Adds a mic input meter to Settings for gate calibration, replacing the blind noise-gate slider with a unified Discord/OBS-style control: the bar shows the live mic level and a draggable handle sets the gate threshold on the same axis. Fill is green above the gate (transmitting), dim below it (muted), with a live status word; the handle is bright red with a dark edge so it stays legible when the green level sweeps past it. Two level sources: - In-call: the capture thread peak-holds the raw (pre-gate, pre-mute) frame level and emits UiEvent::MicLevel ~10/sec. - Off-call: a "Test mic" toggle runs CoreCommand::SetMicMonitor, spinning up a standalone capture-only stream feeding run_mic_monitor. It shares the backend's single capture stream, so Join tears it down first and leaving Settings releases it; ignored while a session is active. The gate handle drags live via NoiseGateDragging (no disk write per pixel) and persists once on release via NoiseGateChanged. Meter axis is 0..0.3 so a normal voice doesn't peg. Enables the iced "canvas" feature for the custom GateMeter widget. Build + clippy clean, tests pass. Field-verified on desktop. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1231 lines
49 KiB
Rust
1231 lines
49 KiB
Rust
use crate::core::{CoreController, messages::{CoreCommand, UiEvent}};
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use crate::network::PeerState;
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use crate::notify::{self, Sound};
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use crate::audio::pw_cli::{AudioDevice, enumerate_audio_devices};
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use crate::config::{AppConfig, NetworkMode};
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use iced::widget::{
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container, column, row, text, button, text_input, scrollable, slider, checkbox, pick_list,
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canvas, Canvas, Column,
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};
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use iced::widget::canvas::{Action, Frame, Geometry, Path, Program};
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use iced::{
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Color, Background, Border, Element, Subscription, Task, Theme, Event, keyboard, mouse,
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Point, Rectangle, Renderer, Size,
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};
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use iroh::EndpointId;
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use std::collections::{HashMap, HashSet};
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use std::sync::{Arc, OnceLock};
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use tokio::sync::Mutex;
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static UI_RX: OnceLock<Mutex<Option<tokio::sync::mpsc::Receiver<UiEvent>>>> = OnceLock::new();
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Screen {
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Home,
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Room,
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Settings,
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}
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#[derive(Debug, Clone)]
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pub enum AppMessage {
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NicknameChanged(String),
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TicketInputChanged(String),
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JoinPressed,
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CreatePressed,
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LeavePressed,
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ToggleMutePressed,
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ToggleDeafenPressed,
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UiEventReceived(UiEvent),
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CopyToClipboard,
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TogglePtt(bool),
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StartSettingHotkey,
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PeerVolumeChanged(EndpointId, f32),
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InputDeviceSelected(AudioDevice),
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OutputDeviceSelected(AudioDevice),
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NoiseGateChanged(f32),
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/// Live value while dragging the gate handle on the meter — updates the gate
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/// immediately but does not persist (saved once on release via NoiseGateChanged).
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NoiseGateDragging(f32),
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NetworkModeSelected(NetworkMode),
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EventOccurred(Event),
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NavigateToSettings,
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NavigateBack,
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ToggleNotifications(bool),
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ToggleEchoCancellation(bool),
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CustomSoundPathChanged(Sound, String),
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ToggleMicTest(bool),
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}
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fn core_subscription() -> impl iced::futures::Stream<Item = UiEvent> {
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iced::stream::channel(100, |mut output: iced::futures::channel::mpsc::Sender<UiEvent>| async move {
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if let Some(rx_lock) = UI_RX.get() {
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let mut guard = rx_lock.lock().await;
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if let Some(mut rx) = guard.take() {
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use iced::futures::sink::SinkExt;
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while let Some(event) = rx.recv().await {
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let _ = output.send(event).await;
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}
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}
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}
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})
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}
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pub struct AppState {
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name: String,
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ticket_input: String,
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status_message: String,
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self_id: String,
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ticket: String,
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is_muted: bool,
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is_deafened: bool,
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ptt_enabled: bool,
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ptt_active: bool,
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ptt_hotkey: keyboard::Key,
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is_setting_hotkey: bool,
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input_devices: Vec<AudioDevice>,
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output_devices: Vec<AudioDevice>,
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selected_input: Option<AudioDevice>,
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selected_output: Option<AudioDevice>,
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config: AppConfig,
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peers: HashMap<EndpointId, PeerState>,
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peer_volumes: HashMap<EndpointId, f32>,
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audio_levels: HashMap<EndpointId, f32>,
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/// Raw mic level (normalized RMS, `0.0..=1.0`) for the settings meter.
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mic_level: f32,
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/// Whether the standalone (off-call) mic test stream is running.
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mic_test_active: bool,
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/// Peers whose audio link is currently down (initial connect or reconnect).
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connecting: HashSet<EndpointId>,
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/// Peers we've had a live link to at least once — used to say "Reconnecting"
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/// rather than "Connecting" the second time around.
