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peerspeak/src/bin/audio_probe.rs
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mollusk 20bfcffe6d
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Complete Windows audio remap path
2026-06-19 04:56:01 -04:00

252 lines
10 KiB
Rust

//! Audio playout diagnostic probe.
//!
//! Drives a phase-continuous sine tone through the *real* playback path
//! (PipeWire on Linux, cpal/WASAPI on Windows), using the *same* fill-paced
//! production the production mixer uses (`core/mod.rs`): generate a frame only while the
//! playback ring is below `PLAYBACK_TARGET_SAMPLES`, so production tracks the
//! hardware clock. No network, no microphone — this isolates the local output
//! path so we can confirm the clock-paced playout is glitch-free.
//!
//! Use your ears on the tone (any click/pop is a glitch) together with the
//! `playout-health:` lines tailed to stdout:
//! - all-zero health lines + clean tone → local playout is healthy; any
//! crackle on real calls is upstream (per-peer jitter buffer), not this ring.
//! - steady `underrun +N samples/s` (or steady `dropped +N frames/s`) with a
//! slowly drifting `fill` → clock drift (producer vs hardware clock).
//! - random bursts correlated with system load → scheduling jitter.
//!
//! Run: cargo run --bin audio_probe -- [freq_hz] [seconds] [target_node]
//! e.g. cargo run --release --bin audio_probe -- 440 30
//!
//! This probe exercises the platform playback backend directly: PipeWire on Linux
//! and cpal/WASAPI on Windows. Other targets use a stub that explains the limitation.
#[cfg(target_os = "linux")]
fn main() {
unix_probe::run();
}
#[cfg(windows)]
fn main() {
win_probe::run();
}
#[cfg(not(any(target_os = "linux", windows)))]
fn main() {
eprintln!(
"audio_probe is only supported on Linux and Windows builds (it drives the platform playback backend directly)."
);
}
#[cfg(target_os = "linux")]
mod unix_probe {
use std::io::{BufRead, BufReader, Seek, SeekFrom};
use std::sync::Arc;
use std::sync::atomic::AtomicUsize;
use std::sync::mpsc;
use std::time::Duration;
use peerspeak::audio::AudioBackend;
use peerspeak::audio::pipewire_impl::PipeWireBackend;
use peerspeak::core::jitter::FRAME_SAMPLES; // 960 mono frames = 20ms @ 48kHz
const SAMPLE_RATE: f32 = 48_000.0;
#[tokio::main]
pub async fn run() {
let mut args = std::env::args().skip(1);
let freq: f32 = args.next().and_then(|s| s.parse().ok()).unwrap_or(440.0);
let secs: u64 = args.next().and_then(|s| s.parse().ok()).unwrap_or(30);
let target_node: Option<String> = args.next();
// The playout-health logger is quiet in normal operation (it only logs
// glitches); ask it for the full once-per-second heartbeat so the probe can
// show the steady-state numbers.
// SAFETY: set before any playback thread starts, so no concurrent env read.
unsafe { std::env::set_var("PEERSPEAK_AUDIO_VERBOSE", "1") };
println!("audio_probe: {freq} Hz tone for {secs}s through the real playback path.");
println!("Listen for clicks/pops; watch the playout-health lines below.\n");
// Tail the app log (where playout-health lines land) to stdout in the
// background so it's all in one terminal.
spawn_log_tailer();
let backend = PipeWireBackend::new();
let (tx, rx) = mpsc::channel::<Vec<i16>>();
let ring_fill = Arc::new(AtomicUsize::new(0));
if let Err(e) = backend.start_playback(rx, target_node, ring_fill.clone()) {
eprintln!("failed to start playback: {e}");
return;
}
// Phase-continuous sine, generated one 20ms frame at a time, fill-paced
// exactly like the production mixer: only produce while the ring is below
// target, so production tracks the PipeWire hardware clock.
use std::sync::atomic::Ordering;
let deadline = tokio::time::Instant::now() + Duration::from_secs(secs);
let mut n: u64 = 0; // running sample index keeps phase continuous across frames
while tokio::time::Instant::now() < deadline {
if ring_fill.load(Ordering::Relaxed) >= peerspeak::audio::PLAYBACK_TARGET_SAMPLES {
tokio::time::sleep(Duration::from_millis(2)).await;
continue;
}
let mut frame = Vec::with_capacity(FRAME_SAMPLES * peerspeak::audio::PLAYBACK_CHANNELS);
for _ in 0..FRAME_SAMPLES {
let t = n as f32 / SAMPLE_RATE;
// 0.25 amplitude: clearly audible but not harsh.
let sample =
(0.25 * i16::MAX as f32 * (2.0 * std::f32::consts::PI * freq * t).sin()) as i16;
// Stereo playback bus: duplicate the probe tone to L/R.
frame.push(sample);
frame.push(sample);
n += 1;
}
if tx.send(frame).is_err() {
eprintln!("playback channel closed early");
break;
}
}
// Let the ring drain, then stop.
