Cover expand_tilde (bare ~, ~/sub, absolute, relative, non-leading tilde, ~user, whitespace) and validate_custom_path (empty/whitespace, missing, existing file vs dir via CARGO_MANIFEST_DIR, tilde-prefixed missing). Test-only; no production code or dependency changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
212 lines
8.0 KiB
Rust
212 lines
8.0 KiB
Rust
//! Notification chimes for room events (join / peer-join / peer-leave, with more
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//! events in later phases).
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//!
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//! The WAVs are embedded in the binary (`include_bytes!`) so a deployed single
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//! binary is self-contained — no asset directory to ship alongside it. On first
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//! use each sound is written once to a temp file, then played fire-and-forget
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//! via `pw-play` (PipeWire-native; falls back to `paplay`/`aplay`). Playback runs
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//! on a detached thread that waits on the child, so it never blocks the UI and
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//! never leaves a zombie. Any failure (no player, no audio) is silent by design —
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//! a missing chime should never disrupt a call.
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use std::collections::HashMap;
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use std::path::{Path, PathBuf};
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use std::process::{Command, Stdio};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::{Mutex, OnceLock};
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static ENABLED: AtomicBool = AtomicBool::new(true);
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/// Enable or disable all notification chimes globally.
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pub fn set_enabled(enabled: bool) {
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ENABLED.store(enabled, Ordering::Relaxed);
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}
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/// Check if notifications are enabled.
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pub fn is_enabled() -> bool {
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ENABLED.load(Ordering::Relaxed)
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}
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/// A notification event with a distinct chime.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Sound {
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/// You joined a room.
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SelfJoin,
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/// Another participant joined.
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PeerJoin,
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/// A participant left.
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PeerLeave,
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/// Reconnecting to a peer.
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ReconnectAttempt,
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/// Reconnected to a peer.
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Reconnected,
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/// You left a room.
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SelfLeave,
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/// Mic mute/unmute toggle.
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MicToggle,
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/// Reconnect failed / peer evicted.
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ReconnectFailed,
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}
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impl Sound {
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/// Embedded WAV bytes for this sound.
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fn bytes(self) -> &'static [u8] {
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match self {
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Sound::SelfJoin => include_bytes!("../assets/sounds/self-join.wav"),
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Sound::PeerJoin => include_bytes!("../assets/sounds/peer-join.wav"),
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Sound::PeerLeave => include_bytes!("../assets/sounds/peer-leave.wav"),
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Sound::ReconnectAttempt => include_bytes!("../assets/sounds/reconnect-attempt.wav"),
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Sound::Reconnected => include_bytes!("../assets/sounds/reconnected.wav"),
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Sound::SelfLeave => include_bytes!("../assets/sounds/self-leave.wav"),
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Sound::MicToggle => include_bytes!("../assets/sounds/mic-toggle.wav"),
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Sound::ReconnectFailed => include_bytes!("../assets/sounds/reconnect-failed.wav"),
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}
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}
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/// Stable file stem for the cached temp file.
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fn name(self) -> &'static str {
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match self {
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Sound::SelfJoin => "self-join",
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Sound::PeerJoin => "peer-join",
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Sound::PeerLeave => "peer-leave",
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Sound::ReconnectAttempt => "reconnect-attempt",
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Sound::Reconnected => "reconnected",
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Sound::SelfLeave => "self-leave",
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Sound::MicToggle => "mic-toggle",
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Sound::ReconnectFailed => "reconnect-failed",
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}
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}
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}
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/// Helper to expand `~` at the start of a path to the user's home directory.
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pub fn expand_tilde(path_str: &str) -> PathBuf {
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let trimmed = path_str.trim();
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if trimmed == "~" {
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dirs::home_dir().unwrap_or_else(|| PathBuf::from(trimmed))
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} else if let Some(stripped) = trimmed.strip_prefix("~/") {
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dirs::home_dir()
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.map(|home| home.join(stripped))
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.unwrap_or_else(|| PathBuf::from(trimmed))
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} else {
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PathBuf::from(trimmed)
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}
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}
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/// Check if a custom path is valid (i.e. if it exists and is a file).
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/// Returns `None` if empty/whitespace, `Some(true)` if valid, `Some(false)` if invalid.
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pub fn validate_custom_path(path_str: &str) -> Option<bool> {
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if path_str.trim().is_empty() {
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None
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} else {
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let path = expand_tilde(path_str);
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Some(path.exists() && path.is_file())
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}
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}
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/// Play a notification chime, fire-and-forget. Never blocks; never errors out.