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ever_connected: HashSet<EndpointId>,
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controller: Arc<CoreController>,
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current_screen: Screen,
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}
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impl AppState {
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fn custom_sound_path(&self, sound: Sound) -> &str {
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let opt = match sound {
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Sound::SelfJoin => &self.config.custom_sound_self_join,
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Sound::PeerJoin => &self.config.custom_sound_peer_join,
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Sound::PeerLeave => &self.config.custom_sound_peer_leave,
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Sound::ReconnectAttempt => &self.config.custom_sound_reconnect_attempt,
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Sound::Reconnected => &self.config.custom_sound_reconnected,
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Sound::SelfLeave => &self.config.custom_sound_self_leave,
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Sound::MicToggle => &self.config.custom_sound_mic_toggle,
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Sound::ReconnectFailed => &self.config.custom_sound_reconnect_failed,
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};
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opt.as_deref().unwrap_or("")
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}
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}
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impl Default for AppState {
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fn default() -> Self {
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let (ui_tx, ui_rx) = tokio::sync::mpsc::channel(100);
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let controller = Arc::new(CoreController::new(ui_tx));
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let _ = UI_RX.set(Mutex::new(Some(ui_rx)));
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let config = AppConfig::load();
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notify::set_enabled(config.notifications_enabled);
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let _ = controller.send(CoreCommand::SetNoiseGateThreshold(config.noise_gate_threshold));
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let _ = controller.send(CoreCommand::SetNetworkMode(config.network_mode));
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let all_devices = enumerate_audio_devices();
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let input_devices: Vec<_> = all_devices.iter().filter(|d| d.is_input).cloned().collect();
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let output_devices: Vec<_> = all_devices.iter().filter(|d| !d.is_input).cloned().collect();
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let selected_input = input_devices.iter().find(|d| d.name == config.input_device).cloned();
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let selected_output = output_devices.iter().find(|d| d.name == config.output_device).cloned();
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Self {
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name: "Peer".to_string(),
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ticket_input: "".to_string(),
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status_message: "Ready to connect".to_string(),
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self_id: "".to_string(),
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ticket: "".to_string(),
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is_muted: false,
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is_deafened: false,
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ptt_enabled: false,
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ptt_active: false,
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ptt_hotkey: keyboard::Key::Named(keyboard::key::Named::Space),
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is_setting_hotkey: false,
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input_devices,
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output_devices,
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selected_input,
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selected_output,
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config,
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peers: HashMap::new(),
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peer_volumes: HashMap::new(),
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audio_levels: HashMap::new(),
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mic_level: 0.0,
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mic_test_active: false,
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connecting: HashSet::new(),
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ever_connected: HashSet::new(),
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controller,
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current_screen: Screen::Home,
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}
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}
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}
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fn theme(_state: &AppState) -> Theme {
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Theme::Dark
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}
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pub fn run_gui() -> iced::Result {
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iced::application(AppState::default, update, view)
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.title("PeerSpeak P2P Voice Chat")
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.theme(theme)
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.subscription(subscription)
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.window(iced::window::Settings {
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size: iced::Size::new(900.0, 600.0),
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position: iced::window::Position::Centered,
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exit_on_close_request: true,
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..Default::default()
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})
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.run()
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}
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fn subscription(_state: &AppState) -> Subscription<AppMessage> {
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let core_sub = Subscription::run(core_subscription).map(AppMessage::UiEventReceived);
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let event_sub = iced::event::listen().map(AppMessage::EventOccurred);
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Subscription::batch(vec![core_sub, event_sub])
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}
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/// Reconnect-chime edge trigger for `UiEvent::PeerConnecting`. Marks the peer as
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/// connecting and returns `Some(Sound::ReconnectAttempt)` exactly once per outage:
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/// only when the peer had a live link before (a genuine reconnect, not a first
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/// dial) AND we weren't already in the connecting state (so the supervisor's
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/// repeated redials while still down don't re-chime). Pure so the once-per-
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/// disconnect behavior is unit-testable without a GUI or audio.
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fn reconnect_attempt_chime(
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connecting: &mut HashSet<EndpointId>,
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ever_connected: &HashSet<EndpointId>,
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id: EndpointId,
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) -> Option<Sound> {
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let is_reconnect_attempt = ever_connected.contains(&id);
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let was_already_connecting = connecting.contains(&id);
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connecting.insert(id);
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(is_reconnect_attempt && !was_already_connecting).then_some(Sound::ReconnectAttempt)
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}
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/// Reconnect-chime edge trigger for `UiEvent::PeerConnected`. Clears the connecting
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/// state, records that we've linked with this peer at least once, and returns
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/// `Some(Sound::Reconnected)` only if it had connected before (a true reconnect, not
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/// the first link). Pure so the logic is unit-testable.
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fn reconnected_chime(
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connecting: &mut HashSet<EndpointId>,
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ever_connected: &mut HashSet<EndpointId>,
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id: EndpointId,
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) -> Option<Sound> {
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let was_reconnect = ever_connected.contains(&id);
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connecting.remove(&id);
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ever_connected.insert(id);
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was_reconnect.then_some(Sound::Reconnected)
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}
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fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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match message {
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AppMessage::NicknameChanged(val) => {
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state.name = val;
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}
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AppMessage::TicketInputChanged(val) => {
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state.ticket_input = val;
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}
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AppMessage::JoinPressed => {
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let input_device = state.selected_input.as_ref().map(|d| d.name.clone());
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let output_device = state.selected_output.as_ref().map(|d| d.name.clone());
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if !state.ticket_input.is_empty() {
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state.status_message = "Joining room...".to_string();
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// Core releases any standalone mic monitor on join.
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state.mic_test_active = false;
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let _ = state.controller.send(CoreCommand::Join {
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name: state.name.clone(),
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ticket: state.ticket_input.clone(),
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input_device,
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output_device,
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echo_cancellation: state.config.echo_cancellation_enabled,
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});
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}
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}
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AppMessage::CreatePressed => {
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let input_device = state.selected_input.as_ref().map(|d| d.name.clone());
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let output_device = state.selected_output.as_ref().map(|d| d.name.clone());
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state.status_message = "Creating room...".to_string();
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// Core releases any standalone mic monitor on join.
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state.mic_test_active = false;
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let _ = state.controller.send(CoreCommand::Join {
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name: state.name.clone(),
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ticket: "create".to_string(),
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input_device,
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output_device,
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echo_cancellation: state.config.echo_cancellation_enabled,
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});
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}
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AppMessage::LeavePressed => {
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let _ = state.controller.send(CoreCommand::Leave);
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}
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AppMessage::ToggleMutePressed => {
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let _ = state.controller.send(CoreCommand::ToggleMute);
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state.is_muted = !state.is_muted;
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notify::play(Sound::MicToggle, state.config.custom_sound_mic_toggle.as_deref());
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}
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AppMessage::ToggleDeafenPressed => {
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let _ = state.controller.send(CoreCommand::ToggleDeafen);
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state.is_deafened = !state.is_deafened;
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notify::play(Sound::MicToggle, state.config.custom_sound_mic_toggle.as_deref());
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}
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AppMessage::UiEventReceived(event) => {
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match event {
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UiEvent::RoomJoined { ticket, self_id } => {
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state.ticket = ticket;
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state.self_id = self_id;
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state.status_message = "Connected".to_string();
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state.current_screen = Screen::Room;
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// The core tore down any standalone mic monitor when joining;
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// the in-call meter now drives mic_level.
