17 KiB
Friends-first contacts + ephemeral rooms (W7, redesigned) — plan / scope contract
Status (2026-06-15): IN PROGRESS. Model locked after an extended design
session; P1 (identity) + P2 (friends store) + P3 (member tickets) DONE & 2-machine
field-verified; P4 (idle listener) pure core + wire transport DONE, live
integration NOT wired; P5 UI partial. See the per-phase "Core primitives" section
below for exact status and handoff.md for the live summary. This is the scope
contract; update it as phases land. Source: wishlist W7.
This doc supersedes two earlier drafts: (1) the heavyweight "port pixelpass's always-on control plane + reachable identity + n0 discovery" cut, and (2) the room-centric "durable named rooms" cut. Both are folded into the bottom section "Earlier directions (superseded)" with the reasons. The model below is the one to build.
The model in one paragraph
The friends list (stable node IDs) is the durable anchor; rooms are ephemeral cosmetic labels. You don't join a persistent room — you reach your friends and label the gathering ("HangOut"). Identity is persistent so a friend's node ID never changes. Presence is best-effort and private-by-default: your peerspeak, while open, listens for pings only from friends and answers from your saved address — no presence beacon. Reliability across network changes is opt-in per person (voluntary discovery), and there's a universal floor that always works regardless: a hand-shared member-issued ticket. Out-of-band coordination ("want to get on peerspeak?") stays on Signal/Telegram — peerspeak is not a messenger.
Locked design decisions (user, 2026-06-15)
- Persistent identity = default foundation. Load/create a stable
SecretKeyat a key file instead ofgenerate()each launch (core/mod.rs:421). Node ID stable across launches. iroh doesn't force rolling IDs; today's behaviour is an unrevisited default. - Settings "Regenerate identity" control (confirm + warn) for a deliberate unlink / fresh start. Breaks others' saved reachability to you until re-exchange.
- Friends list keyed by node ID (+ a locally editable display name). Fully doable now that IDs are stable.
- Rooms are ephemeral cosmetic labels, not addressable durable entities. A room is a gathering with a name tag shared between clients for display; the underlying gossip topic is per-session, not a saved/named identity. (Drops name-derived topics, favorite-room persistence, empty-room reachability — all the room-centric complexity.)
- Recents list = local-only saved entries (cosmetic room name + the session's topic + the member addresses seen). Purely local UI state.
- Presence via a friends-only idle listener. While the app is open, peerspeak
answers pings only from node IDs on your friends list (authenticated via
remote_id()); everyone else is silently dropped. No DNS presence beacon by default. This is the one new always-on-while-open primitive, deliberately accepted because it's whitelisted + beacon-free (it avoids the stranger-spam and phone-home costs that sank the heavyweight design). - Presence control axis: invisible ↔ normal ↔ discoverable.
- invisible — don't answer pings at all.
- normal (default) — answer friends-only, from saved address; no beacon.
- discoverable — opt-in publish to n0 DNS so friends can find you after a network change. Default OFF. Toggle in Settings and a shortcut in the friends list. Ideally time-boxed ("available for 30 min").
- Discovery is asymmetric — only the mover publishes. To find a friend who moved networks, that friend enables discovery (publishes); everyone else just looks them up (a DNS query, no publishing). So the privacy cost is localized to the one person who needs the reliability; stationary friends change nothing and keep no standing presence record.
- Saved addresses auto-heal silently. Every successful connection to a friend
carries their current
PeerState.addrover gossip; peerspeak compares and re-saves it with no prompt. So for friends you actually talk to, saved addresses stay current on their own. (Opportunistic: only updates while connected — a move made while you're apart isn't seen until the next shared session, a ticket, or discovery.) - Universal floor: hand-shared member-issued tickets always work. Whatever auto-detection / discovery do, a friend can always mint a fresh ticket from their current address and drop it in Signal; you bootstrap off it from any network, any privacy setting, no beacon. Nobody is ever stuck — worst case is "paste one link."
Core primitives to build
P1 — Persistent identity (+ regenerate) — ✅ DONE 2026-06-15
- Foundation (
d157d78):src/identity.rs(load_or_create/regenerate/saveover a0600hex key file at~/.config/peerspeak/identity.key, atomic write, malformed = hard error, path-injectable fs seam + 8 unit tests incl. create/persist/regenerate/perms). Core loop loads the stable key instead ofgenerate(), falling back to ephemeral only if the file can't be read/written. Key file is raw hex (a secret, not structured config). - Regenerate + degraded warning (
a99c789):UiEvent::IdentityStatus { node_id, persisted, error }(startup + after regenerate);CoreCommand::RegenerateIdentity(mints+persists a fresh key, swaps the core's live key for the next join); Settings "Identity" section showing the permanent ID, a Regenerate button behind a destructive-action confirm modal, and a standing red "Identity not saved" banner whenpersisted == false. - Verified: 238 lib tests green, clippy clean, release builds. Screenshot-
verified — Identity section, confirm modal, and the degraded banner (
chmod 000the key → "Permission denied (os error 13)" warning; Regenerate clears it). - Deferred (small, optional): an always-visible degraded badge outside
Settings (today the warning lives in the Identity section only). The
relay-locatability spike (a saved
EndpointAddrresolving by node ID without discovery while on the same relay) still wants confirming during 2-machine testing — it underpins the P4 presence story. - Spike: verify same-relay reachability by node ID without discovery on
iroh = 1.0.0-rc.0(a savedEndpointAddrshould resolve while the peer stays on the same relay). Underpins the whole presence story; do during 2-machine testing.
