f2756f"),
}
}
/// Catppuccin Mocha (dark). <https://github.com/catppuccin/catppuccin>
fn catppuccin_mocha() -> Theme {
Theme {
name: "Catppuccin Mocha".to_string(),
dark: true,
window_bg: c("#1e1e2e"),
panel_bg: c("#181825"),
input_bg: c("#11111b"),
text: c("#cdd6f4"),
weak_text: c("#a6adc8"),
accent: c("#cba6f7"),
button_bg: c("#313244"),
button_hovered: c("#45475a"),
streaming: c("#a6e3a1"),
waiting: c("#f9e2af"),
success: c("#a6e3a1"),
warning: c("#fab387"),
error: c("#f38ba8"),
}
}
/// Catppuccin Latte (light). <https://github.com/catppuccin/catppuccin>
fn catppuccin_latte() -> Theme {
Theme {
name: "Catppuccin Latte".to_string(),
dark: false,
window_bg: c("#eff1f5"),
panel_bg: c("#e6e9ef"),
input_bg: c("#dce0e8"),
text: c("#4c4f69"),
weak_text: c("#6c6f85"),
accent: c("#8839ef"),
button_bg: c("#ccd0da"),
button_hovered: c("#bcc0cc"),
streaming: c("#40a02b"),
waiting: c("#df8e1d"),
success: c("#40a02b"),
warning: c("#fe640b"),
error: c("#d20f39"),
}
}
/// The built-in themes, in [`BUILTIN_NAMES`] order.
pub fn builtins() -> Vec<Theme> {
vec![default_dark(), catppuccin_mocha(), catppuccin_latte()]
}
/// Whether `name` is one of the built-ins (which are read-only — the editor
/// nudges you to save under a new name).
pub fn is_builtin(name: &str) -> bool {
BUILTIN_NAMES.contains(&name)
}
// ── on-disk themes ──────────────────────────────────────────────────────────
/// `~/.config/pixelpass/themes/` (or the XDG equivalent). Not created until a
/// theme is saved.
pub fn themes_dir() -> Result<PathBuf> {
let dirs = ProjectDirs::from("", "", "pixelpass")
.context("could not locate a config directory for pixelpass")?;
Ok(dirs.config_dir().join("themes"))
}
/// Parse every `*.toml` in the themes dir into a [`Theme`]. A file that fails
/// to parse is logged and skipped rather than aborting the whole list, so one
/// bad file can't hide the rest. Returns themes sorted by name.
pub fn list_user_themes() -> Vec<Theme> {
let Ok(dir) = themes_dir() else {
return Vec::new();
};
let Ok(entries) = std::fs::read_dir(&dir) else {
return Vec::new(); // dir doesn't exist yet → no user themes
};
let mut out = Vec::new();
for entry in entries.flatten() {
let path = entry.path();
if path.extension().and_then(|e| e.to_str()) != Some("toml") {
continue;
}
match std::fs::read_to_string(&path) {
Ok(s) => match toml::from_str::<Theme>(&s) {
Ok(mut t) => {
// Fall back to the file stem if the file omits a name.
if t.name.trim().is_empty() {
t.name = path
.file_stem()
.and_then(|s| s.to_str())
.unwrap_or("Unnamed")
.to_string();
}
out.push(t);
}
Err(e) => tracing::warn!("skipping theme {}: {e}", path.display()),
},
Err(e) => tracing::warn!("could not read theme {}: {e}", path.display()),
}
}
out.sort_by_key(|t| t.name.to_lowercase());
out
}
/// Built-ins plus user themes, in picker order: built-ins first (a user file
/// with a matching `name` overrides the built-in's colours in place), then any
/// remaining user themes alphabetically.
pub fn all_themes() -> Vec<Theme> {
let users = list_user_themes();
let mut out: Vec<Theme> = builtins()
.into_iter()
.map(|b| {
users
.iter()
.find(|u| u.name == b.name)
.cloned()
.unwrap_or(b)
})
.collect();
for u in users {
if !is_builtin(&u.name) {
out.push(u);
}
}
out
}
/// The theme with this `name`, or Default Dark if it can't be found (e.g. the
/// config names a theme whose file was deleted).
pub fn load_named(name: &str) -> Theme {
all_themes()
.into_iter()
.find(|t| t.name == name)
.unwrap_or_else(default_dark)
}
/// Write `theme` to `<themes_dir>/<slug>.toml` and return the path. Overwrites
/// an existing file with the same slug (i.e. saving a tweaked theme under the
/// same name updates it in place).
pub fn save_theme(theme: &Theme) -> Result<PathBuf> {
let dir = themes_dir()?;
std::fs::create_dir_all(&dir).with_context(|| format!("failed to create {}", dir.display()))?;
let slug = slugify(&theme.name);
let path = dir.join(format!("{slug}.toml"));
let body = toml::to_string_pretty(theme).context("failed to serialise theme to TOML")?;
let contents = format!(
"# PixelPass theme. Colours are #rrggbb hex strings.\n\
# Edit and re-pick it in Settings, or drop more .toml files in this folder.\n\n\
{body}"
);
std::fs::write(&path, contents)
.with_context(|| format!("failed to write {}", path.display()))?;
Ok(path)
}
/// Lowercase, replace runs of non-alphanumerics with a single hyphen, trim
/// hyphens. Empty input becomes `theme`.