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state.mic_test_active = false;
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notify::play(Sound::SelfJoin, state.config.custom_sound_self_join.as_deref());
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}
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UiEvent::RoomLeft => {
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state.ticket = "".to_string();
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state.peers.clear();
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state.audio_levels.clear();
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state.connecting.clear();
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state.ever_connected.clear();
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state.status_message = "Ready to connect".to_string();
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state.current_screen = Screen::Home;
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state.mic_level = 0.0;
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notify::play(Sound::SelfLeave, state.config.custom_sound_self_leave.as_deref());
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}
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UiEvent::PeerJoined { id, state: peer_state } => {
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state.peers.insert(id, peer_state);
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notify::play(Sound::PeerJoin, state.config.custom_sound_peer_join.as_deref());
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}
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UiEvent::PeerLeft { id } => {
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state.peers.remove(&id);
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state.audio_levels.remove(&id);
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state.connecting.remove(&id);
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state.ever_connected.remove(&id);
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notify::play(Sound::PeerLeave, state.config.custom_sound_peer_leave.as_deref());
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}
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UiEvent::PeerConnectionFailed { id } => {
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state.peers.remove(&id);
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state.audio_levels.remove(&id);
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state.connecting.remove(&id);
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state.ever_connected.remove(&id);
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notify::play(Sound::ReconnectFailed, state.config.custom_sound_reconnect_failed.as_deref());
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}
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UiEvent::PeerUpdated { id, state: peer_state } => {
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state.peers.insert(id, peer_state);
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}
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UiEvent::PeerConnecting { id } => {
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if let Some(sound) =
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reconnect_attempt_chime(&mut state.connecting, &state.ever_connected, id)
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{
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notify::play(sound, state.config.custom_sound_reconnect_attempt.as_deref());
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}
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}
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UiEvent::PeerConnected { id } => {
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if let Some(sound) =
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reconnected_chime(&mut state.connecting, &mut state.ever_connected, id)
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{
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notify::play(sound, state.config.custom_sound_reconnected.as_deref());
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}
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}
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UiEvent::AudioLevels(levels) => {
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for (id, val) in levels {
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state.audio_levels.insert(id, val);
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}
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}
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UiEvent::MicLevel(level) => {
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state.mic_level = level;
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}
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UiEvent::Error(err) => {
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state.status_message = format!("Error: {}", err);
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}
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}
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}
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AppMessage::CopyToClipboard => {
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if !state.ticket.is_empty() {
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return iced::clipboard::write(state.ticket.clone());
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}
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}
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AppMessage::TogglePtt(enabled) => {
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state.ptt_enabled = enabled;
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let _ = state.controller.send(CoreCommand::SetPttMode(enabled));
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}
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AppMessage::StartSettingHotkey => {
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state.is_setting_hotkey = true;
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}
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AppMessage::PeerVolumeChanged(id, vol) => {
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state.peer_volumes.insert(id, vol);
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let _ = state.controller.send(CoreCommand::SetPeerVolume(id, vol));
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}
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AppMessage::InputDeviceSelected(dev) => {
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state.config.input_device = dev.name.clone();
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state.config.save();
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state.selected_input = Some(dev);
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}
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AppMessage::OutputDeviceSelected(dev) => {
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state.config.output_device = dev.name.clone();
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state.config.save();
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state.selected_output = Some(dev);
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}
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AppMessage::NoiseGateChanged(val) => {
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state.config.noise_gate_threshold = val;
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state.config.save();
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let _ = state.controller.send(CoreCommand::SetNoiseGateThreshold(val));
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}
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AppMessage::NoiseGateDragging(val) => {
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// Live drag: apply immediately, defer the disk write to release.
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state.config.noise_gate_threshold = val;
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let _ = state.controller.send(CoreCommand::SetNoiseGateThreshold(val));
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}
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AppMessage::NetworkModeSelected(mode) => {
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state.config.network_mode = mode;
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state.config.save();
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// Applied on the next join, since the endpoint is rebuilt then.
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let _ = state.controller.send(CoreCommand::SetNetworkMode(mode));
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}
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AppMessage::ToggleNotifications(enabled) => {
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state.config.notifications_enabled = enabled;
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state.config.save();
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notify::set_enabled(enabled);
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}
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AppMessage::ToggleEchoCancellation(enabled) => {
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state.config.echo_cancellation_enabled = enabled;
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state.config.save();
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// Applied on the next join, since the audio graph is rebuilt then.
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}
|
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AppMessage::CustomSoundPathChanged(sound, path) => {
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let path_opt = if path.trim().is_empty() { None } else { Some(path) };
|
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match sound {
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Sound::SelfJoin => state.config.custom_sound_self_join = path_opt,
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Sound::PeerJoin => state.config.custom_sound_peer_join = path_opt,
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Sound::PeerLeave => state.config.custom_sound_peer_leave = path_opt,
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Sound::ReconnectAttempt => state.config.custom_sound_reconnect_attempt = path_opt,
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Sound::Reconnected => state.config.custom_sound_reconnected = path_opt,
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Sound::SelfLeave => state.config.custom_sound_self_leave = path_opt,
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Sound::MicToggle => state.config.custom_sound_mic_toggle = path_opt,
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Sound::ReconnectFailed => state.config.custom_sound_reconnect_failed = path_opt,
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}
|
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}
|
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AppMessage::ToggleMicTest(enabled) => {
|
|
state.mic_test_active = enabled;
|
|
if !enabled {
|
|
state.mic_level = 0.0;
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|
}
|
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let input_device = state.selected_input.as_ref().map(|d| d.name.clone());
|
|
let _ = state
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.controller
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.send(CoreCommand::SetMicMonitor { enabled, input_device });
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|
}
|
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AppMessage::EventOccurred(Event::Keyboard(keyboard::Event::KeyPressed { key, .. })) => {
|
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if state.is_setting_hotkey {
|
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state.ptt_hotkey = key.clone();
|
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state.is_setting_hotkey = false;
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} else if state.ptt_enabled && key == state.ptt_hotkey && !state.ptt_active {
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state.ptt_active = true;
|
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let _ = state.controller.send(CoreCommand::SetPttActive(true));
|
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}
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}
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AppMessage::EventOccurred(Event::Keyboard(keyboard::Event::KeyReleased { key, .. })) => {
|
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if state.ptt_enabled && key == state.ptt_hotkey && state.ptt_active {
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state.ptt_active = false;
|
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let _ = state.controller.send(CoreCommand::SetPttActive(false));
|
|
}
|
|
}
|
|
AppMessage::EventOccurred(_) => {}
|
|
AppMessage::NavigateToSettings => {
|
|
state.current_screen = Screen::Settings;
|
|
}
|
|
AppMessage::NavigateBack => {
|
|
state.config.save();
|
|
// Release the mic when leaving Settings if the test was running.
