feat(friends): always-on control plane for the presence service (phase 2)
Stand up the friends control plane: a persistent-identity iroh endpoint that's online for the whole GUI session, separate from the ephemeral video sessions, ready to carry friend requests and pushed share-codes. Identity split by plane (common/endpoint.rs): the video plane (host/ viewer) goes back to ephemeral per-session keypairs, while the new bind_control() binds with the machine's persistent identity. They must differ — the GUI's control endpoint and a host's video endpoint can be live at once, and iroh routes by EndpointId, so a shared id would make relay delivery ambiguous. Bonus: a screen-share now leaks no stable id. common/control.rs — the protocol: a ControlMsg enum (Hello / Friend Request / FriendAccept / FriendDecline / ShareCode) with one-message- per-connection framing (EOF-delimited JSON) and a one-byte ACK the receiver returns only after a successful parse, so send() gets a real delivered/failed signal (the basis for the later code-push queue). The sender id is taken from the connection's verified remote key, never the payload. send() takes impl Into<EndpointAddr> so production dials a bare EndpointId (discovery resolves it) while tests use a full addr. gui/presence.rs — the service: a dedicated thread + current-thread tokio runtime (mirroring the tray) binds the control endpoint and runs the accept loop, bridging inbound messages to a std mpsc the UI drains each tick and pinging the Waker so they land even while hidden to the tray. The whole friends stack (identity, control, CONTROL_ALPN, bind_control) is gated behind the `gui` feature — a headless CLI host runs no presence service — keeping the headless build lean and warning-free. Verified: loopback test delivers a FriendRequest across two real iroh endpoints with the correct authenticated sender id; the live GUI binds its control endpoint on launch under the persistent identity. fmt + clippy clean on both feature sets; headless and gui test suites pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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//! Friends control-plane protocol and service.
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//!
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//! This is the always-on presence channel that rides the [`CONTROL_ALPN`]
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//! endpoint (bound with the persistent identity — see
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//! [`super::endpoint::bind_control`]). It's how two peers' GUIs exchange friend
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//! requests and pushed share-codes, independent of any video session.
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//!
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//! Wire shape: **one message per connection.** The sender opens a bi-stream,
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//! writes the JSON-encoded [`ControlMsg`], and finishes its send side (EOF
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//! delimits the message — no length framing needed). The receiver reads to EOF,
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//! parses, hands the message up, then writes a one-byte [`ACK`] back so the
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//! sender knows it was delivered *and* parsed. That delivery signal is what
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//! lets the host-side code-push queue (a later phase) tell "sent" from "friend
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//! was offline." A friend's *reply* (accept/decline) is a separate later
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//! connection in the other direction, because acceptance can happen minutes
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//! after the request — not a response on the same stream.
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use std::time::Duration;
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use anyhow::{Context, Result, bail};
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use iroh::endpoint::{Incoming, VarInt};
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use iroh::{Endpoint, EndpointAddr, EndpointId};
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use serde::{Deserialize, Serialize};
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use tokio::sync::mpsc;
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use super::alpn::CONTROL_ALPN;
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/// Upper bound on a single control message. Generous for a display name plus a
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/// share-code ticket (~150 chars); rejects a peer trying to make us buffer a
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/// huge blob.
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const MAX_MSG: usize = 64 * 1024;
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/// One-byte application acknowledgement the receiver returns once it has parsed
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/// a message. ASCII ACK (0x06).
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const ACK: &[u8] = b"\x06";
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/// Bound on each phase of the send handshake, so a half-dead peer or relay
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/// can't park a sender (or an inbound handler) forever.
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const IO_TIMEOUT: Duration = Duration::from_secs(10);
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/// A message on the friends control plane.
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///
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/// `#[serde(tag = "type")]` keeps the JSON self-describing and lets us add
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/// variants without breaking older peers (an unknown tag fails to parse and is
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/// logged, rather than being silently misread as another variant).
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(tag = "type", rename_all = "snake_case")]
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pub enum ControlMsg {
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/// "I'm online; here's my current display name." A presence/name refresh.
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Hello { name: String },
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/// Ask the recipient to become friends.
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FriendRequest { name: String },
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/// Accept a request the recipient previously sent us.
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FriendAccept { name: String },
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/// Decline a pending request, or cancel an outgoing one.
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FriendDecline,
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/// A host pushing a freshly generated share-code to an accepted friend.
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ShareCode { name: String, ticket: String },
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}
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/// A received control message, paired with the *authenticated* sender id (the
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/// connection's verified remote public key — not a value the peer can spoof in
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/// the payload, which is why no variant carries a sender id).
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#[derive(Debug, Clone)]
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pub struct Inbound {
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pub from: EndpointId,
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pub msg: ControlMsg,
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}
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fn encode(msg: &ControlMsg) -> Result<Vec<u8>> {
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serde_json::to_vec(msg).context("failed to encode control message")
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}
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fn decode(bytes: &[u8]) -> Result<ControlMsg> {
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serde_json::from_slice(bytes).context("failed to decode control message")
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}
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/// Deliver one message to `peer` over `endpoint`, returning once the recipient
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/// has acknowledged it. An error means it was *not* delivered (peer offline,
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/// unreachable, or rejected the stream) — the caller can queue and retry.
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///
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/// `peer` is usually a bare [`EndpointId`] — friends store only the stable id,
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/// and n0 DNS discovery resolves it to a live address. The full [`EndpointAddr`]
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/// form exists for callers that already hold one (and for hermetic tests).
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//
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// Lands ahead of its caller: the outbound paths (friend requests, code pushes)
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// are wired into the GUI in Phase 3/4. The loopback test exercises it now.