tokio::time::sleep(Duration::from_millis(300)).await;
let _ = backend.stop();
println!("\naudio_probe: done.");
}
/// Open the app log, seek to the end, and echo new lines (the `playout-health:`
/// reports) to stdout once they appear.
fn spawn_log_tailer() {
let path = peerspeak::log_file_path();
std::thread::spawn(move || {
// Wait for the file to exist (first log_msg creates it).
let file = loop {
if let Ok(f) = std::fs::File::open(&path) {
break f;
}
std::thread::sleep(Duration::from_millis(100));
};
let mut reader = BufReader::new(file);
let _ = reader.seek(SeekFrom::End(0));
loop {
let mut line = String::new();
match reader.read_line(&mut line) {
Ok(0) => std::thread::sleep(Duration::from_millis(150)),
Ok(_) => {
if line.contains("playout-health:") {
print!("{line}");
}
}
Err(_) => std::thread::sleep(Duration::from_millis(150)),
}
}
});
}
}
#[cfg(windows)]
mod win_probe {
use std::io::{BufRead, BufReader, Seek, SeekFrom};
use std::sync::Arc;
use std::sync::atomic::AtomicUsize;
use std::sync::mpsc;
use std::time::Duration;
use peerspeak::audio::AudioBackend;
use peerspeak::audio::cpal_impl::CpalBackend;
use peerspeak::core::jitter::FRAME_SAMPLES; // 960 mono frames = 20ms @ 48kHz
const SAMPLE_RATE: f32 = 48_000.0;
#[tokio::main]
pub async fn run() {
let mut args = std::env::args().skip(1);
let freq: f32 = args.next().and_then(|s| s.parse().ok()).unwrap_or(440.0);
let secs: u64 = args.next().and_then(|s| s.parse().ok()).unwrap_or(30);
let target_node: Option<String> = args.next();
// The playout-health logger is quiet in normal operation (it only logs
// glitches); ask it for the full once-per-second heartbeat so the probe can
// show the steady-state numbers.
// SAFETY: set before any playback thread starts, so no concurrent env read.
unsafe { std::env::set_var("PEERSPEAK_AUDIO_VERBOSE", "1") };
println!("audio_probe: {freq} Hz tone for {secs}s through the real playback path.");
println!("Listen for clicks/pops; watch the playout-health lines below.\n");
// Tail the app log (where playout-health lines land) to stdout in the
// background so it's all in one terminal.
spawn_log_tailer();
let backend = CpalBackend::new();
let (tx, rx) = mpsc::channel::<Vec<i16>>();
let ring_fill = Arc::new(AtomicUsize::new(0));
if let Err(e) = backend.start_playback(rx, target_node, ring_fill.clone()) {
eprintln!("failed to start playback: {e}");
return;
}
// Phase-continuous sine, generated one 20ms frame at a time, fill-paced
// exactly like the production mixer: only produce while the ring is below
// target, so production tracks the cpal/WASAPI hardware clock.
use std::sync::atomic::Ordering;
let deadline = tokio::time::Instant::now() + Duration::from_secs(secs);
let mut n: u64 = 0; // running sample index keeps phase continuous across frames
while tokio::time::Instant::now() < deadline {
if ring_fill.load(Ordering::Relaxed) >= peerspeak::audio::PLAYBACK_TARGET_SAMPLES {
tokio::time::sleep(Duration::from_millis(2)).await;
continue;
}
let mut frame = Vec::with_capacity(FRAME_SAMPLES * peerspeak::audio::PLAYBACK_CHANNELS);
for _ in 0..FRAME_SAMPLES {
let t = n as f32 / SAMPLE_RATE;
// 0.25 amplitude: clearly audible but not harsh.
let sample =
(0.25 * i16::MAX as f32 * (2.0 * std::f32::consts::PI * freq * t).sin()) as i16;
// Stereo playback bus: duplicate the probe tone to L/R.
frame.push(sample);
frame.push(sample);
n += 1;
}
if tx.send(frame).is_err() {
eprintln!("playback channel closed early");
break;
}
}
// Let the ring drain, then stop.
tokio::time::sleep(Duration::from_millis(300)).await;
let _ = backend.stop();
println!("\naudio_probe: done.");
}
/// Open the app log, seek to the end, and echo new lines (the `playout-health:`
/// reports) to stdout once they appear.
fn spawn_log_tailer() {
let path = peerspeak::log_file_path();
std::thread::spawn(move || {
// Wait for the file to exist (first log_msg creates it).
let file = loop {
if let Ok(f) = std::fs::File::open(&path) {
break f;
}
std::thread::sleep(Duration::from_millis(100));
};
let mut reader = BufReader::new(file);
let _ = reader.seek(SeekFrom::End(0));
loop {
let mut line = String::new();
match reader.read_line(&mut line) {
Ok(0) => std::thread::sleep(Duration::from_millis(150)),
Ok(_) => {
if line.contains("playout-health:") {
print!("{line}");
}
}
Err(_) => std::thread::sleep(Duration::from_millis(150)),
}
}
});
}
}