|
|
if state.mic_test_active {
|
|
state.mic_test_active = false;
|
|
state.mic_level = 0.0;
|
|
let _ = state.controller.send(CoreCommand::SetMicMonitor {
|
|
enabled: false,
|
|
input_device: None,
|
|
});
|
|
}
|
|
if state.ticket.is_empty() {
|
|
state.current_screen = Screen::Home;
|
|
} else {
|
|
state.current_screen = Screen::Room;
|
|
}
|
|
}
|
|
}
|
|
Task::none()
|
|
}
|
|
|
|
/// One-line explanation of a network posture for the settings picker.
|
|
fn network_mode_hint(mode: NetworkMode) -> &'static str {
|
|
match mode {
|
|
NetworkMode::RelayNoDiscovery => "n0 relay for NAT traversal; no presence published to n0 DNS.",
|
|
NetworkMode::N0Full => "n0 relay + DNS discovery. Most reliable, most metadata shared.",
|
|
NetworkMode::DirectOnly => "Fully serverless. May fail behind strict/CGNAT networks.",
|
|
}
|
|
}
|
|
|
|
fn horizontal_space() -> iced::widget::Space {
|
|
iced::widget::Space::new().width(iced::Length::Fill)
|
|
}
|
|
|
|
fn vertical_space(height: f32) -> iced::widget::Space {
|
|
iced::widget::Space::new().height(height)
|
|
}
|
|
|
|
fn view(state: &AppState) -> Element<'_, AppMessage> {
|
|
// Theme Colors
|
|
let color_crust = Color::from_rgb8(17, 17, 27);
|
|
let color_mantle = Color::from_rgb8(24, 24, 37);
|
|
let color_base = Color::from_rgb8(30, 30, 46);
|
|
let color_surface = Color::from_rgb8(49, 50, 68);
|
|
let color_text = Color::from_rgb8(205, 214, 244);
|
|
let color_subtext = Color::from_rgb8(166, 173, 200);
|
|
let color_blue = Color::from_rgb8(137, 180, 250);
|
|
let color_lavender = Color::from_rgb8(180, 190, 254);
|
|
let color_red = Color::from_rgb8(243, 139, 168);
|
|
let color_maroon = Color::from_rgb8(233, 146, 160);
|
|
let color_green = Color::from_rgb8(166, 227, 161);
|
|
let color_yellow = Color::from_rgb8(249, 226, 175);
|
|
|
|
// Style Helpers
|
|
let c_style = move |bg: Color, b_color: Color, radius: f32| {
|
|
move |_theme: &Theme| container::Style {
|
|
text_color: Some(color_text),
|
|
background: Some(Background::Color(bg)),
|
|
border: Border {
|
|
color: b_color,
|
|
width: if b_color == Color::TRANSPARENT { 0.0 } else { 1.0 },
|
|
radius: radius.into(),
|
|
},
|
|
..Default::default()
|
|
}
|
|
};
|
|
|
|
let b_style = move |bg: Color, hover_bg: Color, text_c: Color, radius: f32| {
|
|
move |_theme: &Theme, status: button::Status| {
|
|
let active_bg = match status {
|
|
button::Status::Hovered => hover_bg,
|
|
_ => bg,
|
|
};
|
|
button::Style {
|
|
background: Some(Background::Color(active_bg)),
|
|
text_color: text_c,
|
|
border: Border {
|
|
color: Color::TRANSPARENT,
|
|
width: 0.0,
|
|
radius: radius.into(),
|
|
},
|
|
..Default::default()
|
|
}
|
|
}
|
|
};
|
|
|
|
let t_style = move |_theme: &Theme, _status: text_input::Status| {
|
|
text_input::Style {
|
|
background: Background::Color(color_crust),
|
|
border: Border {
|
|
color: color_surface,
|
|
width: 1.0,
|
|
radius: 6.0.into(),
|
|
},
|
|
icon: color_subtext,
|
|
placeholder: Color::from_rgb8(108, 112, 134),
|
|
value: color_text,
|
|
selection: color_blue,
|
|
}
|
|
};
|
|
|
|
let top_bar = row![
|
|
horizontal_space(),
|
|
button(text("⚙ Settings").size(14))
|
|
.on_press(AppMessage::NavigateToSettings)
|
|
.style(b_style(color_surface, color_blue, color_text, 6.0))
|
|
.padding(8)
|
|
].width(iced::Length::Fill).padding(10);
|
|
|
|
if state.current_screen == Screen::Settings {
|
|
let path_field = |label: &'static str, sound: Sound| {
|
|
let path = state.custom_sound_path(sound);
|
|
let validation_widget = match notify::validate_custom_path(path) {
|
|
None => text(""),
|
|
Some(true) => text("✓ File found").size(10).color(color_green),
|
|
Some(false) => text("✗ File not found").size(10).color(color_red),
|
|
};
|
|
|
|
column![
|
|
row![
|
|
text(label).size(12).color(Color::from_rgb8(180, 180, 180)),
|
|
horizontal_space(),
|
|
validation_widget,
|
|
].align_y(iced::alignment::Vertical::Center),
|
|
text_input("Default (embedded)...", path)
|
|
.on_input(move |val| AppMessage::CustomSoundPathChanged(sound, val))
|
|
.style(t_style)
|
|
.padding(8)
|
|
].spacing(4).width(iced::Length::Fill)
|
|
};
|
|
|
|
// Live mic level meter for gate calibration. Shares the gate slider's
|
|
// 0..0.1 scale so you can read your voice against the threshold directly.
|
|
// During a call the in-call meter feeds it; otherwise a "Test mic" toggle
|
|
// spins up a standalone capture stream.