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#[allow(dead_code)]
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pub async fn send(
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endpoint: &Endpoint,
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peer: impl Into<EndpointAddr>,
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msg: &ControlMsg,
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) -> Result<()> {
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let payload = encode(msg)?;
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let conn = tokio::time::timeout(IO_TIMEOUT, endpoint.connect(peer, CONTROL_ALPN))
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.await
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.context("timed out connecting to peer")?
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.context("failed to connect to peer")?;
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let io = async {
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let (mut send, mut recv) = conn
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.open_bi()
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.await
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.context("failed to open control stream")?;
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send.write_all(&payload)
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.await
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.context("failed to write control message")?;
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send.finish().context("failed to finish control stream")?;
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// Read the peer's ACK. read_to_end returns once the peer finishes its
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// send side, so this also serves as "the peer is done with us."
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let ack = recv
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.read_to_end(ACK.len() + 1)
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.await
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.context("peer closed the control stream without acknowledging")?;
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if ack != ACK {
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bail!(
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"peer sent an unexpected acknowledgement ({} bytes)",
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ack.len()
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);
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}
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Ok(())
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};
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let result = tokio::time::timeout(IO_TIMEOUT, io)
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.await
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.context("timed out sending control message")?;
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// Clean close so the peer's `closed().await` returns promptly either way.
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conn.close(VarInt::from_u32(0), b"done");
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result
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}
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/// Run the control-plane accept loop, forwarding every received message to
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/// `tx`. Returns when the endpoint stops accepting (i.e. it was closed).
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pub async fn serve(endpoint: Endpoint, tx: mpsc::Sender<Inbound>) {
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while let Some(incoming) = endpoint.accept().await {
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let tx = tx.clone();
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tokio::spawn(async move {
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if let Err(e) = handle(incoming, &tx).await {
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tracing::warn!("control: inbound connection failed: {e:#}");
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}
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});
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}
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tracing::info!("control: endpoint stopped accepting");
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}
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async fn handle(incoming: Incoming, tx: &mpsc::Sender<Inbound>) -> Result<()> {
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let conn = incoming
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.await
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.context("inbound control connection failed")?;
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let from = conn.remote_id();
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let msg = async {
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let (mut send, mut recv) = conn
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.accept_bi()
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.await
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.context("failed to accept control stream")?;
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let bytes = recv
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.read_to_end(MAX_MSG)
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.await
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.context("failed to read control message")?;
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let msg = decode(&bytes)?;
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// ACK only after a successful parse, so the sender's delivery signal
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// means "received and understood."
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send.write_all(ACK).await.context("failed to write ack")?;
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send.finish().context("failed to finish ack stream")?;
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Ok::<_, anyhow::Error>(msg)
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};
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let msg = tokio::time::timeout(IO_TIMEOUT, msg)
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.await
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.context("timed out reading control message")??;
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// Wait (briefly) for the sender's close so our ACK flushes before the
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// connection is dropped at the end of this scope.
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let _ = tokio::time::timeout(IO_TIMEOUT, conn.closed()).await;
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tx.send(Inbound { from, msg })
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.await
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.map_err(|_| anyhow::anyhow!("control: receiver dropped"))?;
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn control_msg_round_trips() {
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let cases = [
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ControlMsg::Hello {
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name: "alice".into(),
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},
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ControlMsg::FriendRequest { name: "bob".into() },
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ControlMsg::FriendAccept {
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name: "carol".into(),
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},
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ControlMsg::FriendDecline,
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ControlMsg::ShareCode {
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name: "dave".into(),
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ticket: "endpointaa…".into(),
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},
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];
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for msg in cases {
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let bytes = encode(&msg).unwrap();
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assert_eq!(decode(&bytes).unwrap(), msg);
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}
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}
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#[test]
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fn unknown_tag_is_rejected() {
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assert!(decode(br#"{"type":"nonsense"}"#).is_err());
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}
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/// Bind a control-plane endpoint with a *fresh* random key, so two of them
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/// in one test get distinct ids (two real machines each have their own
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/// persistent key; `bind_control` would give both the same one here, and
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/// iroh refuses "connecting to ourself").
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async fn bind_test_control() -> Endpoint {
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iroh::Endpoint::builder(iroh::endpoint::presets::N0)
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.secret_key(iroh::SecretKey::generate())
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.alpns(vec![CONTROL_ALPN.to_vec()])
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.bind()
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.await
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.unwrap()
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}
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/// End-to-end over two real iroh endpoints on this machine. Ignored by
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/// default — it binds endpoints and waits on the relay, so it's slow and
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/// network-dependent. Run with `cargo test -- --ignored control`.
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#[tokio::test]
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#[ignore = "binds real iroh endpoints; run on demand"]
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async fn loopback_delivers_and_acks() {
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let server = bind_test_control().await;
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let client = bind_test_control().await;
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// Connect by full addr so the test doesn't depend on DNS discovery.
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server.online().await;
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client.online().await;
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let server_addr = server.addr();
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let (tx, mut rx) = mpsc::channel(4);
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let server_ep = server.clone();
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let serve_task = tokio::spawn(async move { serve(server_ep, tx).await });
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let msg = ControlMsg::FriendRequest {
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name: "tester".into(),
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};
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// Full addr (not just the id) so the test doesn't depend on DNS discovery.
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send(&client, server_addr.clone(), &msg).await.unwrap();
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let got = tokio::time::timeout(Duration::from_secs(15), rx.recv())
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.await
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.expect("no inbound within 15s")
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.expect("channel closed");
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assert_eq!(got.msg, msg);
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assert_eq!(got.from, client.addr().id);
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server.close().await;
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client.close().await;
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serve_task.abort();
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}
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}
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