P2 — Friends list — Small
Persist friends = { node_id, display_name, last_known_addr } (JSON store, atomic
write — pattern from pixelpass friends.rs). Add-from-room (you met them in a
gathering), local rename. No handshake required for the basic list (it's a local
address book), though a lightweight mutual-add is optional polish.
P3 — Member-issued / multi-bootstrap tickets — ✅ core DONE 2026-06-15 (c90dcf7)
- Member-issued ticket (DONE, non-breaking): the ticket the UI shows/copies is
now stamped with the local member's own live address + the room's topic (pure
seam
PeerSpeakTicket::restamp, +3 tests), so every member hands out a working door pointing at themselves → rooms outlive their creator. Only the display copy is re-stamped; the join/bootstrapticket_str+ A8 retain logic are untouched. 248 lib tests green. ⚠️ 2-machine field test pending (creator leaves → a joiner's ticket still admits a newcomer). - Deferred (both BREAKING wire changes — want daylight + 2-machine):
multi-bootstrap ticket (bundle several present members as
extra_bootstrap, needs a ticket struct change) and tighter ticket encoding (drop JSON/base64 fat, index the relay URL; lossless ~halving).
P4 — Friends-only idle listener + presence — pure core DONE 2026-06-15 (a897f5c)
- Pure protocol + policy DONE (
src/presence.rs, +8 tests):ControlMsg{Ping, Pong{room: Option}} (tagged JSON, unknown tags rejected);should_answer(from, friends, mode)— the friends-only + not-invisible auth gate (the anti-stranger-surface whitelist;from= authenticatedremote_id);PresenceMode{Invisible, Normal(default), Discoverable} persisted inAppConfig;interpret_pong— defensive (sanitizes peer room name, only surfaces a joinable room if the ticket parses, never auto-joins). - Transport DONE 2026-06-15 (
501f76a):src/presence_net.rs— bind/probe/servethe ping→pong over ALPNpeerspeak/friends/0; request/response per conn;serveauthenticatesremote_idand asks an injectedHandler(wrapsshould_answer+ builds the pong) what to reply,None= reveal nothing to a stranger. Loopback integration test PASSED over real iroh endpoints (friend gets Pong+room; stranger gets unusable reply); run withcargo test -- --ignored presence_net. - Endpoint-lifecycle fork — DECIDED 2026-06-15 via a throwaway spike: option (b),
a SINGLE persistent endpoint. The spike bound two endpoints sharing one
SecretKey(one node id), each accepting a different ALPN, and probed both from a third endpoint. Result: every inbound connection landed on ONE endpoint (the first-bound), and connections for the other ALPN failed at the QUIC handshake with "error 120: peer doesn't support any known protocol" (the connection physically reached the wrong instance, which doesn't speak that ALPN). So one node id = exactly one reachable endpoint instance — option (a) (a second always-on friends endpoint sharing our id) is impossible, not merely risky. This is a hard handshake-layer collision, confirmed on one machine (no cross-network leg needed; which instance "wins" is just bind-order). ⇒ build (b): one persistent endpoint bound once at startup, hosting friends-control + gossip + audio via a single persistentRouter; a room "join" becomes subscribe-a-gossip-topic + spawn-audio-tasks (not rebuild-everything);NetworkModechanges require a full endpoint rebuild (acceptable — already "applies on next join"). - B1 (persistent network stack) — DONE + 2-machine field-verified 2026-06-15
(
fdab4e0, merged). A persistentNetStack(endpoint + gossip +Router) is built once at startup and reused across calls; a new persistentAudioRouter(src/network/iroh_impl.rs) delegates inbound audio links to the active session'sShared(bindon join,clearon leave), so the single router/endpoint outlive any room session. Join no longer rebuilds the endpoint; network-mode/identity changes rebuild the stack when idle, else defer to the next Leave/Join. - B2 (live listener + friends ownership) — DONE + 2-machine field-verified
2026-06-15 (
1ed64cb, merged). Friends ownership moved into core (sharedMutex<FriendStore>; malformed load → read-only, never overwrites = A16 fixed; commands +FriendsUpdated; GUI is a read-only mirror). Live listener =FriendsProtocolProtocolHandleron the persistent Router forFRIENDS_ALPN(NOTserve— the router ownsaccept(); sharedexchange()body), reply policy viashould_answerreporting our restamped member ticket. Outbound scheduler folded into the core loop (tokio::select!, 60s, 3s startup delay), fully dark while Invisible, detached per-tick;note_seenauto-heal on connect; P5 UI shows online/offline/in-room+Join. Bootstrap caveat: a friend with no saved addr shows offline until one ticket-based call seedslast_addr.