|
|
let in_call = !state.ticket.is_empty();
|
|
let mic_test_control: Element<'_, AppMessage> = if in_call {
|
|
text("Live (in call)").size(11).color(color_green).into()
|
|
} else {
|
|
let (label, bg) = if state.mic_test_active {
|
|
("⏹ Stop mic test", color_red)
|
|
} else {
|
|
("🎙 Test mic", color_surface)
|
|
};
|
|
button(text(label).size(12))
|
|
.on_press(AppMessage::ToggleMicTest(!state.mic_test_active))
|
|
.style(b_style(bg, color_blue, color_text, 6.0))
|
|
.padding(6)
|
|
.into()
|
|
};
|
|
// Unified meter + draggable gate (Discord/OBS-style): the live mic level
|
|
// fills the bar and the yellow handle is the gate threshold, dragged
|
|
// directly on the same axis. Green fill = above the gate (transmitting),
|
|
// dim = below it (muted). Live status word reinforces the colour.
|
|
let gate_thresh = state.config.noise_gate_threshold;
|
|
let speaking = state.mic_level >= 0.001;
|
|
let passing = speaking && state.mic_level >= gate_thresh;
|
|
let (status_label, status_color) = if !speaking {
|
|
("○ Idle", color_subtext)
|
|
} else if passing {
|
|
("● Transmitting", color_green)
|
|
} else {
|
|
("● Muted by gate", color_red)
|
|
};
|
|
let gate_meter = Canvas::new(GateMeter {
|
|
level: state.mic_level,
|
|
threshold: gate_thresh,
|
|
track: color_crust,
|
|
border: color_surface,
|
|
fill_on: color_green,
|
|
fill_off: color_surface,
|
|
handle: Color::from_rgb8(255, 40, 40),
|
|
handle_edge: color_crust,
|
|
})
|
|
.width(iced::Length::Fill)
|
|
.height(iced::Length::Fixed(20.0));
|
|
let mic_meter = column![
|
|
gate_meter,
|
|
row![
|
|
text(status_label).size(12).color(status_color),
|
|
horizontal_space(),
|
|
text(format!("gate {:.1}%", gate_thresh * 100.0)).size(11).color(color_subtext),
|
|
horizontal_space(),
|
|
mic_test_control,
|
|
].align_y(iced::alignment::Vertical::Center).spacing(8),
|
|
].spacing(6).width(iced::Length::Fill);
|
|
|
|
let settings_content = scrollable(
|
|
column![
|
|
text("Settings").size(24).color(color_blue),
|
|
vertical_space(10.0),
|
|
text("Device Settings").size(14).color(color_subtext),
|
|
vertical_space(6.0),
|
|
row![
|
|
column![
|
|
text("Input Device").size(12).color(Color::from_rgb8(180, 180, 180)),
|
|
pick_list(
|
|
&state.input_devices[..],
|
|
state.selected_input.as_ref(),
|
|
AppMessage::InputDeviceSelected,
|
|
).width(iced::Length::Fill),
|
|
].spacing(4).width(iced::Length::Fill),
|
|
column![
|
|
text("Output Device").size(12).color(Color::from_rgb8(180, 180, 180)),
|
|
pick_list(
|
|
&state.output_devices[..],
|
|
state.selected_output.as_ref(),
|
|
AppMessage::OutputDeviceSelected,
|
|
).width(iced::Length::Fill),
|
|
].spacing(4).width(iced::Length::Fill),
|
|
].spacing(20).width(iced::Length::Fill),
|
|
vertical_space(12.0),
|
|
row![
|
|
column![
|
|
text("Mic Level & Noise Gate").size(14).color(color_subtext),
|
|
mic_meter,
|
|
text("Drag the yellow handle to set the gate. While talking, place it just above your quiet-room level so silence is muted but your voice passes through.").size(11).color(color_subtext),
|
|
vertical_space(4.0),
|
|
checkbox(state.config.echo_cancellation_enabled)
|
|
.label("Echo cancellation")
|
|
.on_toggle(AppMessage::ToggleEchoCancellation),
|
|
text("Cancels speaker echo + suppresses noise (PipeWire). Takes effect on your next room join.").size(11).color(color_subtext),
|
|
].spacing(8).width(iced::Length::Fill),
|
|
column![
|
|
text("Network Privacy").size(14).color(color_subtext),
|
|
pick_list(
|
|
&NetworkMode::ALL[..],
|
|
Some(state.config.network_mode),
|
|
AppMessage::NetworkModeSelected,
|
|
).width(iced::Length::Fill),
|
|
text(network_mode_hint(state.config.network_mode)).size(11).color(color_subtext),
|
|
text("Takes effect on your next room join.").size(11).color(color_surface),
|
|
].spacing(4).width(iced::Length::Fill),
|
|
].spacing(20).align_y(iced::alignment::Vertical::Top).width(iced::Length::Fill),
|
|
vertical_space(12.0),
|
|
column![
|
|
text("Notification Chimes").size(14).color(color_subtext),
|
|
checkbox(state.config.notifications_enabled)
|
|
.label("Enable sound notifications")
|
|
.on_toggle(AppMessage::ToggleNotifications),
|
|
].spacing(8).width(iced::Length::Fill),
|
|
vertical_space(12.0),
|
|
text("Custom Chime Files (WAV Paths)").size(14).color(color_subtext),
|
|
|
|
row![
|
|
path_field("Self Join", Sound::SelfJoin),
|
|
path_field("Peer Join", Sound::PeerJoin),
|
|
].spacing(20).width(iced::Length::Fill),
|
|
row![
|
|
path_field("Self Leave", Sound::SelfLeave),
|
|
path_field("Peer Leave", Sound::PeerLeave),
|
|
].spacing(20).width(iced::Length::Fill),
|
|
row![
|
|
path_field("Reconnect Attempt", Sound::ReconnectAttempt),
|
|
path_field("Reconnected", Sound::Reconnected),
|
|
].spacing(20).width(iced::Length::Fill),
|
|
row![
|
|
path_field("Mic Toggle", Sound::MicToggle),
|
|
path_field("Reconnect Failed", Sound::ReconnectFailed),
|
|
].spacing(20).width(iced::Length::Fill),
|
|
|
|
vertical_space(14.0),
|
|
button(
|
|
text("Back")