fn slugify(name: &str) -> String {
let mut slug = String::new();
let mut prev_hyphen = false;
for ch in name.trim().chars() {
if ch.is_ascii_alphanumeric() {
slug.push(ch.to_ascii_lowercase());
prev_hyphen = false;
} else if !prev_hyphen {
slug.push('-');
prev_hyphen = true;
}
}
let slug = slug.trim_matches('-').to_string();
if slug.is_empty() {
"theme".to_string()
} else {
slug
}
}
// ── hex colour parsing ────────────────────────────────────────────────────
/// Parse `#rrggbb` into an opaque [`Color32`] (the leading `#` is optional).
/// An 8-digit `#rrggbbaa` is accepted leniently but its alpha is ignored —
/// theme colours are opaque, and `Color32`'s premultiplied storage can't
/// round-trip a straight alpha losslessly anyway. Returns `None` on malformed
/// input.
pub fn parse_hex(s: &str) -> Option<Color32> {
let s = s.trim();
let s = s.strip_prefix('#').unwrap_or(s);
if !matches!(s.len(), 6 | 8) || !s.bytes().all(|b| b.is_ascii_hexdigit()) {
return None;
}
let byte = |i: usize| u8::from_str_radix(&s[i..i + 2], 16).ok();
Some(Color32::from_rgb(byte(0)?, byte(2)?, byte(4)?))
}
/// Format a [`Color32`] as opaque `#rrggbb`.
pub fn to_hex(c: Color32) -> String {
let [r, g, b, _] = c.to_srgba_unmultiplied();
format!("#{r:02x}{g:02x}{b:02x}")
}
/// serde adaptor so `Color32` fields round-trip as hex strings in TOML.
mod hex {
use super::{parse_hex, to_hex};
use eframe::egui::Color32;
use serde::{Deserialize, Deserializer, Serializer, de::Error};
pub fn serialize<S: Serializer>(c: &Color32, s: S) -> Result<S::Ok, S::Error> {
s.serialize_str(&to_hex(*c))
}
pub fn deserialize<'de, D: Deserializer<'de>>(d: D) -> Result<Color32, D::Error> {
let s = String::deserialize(d)?;
parse_hex(&s).ok_or_else(|| {
D::Error::custom(format!(
"invalid hex colour {s:?} (expected #rrggbb or #rrggbbaa)"
))
})
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn hex_round_trips() {
for (input, expect) in [
("#1e1e2e", Color32::from_rgb(0x1e, 0x1e, 0x2e)),
("aabbcc", Color32::from_rgb(0xaa, 0xbb, 0xcc)),
// 8-digit is accepted but the alpha is dropped (opaque rgb).
("#11223344", Color32::from_rgb(0x11, 0x22, 0x33)),
] {
assert_eq!(parse_hex(input).expect("parses"), expect);
}
assert_eq!(to_hex(Color32::from_rgb(0x1e, 0x1e, 0x2e)), "#1e1e2e");
// Opaque colours round-trip exactly.
let c = Color32::from_rgb(0xab, 0xcd, 0xef);
assert_eq!(parse_hex(&to_hex(c)), Some(c));
}
#[test]
fn hex_rejects_garbage() {
for bad in ["", "#fff", "#12345", "nothex", "#gggggg", "#1234567"] {
assert!(parse_hex(bad).is_none(), "{bad:?} should not parse");
}
}
#[test]
fn theme_toml_round_trips() {
let original = catppuccin_mocha();
let toml = toml::to_string_pretty(&original).unwrap();
let parsed: Theme = toml::from_str(&toml).unwrap();
assert_eq!(original, parsed);
// Colours serialise as hex strings, not RGBA tables.
assert!(toml.contains("window_bg = \"#1e1e2e\""), "{toml}");
}
#[test]
fn partial_toml_fills_from_default() {
// Only a name and one colour; everything else must fall back to Default Dark.
let parsed: Theme = toml::from_str("name = \"Partial\"\naccent = \"#ff0000\"").unwrap();
let base = default_dark();
assert_eq!(parsed.name, "Partial");
assert_eq!(parsed.accent, Color32::from_rgb(0xff, 0, 0));
assert_eq!(parsed.window_bg, base.window_bg); // filled from default
assert_eq!(parsed.text, base.text);
}
#[test]
fn slugify_is_filesystem_safe() {
assert_eq!(slugify("Catppuccin Mocha"), "catppuccin-mocha");
assert_eq!(slugify(" My Theme!! "), "my-theme");
assert_eq!(slugify("***"), "theme");
assert_eq!(slugify("Solarized/Dark"), "solarized-dark");
}
#[test]
fn builtins_match_names() {
let names: Vec<String> = builtins().iter().map(|t| t.name.clone()).collect();
let expected: Vec<String> = BUILTIN_NAMES.iter().map(|s| s.to_string()).collect();
assert_eq!(names, expected);
for t in builtins() {
assert!(is_builtin(&t.name));
}
}
}