P5 — Recents + UI — UI status/Join + room labels DONE; recents + add-from-room PENDING
Friends-list UI with status (online / offline / in-room + Join) + Invisible/Normal/
Discoverable controls — DONE (B2); the Friends panel + presence picker moved to
the home screen 2026-06-16 (173585f/ddc78f1/be42941). Cosmetic room
labels — DONE 2026-06-16 (4227ecc): an optional "Room name" field on Create mints
a ticket carrying the label (PeerSpeakTicket.name, #[serde(default)] → backward/
forward compatible; restamp preserves it, label_of reads it); every member sets
current_room.name from the ticket → presence reports "in " + the room header
shows it. Sanitized via sanitize_name on mint + display. ⚠️ pure seam unit-tested +
home field screenshot-verified; in-room header + friend-side "in " presence need
a live/2-machine confirm. STILL pending: local recents list (cosmetic room
tags — now that labels exist they'd be meaningful) + an add-friend-from-room button.
P6 — Opt-in discovery — Small
Wire the discoverable state to n0 DNS publish (default off, time-boxed). Lookup path for finding a discoverable friend whose saved address went stale.
P7 — Security review + 2-machine field test — Small–Medium
Surface: the friends-only listener (confirm non-friends are truly dropped pre-any
state change; rate-limit pings), tickets from friends (validate defensively, no
auto-join), the discovery publish (only when toggled, ideally auto-expiring).
cargo audit (JSON store → no new deps expected). Field test on dopedart.
The connect flow (the user's scenario, end to end)
- Friend X, at a coffee shop, opens peerspeak and starts a gathering labeled "HangOut."
- You open peerspeak → it pings your friends → X answers (you have X's address; X is on a reachable relay) and reports "in HangOut, here's a ticket."
- Your friends list shows X · HangOut [Join]. Click → bootstrap off X's ticket → you're in. Gossip refreshes everyone's saved addresses.
- If X had moved to an unreachable network: X either flips on discoverable, or drops a fresh ticket in Signal — the manual floor. Once you connect once, X's new address auto-saves for next time.
Build order & effort
P1 (identity + spike) first — everything depends on it. Then P2 (friends) → P3 (tickets) → P4 (listener/presence) is the spine that makes the friends list live. P5 (recents/UI) alongside P4. P6 (discovery) and P7 (security/field test) last. Rough total: ~3–4 focused sessions. No always-on stranger-facing surface, no default beacon.
Open decisions (small, remaining)
- Mutual friend-add handshake (accept/decline) vs a purely local add-by-id? The local list works alone; a handshake is polish + prevents one-sided "friends." Lean: start local, add handshake later if wanted.
- Ticket bundle size for multi-bootstrap (1 = today; more = robust, longer).
- Discovery time-box default (e.g. 30 min) vs sticky-until-off.
Cross-references
- Ticket type / multi-bootstrap seam:
src/network/mod.rs:81,RoomState::joinextra_bootstrap(A8). - Identity mint point:
src/core/mod.rs:421. - Presence carries
addr(auto-heal source):PeerState.addr, re-announce on NeighborUpsrc/network/gossip.rs:315,344. - Reusable pixelpass code:
~/git/butter/pixelpass/src/common/{identity,friends}.rs(port the store + identity; the always-on control plane is NOT ported).
Earlier directions (superseded — kept for reference)
Heavyweight control-plane cut (decided against 2026-06-15). An always-on control-plane endpoint reachable by strangers + a presence beacon (n0 DNS) + porting pixelpass's full friends/control stack. Dropped: it needs a persistent publicly reachable identity, a stranger-facing listener (spam/DoS surface), and a default phone-home beacon — all of which the friends-only listener + opt-in discovery avoid. The user's key point: out-of-room delivery/presence is already done better by Signal/OS notifications, so delegate it.
Room-centric cut (folded into the friends-first model 2026-06-15). Durable
named rooms (sha256(name) → topic), favorite-room persistence, empty-room
reachability. Dropped because it fought the serverless reality (an empty room has
no one to bootstrap from) and the user reframed rooms as ephemeral cosmetic
labels — the durable thing is the friends list, not the room. The member-issued
ticket and the cosmetic name-tag survive from this cut; the persistence machinery
does not.
2-machine field test — 2026-06-15 (desktop ↔ dopedart, build c5df7a3) — ALL PASSED ✅
- P1 persistent identity: node ID stable across app restarts on both machines.
- Call regression: two-way audio works with persistent identity (no break).
- P3 member-issued ticket ("rooms outlive their creator"): both machines in a room → dopedart copies ITS ticket → desktop leaves → desktop joins via dopedart's ticket → reconnects. Confirms a joiner's ticket is a working self-door. Clears the P3 field-test that was pending.
- Friends add (storage): adding a friend by node id persists on both ends (live status still pending P4).
- dopedart resynced to
c5df7a3(sha7541773d…); old binary at~/peerspeak.bak.20260615.