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::NavigateBack)
|
|
.style(b_style(color_surface, color_blue, color_text, 8.0))
|
|
.padding(14)
|
|
.width(iced::Length::Fixed(150.0))
|
|
]
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
.spacing(10)
|
|
.width(iced::Length::Fill)
|
|
);
|
|
|
|
let settings_box = container(settings_content)
|
|
.style(c_style(color_mantle, color_surface, 12.0))
|
|
.padding(24)
|
|
.width(iced::Length::Fill)
|
|
.height(iced::Length::Fill);
|
|
|
|
return container(settings_box)
|
|
.width(iced::Length::Fill)
|
|
.height(iced::Length::Fill)
|
|
.padding(24)
|
|
.center_x(iced::Length::Fill)
|
|
.style(c_style(color_crust, Color::TRANSPARENT, 0.0))
|
|
.into();
|
|
}
|
|
|
|
if state.current_screen == Screen::Home {
|
|
// --- HOME SCREEN ---
|
|
let logo = text("PEERSPEAK")
|
|
.size(36)
|
|
.color(color_blue);
|
|
|
|
let subtitle = text("NAT-traversing full-mesh voice chat")
|
|
.size(16)
|
|
.color(color_subtext);
|
|
|
|
let nickname_input = column![
|
|
text("Nickname").size(14).color(color_subtext),
|
|
vertical_space(4.0),
|
|
text_input("Enter nickname...", &state.name)
|
|
.on_input(AppMessage::NicknameChanged)
|
|
.style(t_style)
|
|
.padding(10)
|
|
];
|
|
|
|
let create_btn = button(
|
|
text("Create New Room")
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::CreatePressed)
|
|
.style(b_style(color_blue, color_lavender, color_crust, 8.0))
|
|
.padding(12)
|
|
.width(iced::Length::Fill);
|
|
|
|
let join_group = column![
|
|
text("Join Existing Room").size(14).color(color_subtext),
|
|
vertical_space(4.0),
|
|
text_input("Paste room ticket here...", &state.ticket_input)
|
|
.on_input(AppMessage::TicketInputChanged)
|
|
.style(t_style)
|
|
.padding(10),
|
|
vertical_space(8.0),
|
|
button(
|
|
text("Join Room")
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::JoinPressed)
|
|
.style(b_style(color_surface, color_blue, color_text, 8.0))
|
|
.padding(12)
|
|
.width(iced::Length::Fill)
|
|
];
|
|
|
|
let status = text(&state.status_message)
|
|
.size(14)
|
|
.color(color_subtext);
|
|
|
|
let content = container(
|
|
column![
|
|
logo,
|
|
subtitle,
|
|
vertical_space(20.0),
|
|
nickname_input,
|
|
vertical_space(16.0),
|
|
create_btn,
|
|
vertical_space(16.0),
|
|
text("— OR —").size(12).color(color_surface).align_x(iced::alignment::Horizontal::Center),
|
|
vertical_space(16.0),
|
|
join_group,
|
|
vertical_space(10.0),
|
|
status
|
|
]
|
|
.spacing(10)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.style(c_style(color_mantle, color_surface, 12.0))
|
|
.padding(30)
|
|
.width(420);
|
|
|
|
let scroll = scrollable(content);
|
|
|
|
container(
|
|
column![
|
|
top_bar,
|
|
vertical_space(20.0),
|
|
scroll
|
|
].align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.width(iced::Length::Fill)
|
|
.height(iced::Length::Fill)
|
|
.style(c_style(color_crust, Color::TRANSPARENT, 0.0))
|
|
.into()
|
|
} else {
|
|
// --- ROOM SCREEN ---
|
|
let header = row![
|
|
text("PEERSPEAK")
|
|
.size(20)
|
|
.color(color_blue),
|
|
horizontal_space(),
|
|
text(format!("My ID: {}", &state.self_id[..8]))
|
|
.size(14)
|
|
.color(color_subtext),
|
|
horizontal_space(),
|
|
button(text("Copy Ticket").size(12))
|
|
.on_press(AppMessage::CopyToClipboard)
|
|
.style(b_style(color_surface, color_blue, color_text, 6.0))
|
|
.padding(6)
|
|
]
|
|
.align_y(iced::alignment::Vertical::Center);
|
|
|
|
let header_container = container(header)
|
|
.style(c_style(color_mantle, color_surface, 8.0))
|
|
.padding(15)
|
|
.width(iced::Length::Fill);
|
|
|
|
// Peers Column
|
|
let mut peers_list = Column::new().spacing(10);
|
|
|
|
// Add ourselves
|
|
let self_card = container(
|
|
row![
|
|
text(format!("{} (You)", &state.name)).size(16).color(color_text),
|
|
horizontal_space(),
|
|
if state.is_muted {
|
|
text("[Muted]").size(14).color(color_red)
|
|
} else {
|
|
text("[Active]").size(14).color(color_green)
|
|
}
|
|
]
|
|
.align_y(iced::alignment::Vertical::Center)
|
|
)
|
|
.style(c_style(color_base, color_surface, 6.0))
|
|
.padding(12);
|
|
peers_list = peers_list.push(self_card);
|
|
|
|
for (peer_id, peer) in &state.peers {
|
|
let level = state.audio_levels.get(peer_id).copied().unwrap_or(0.0);
|
|
let is_connecting = state.connecting.contains(peer_id);
|
|
let is_speaking = !is_connecting && level > 0.01;
|
|
|
|
let indicator = if is_connecting {
|
|
let label = if state.ever_connected.contains(peer_id) {
|
|
"[Reconnecting…]"
|
|
} else {
|
|
"[Connecting…]"
|
|
};
|
|
text(label).size(14).color(color_yellow)
|
|
} else if peer.is_muted {
|
|
text("[Muted]").size(14).color(color_red)
|
|
} else if is_speaking {
|
|
text("[Speaking]").size(14).color(color_green)
|
|
} else {
|
|
text("[Idle]").size(14).color(color_subtext)
|
|
};
|
|
|
|
let mut card_content = column![
|
|
row![
|
|
column![
|
|
text(&peer.name).size(16).color(color_text),
|
|
text(format!("ID: {}", &peer_id.to_string()[..8])).size(11).color(color_subtext)
|
|
],
|
|
horizontal_space(),
|
|
indicator
|
|
]
|