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pub fn play(sound: Sound, custom_path: Option<&str>) {
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if !is_enabled() {
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return;
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}
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let custom_path = custom_path.map(String::from);
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std::thread::spawn(move || {
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if let Some(ref path_str) = custom_path
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&& !path_str.trim().is_empty()
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{
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let path = expand_tilde(path_str);
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if path.exists() && path.is_file() {
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spawn_player(&path);
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return;
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}
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}
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if let Some(path) = cached_path(sound) {
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spawn_player(&path);
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}
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});
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}
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/// Materialize the embedded WAV to a temp file the first time it's needed and
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/// cache the path. Returns `None` only if the file can't be written.
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fn cached_path(sound: Sound) -> Option<PathBuf> {
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static CACHE: OnceLock<Mutex<HashMap<&'static str, PathBuf>>> = OnceLock::new();
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let cache = CACHE.get_or_init(|| Mutex::new(HashMap::new()));
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let mut guard = cache.lock().unwrap();
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if let Some(path) = guard.get(sound.name()) {
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return Some(path.clone());
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}
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let path = std::env::temp_dir().join(format!("peerspeak-{}.wav", sound.name()));
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if std::fs::write(&path, sound.bytes()).is_err() {
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return None;
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}
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guard.insert(sound.name(), path.clone());
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Some(path)
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}
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/// Try each available player in turn, waiting on the first that starts (which
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/// reaps the child). Runs on a detached thread, so the wait is harmless.
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fn spawn_player(path: &Path) {
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for player in ["pw-play", "paplay", "aplay"] {
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let started = Command::new(player)
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.arg(path)
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.stdin(Stdio::null())
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.stdout(Stdio::null())
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.stderr(Stdio::null())
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.status();
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// `status()` errors only if the player binary isn't present; on a real
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// playback error it still returns (non-zero), so a started player ends
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// the loop either way — we don't want to double-play through fallbacks.
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if started.is_ok() {
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return;
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_expand_tilde() {
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if let Some(home) = dirs::home_dir() {
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// bare `~` -> home dir
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assert_eq!(expand_tilde("~"), home);
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// `~/sub/dir/file.wav` -> home joined with `sub/dir/file.wav`
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assert_eq!(expand_tilde("~/sub/dir/file.wav"), home.join("sub/dir/file.wav"));
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}
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// absolute path (`/etc/foo.wav`) -> unchanged
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assert_eq!(expand_tilde("/etc/foo.wav"), PathBuf::from("/etc/foo.wav"));
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// relative path (`foo/bar.wav`) -> unchanged
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assert_eq!(expand_tilde("foo/bar.wav"), PathBuf::from("foo/bar.wav"));
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// a tilde not at the start (`/opt/~/x.wav`) -> unchanged
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assert_eq!(expand_tilde("/opt/~/x.wav"), PathBuf::from("/opt/~/x.wav"));
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// `~username` style (`~bob/x.wav`) -> unchanged
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assert_eq!(expand_tilde("~bob/x.wav"), PathBuf::from("~bob/x.wav"));
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// leading/trailing whitespace is trimmed
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if let Some(home) = dirs::home_dir() {
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assert_eq!(expand_tilde(" ~ "), home);
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assert_eq!(expand_tilde(" ~/sub/dir/file.wav "), home.join("sub/dir/file.wav"));
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}
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assert_eq!(expand_tilde(" /etc/foo.wav "), PathBuf::from("/etc/foo.wav"));
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assert_eq!(expand_tilde(" foo/bar.wav "), PathBuf::from("foo/bar.wav"));
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}
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#[test]
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fn test_validate_custom_path() {
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// empty and whitespace-only -> None
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assert_eq!(validate_custom_path(""), None);
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assert_eq!(validate_custom_path(" "), None);
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// a path that does not exist -> Some(false)
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assert_eq!(validate_custom_path("/non/existent/file.wav"), Some(false));
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// a real existing file -> Some(true)
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let existing_file = concat!(env!("CARGO_MANIFEST_DIR"), "/Cargo.toml");
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assert_eq!(validate_custom_path(existing_file), Some(true));
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// an existing directory -> Some(false)
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let existing_dir = env!("CARGO_MANIFEST_DIR");
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assert_eq!(validate_custom_path(existing_dir), Some(false));
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// a `~`-prefixed path that resolves to a non-existent file -> Some(false)
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assert_eq!(validate_custom_path("~/non/existent/file.wav"), Some(false));
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}
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}
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