|
.align_y(iced::alignment::Vertical::Center)
|
|
].spacing(8);
|
|
|
|
// Peer volume slider
|
|
let current_vol = state.peer_volumes.get(peer_id).copied().unwrap_or(1.0);
|
|
let peer_id_clone = *peer_id;
|
|
card_content = card_content.push(
|
|
row![
|
|
text("Vol:").size(12).color(color_subtext),
|
|
slider(0.0..=2.0, current_vol, move |v| AppMessage::PeerVolumeChanged(peer_id_clone, v))
|
|
].spacing(8).align_y(iced::alignment::Vertical::Center)
|
|
);
|
|
|
|
let card = container(card_content)
|
|
.style(c_style(
|
|
if is_speaking { color_base } else { color_mantle },
|
|
if is_connecting { color_yellow } else if is_speaking { color_green } else { color_surface },
|
|
6.0
|
|
))
|
|
.padding(12);
|
|
|
|
peers_list = peers_list.push(card);
|
|
}
|
|
|
|
let scroll_peers = scrollable(peers_list);
|
|
|
|
let peers_panel = container(
|
|
column![
|
|
text("Room Participants").size(18).color(color_blue),
|
|
vertical_space(10.0),
|
|
scroll_peers
|
|
]
|
|
)
|
|
.style(c_style(color_mantle, Color::TRANSPARENT, 0.0))
|
|
.padding(15)
|
|
.width(iced::Length::FillPortion(2))
|
|
.height(iced::Length::Fill);
|
|
|
|
// Control Panel Column
|
|
let mute_text = if state.is_muted { "Unmute Mic" } else { "Mute Mic" };
|
|
let mute_bg = if state.is_muted { color_red } else { color_surface };
|
|
let mute_hover = if state.is_muted { color_maroon } else { color_blue };
|
|
let mute_fg = if state.is_muted { color_crust } else { color_text };
|
|
|
|
let deafen_text = if state.is_deafened { "Undeafen Audio" } else { "Deafen Audio" };
|
|
let deafen_bg = if state.is_deafened { color_red } else { color_surface };
|
|
let deafen_hover = if state.is_deafened { color_maroon } else { color_blue };
|
|
let deafen_fg = if state.is_deafened { color_crust } else { color_text };
|
|
|
|
let ctrl_buttons = column![
|
|
button(
|
|
text(mute_text)
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::ToggleMutePressed)
|
|
.style(b_style(mute_bg, mute_hover, mute_fg, 8.0))
|
|
.padding(14)
|
|
.width(iced::Length::Fill),
|
|
vertical_space(10.0),
|
|
button(
|
|
text(deafen_text)
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::ToggleDeafenPressed)
|
|
.style(b_style(deafen_bg, deafen_hover, deafen_fg, 8.0))
|
|
.padding(14)
|
|
.width(iced::Length::Fill),
|
|
vertical_space(20.0),
|
|
checkbox(state.ptt_enabled).label("Push-to-Talk").on_toggle(AppMessage::TogglePtt),
|
|
vertical_space(10.0),
|
|
if state.ptt_enabled {
|
|
column![
|
|
text(format!("Hotkey: {}", if state.is_setting_hotkey { "Press any key...".to_string() } else { format!("{:?}", state.ptt_hotkey) })).size(14).color(color_subtext),
|
|
button(text("Set Hotkey").size(12).align_x(iced::alignment::Horizontal::Center))
|
|
.on_press(AppMessage::StartSettingHotkey)
|
|
.style(b_style(color_surface, color_blue, color_text, 6.0))
|
|
.padding(8)
|
|
.width(iced::Length::Fill)
|
|
].spacing(8)
|
|
} else {
|
|
column![]
|
|
},
|
|
vertical_space(30.0),
|
|
button(
|
|
text("Leave Room")
|
|
.size(16)
|
|
.align_x(iced::alignment::Horizontal::Center)
|
|
)
|
|
.on_press(AppMessage::LeavePressed)
|
|
.style(b_style(color_red, color_maroon, color_crust, 8.0))
|
|
.padding(14)
|
|
.width(iced::Length::Fill)
|
|
];
|
|
|
|
let control_panel = container(
|
|
column![
|
|
text("Controls").size(18).color(color_blue),
|
|
vertical_space(15.0),
|
|
ctrl_buttons,
|
|
vertical_space(20.0),
|
|
text(&state.status_message).size(12).color(color_subtext)
|
|
]
|
|
)
|
|
.style(c_style(color_mantle, Color::TRANSPARENT, 0.0))
|
|
.padding(15)
|
|
.width(iced::Length::FillPortion(1))
|
|
.height(iced::Length::Fill);
|
|
|
|
let main_layout = row![peers_panel, control_panel].spacing(15);
|
|
|
|
container(
|
|
column![
|
|
top_bar,
|
|
header_container,
|
|
vertical_space(15.0),
|
|
main_layout
|
|
]
|
|
)
|
|
.padding(15)
|
|
.width(iced::Length::Fill)
|
|
.height(iced::Length::Fill)
|
|
.style(c_style(color_crust, Color::TRANSPARENT, 0.0))
|
|
.into()
|
|
}
|
|
}
|
|
|
|
/// Full-scale of the meter's RMS axis. Speech RMS runs to ~0.3 normalized, so
|
|
/// this keeps a normal voice off the ceiling while leaving the gate threshold
|
|
/// (usually a few percent) draggable across the lower part of the bar.
|
|
const METER_MAX: f32 = 0.3;
|
|
|
|
/// A unified mic-level meter with a draggable noise-gate handle (Discord/OBS
|
|
/// style). The bar fills to the live mic level; the yellow handle marks the gate
|
|
/// threshold on the same axis and can be dragged to set it. The fill turns green
|
|
/// when the level is above the gate (transmitting), dim when below it (muted).
|
|
struct GateMeter {
|
|
level: f32,
|
|
threshold: f32,
|
|
track: Color,
|
|
border: Color,
|
|
fill_on: Color,
|
|
fill_off: Color,
|
|
/// Bright core of the gate handle.
|
|
handle: Color,
|
|
/// Dark outline behind the handle, so it stays visible over the green fill.
|
|
handle_edge: Color,
|
|
}
|
|
|
|
impl GateMeter {
|
|
/// Maps a cursor x (relative to the bar) to a gate threshold on the meter axis.
|
|
fn x_to_threshold(x: f32, width: f32) -> f32 {
|
|
(x / width.max(1.0)).clamp(0.0, 1.0) * METER_MAX
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct GateMeterState {
|
|
dragging: bool,
|
|
}
|
|
|
|
impl Program<AppMessage> for GateMeter {
|
|
type State = GateMeterState;
|
|
|
|
fn update(
|
|
&self,
|
|
state: &mut Self::State,
|
|
event: &Event,
|
|
bounds: Rectangle,
|
|
cursor: mouse::Cursor,
|
|
) -> Option<Action<AppMessage>> {
|
|
match event {
|
|
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
|
|
if let Some(p) = cursor.position_in(bounds) {
|
|
state.dragging = true;
|
|
let t = Self::x_to_threshold(p.x, bounds.width);
|
|
return Some(Action::publish(AppMessage::NoiseGateDragging(t)).and_capture());
|
|
}
|
|
}
|
|
// Track moves anywhere on screen so the drag survives leaving the bar.
|
|
Event::Mouse(mouse::Event::CursorMoved { .. }) if state.dragging => {
|
|
if let Some(p) = cursor.position() {
|
|
let t = Self::x_to_threshold(p.x - bounds.x, bounds.width);
|
|
return Some(Action::publish(AppMessage::NoiseGateDragging(t)).and_capture());
|
|
}
|
|
}
|
|
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) if state.dragging => {
|
|
state.dragging = false;
|
|
let x = cursor.position().map(|p| p.x - bounds.x).unwrap_or(0.0);
|
|
let t = Self::x_to_threshold(x, bounds.width);
|
|
// Persist the final value on release.
|
|
return Some(Action::publish(AppMessage::NoiseGateChanged(t)).and_capture());
|
|
}
|
|
_ => {}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn draw(
|
|
&self,
|
|
_state: &Self::State,
|
|
renderer: &Renderer,
|
|
_theme: &Theme,
|
|
bounds: Rectangle,
|
|
_cursor: mouse::Cursor,
|
|
) -> Vec<Geometry> {
|
|
let mut frame = Frame::new(renderer, bounds.size());
|
|
let w = bounds.width;
|
|
let h = bounds.height;
|
|
|
|
// Track.
|
|
frame.fill_rectangle(Point::ORIGIN, Size::new(w, h), self.track);
|
|
|
|
// Level fill, coloured by whether we're above the gate.
|
|
let level_frac = (self.level / METER_MAX).clamp(0.0, 1.0);
|
|
let fill = if self.level >= self.threshold { self.fill_on } else { self.fill_off };
|
|
if level_frac > 0.0 {
|
|
frame.fill_rectangle(Point::ORIGIN, Size::new(w * level_frac, h), fill);
|
|
}
|
|
|
|
// Gate handle: a bright vertical line + grip caps, each backed by a dark
|
|
// edge so the handle stays legible even when the green level sweeps past it.
|
|
let thr_frac = (self.threshold / METER_MAX).clamp(0.0, 1.0);
|
|
let x = (w * thr_frac).clamp(3.0, (w - 3.0).max(3.0));
|
|
// Dark edge (slightly larger), then bright core.
|
|
frame.fill(&Path::rectangle(Point::new(x - 3.0, 0.0), Size::new(6.0, h)), self.handle_edge);
|
|
frame.fill(&Path::rectangle(Point::new(x - 1.0, 0.0), Size::new(2.0, h)), self.handle);
|
|
// Grip caps top and bottom.
|
|
frame.fill(&Path::rectangle(Point::new(x - 5.5, 0.0), Size::new(11.0, 6.0)), self.handle_edge);
|
|
frame.fill(&Path::rectangle(Point::new(x - 4.0, 1.0), Size::new(8.0, 4.0)), self.handle);
|
|
frame.fill(&Path::rectangle(Point::new(x - 5.5, h - 6.0), Size::new(11.0, 6.0)), self.handle_edge);
|
|
frame.fill(&Path::rectangle(Point::new(x - 4.0, h - 5.0), Size::new(8.0, 4.0)), self.handle);
|
|
|
|
// Border.
|
|
frame.stroke(
|
|
&Path::rectangle(Point::ORIGIN, Size::new(w, h)),
|
|
canvas::Stroke::default().with_color(self.border).with_width(1.0),
|
|
);
|
|
|
|
vec![frame.into_geometry()]
|
|
}
|
|
|
|
fn mouse_interaction(
|
|
&self,
|
|
state: &Self::State,
|
|
bounds: Rectangle,
|
|
cursor: mouse::Cursor,
|
|
) -> mouse::Interaction {
|
|
if state.dragging || cursor.is_over(bounds) {
|
|
mouse::Interaction::ResizingHorizontally
|
|
} else {
|
|
mouse::Interaction::default()
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::{reconnect_attempt_chime, reconnected_chime};
|
|
use crate::notify::Sound;
|
|
use iroh::EndpointId;
|
|
use std::collections::HashSet;
|
|
|
|
/// A distinct, real `EndpointId` (via the same path the network tests use).
|
|
fn id() -> EndpointId {
|
|
iroh::EndpointAddr::from(iroh::SecretKey::generate().public()).id
|
|
}
|
|
|
|
#[test]
|
|
fn first_dial_does_not_chime() {
|
|
let mut connecting = HashSet::new();
|
|
let ever = HashSet::new(); // never connected
|
|
let peer = id();
|
|
// A peer we've never linked with is just an initial connect, not a reconnect.
|
|
assert_eq!(reconnect_attempt_chime(&mut connecting, &ever, peer), None);
|
|
assert!(connecting.contains(&peer)); // but it is now marked connecting
|
|
}
|
|
|
|
#[test]
|
|
fn first_connected_does_not_chime() {
|
|
let mut connecting = HashSet::from([id()]);
|
|
let mut ever = HashSet::new();
|
|
let peer = id();
|
|
connecting.insert(peer);
|
|
// First successful link: record it, but no "reconnected" chime.
|
|
assert_eq!(reconnected_chime(&mut connecting, &mut ever, peer), None);
|
|
assert!(ever.contains(&peer));
|
|
assert!(!connecting.contains(&peer)); // connecting state cleared
|
|
}
|
|
|
|
#[test]
|
|
fn reconnect_attempt_chimes_once_then_stays_silent_on_redials() {
|
|
let peer = id();
|
|
let mut connecting = HashSet::new();
|
|
let ever = HashSet::from([peer]); // previously connected
|
|
|
|
// First drop → one ReconnectAttempt chime.
|
|
assert_eq!(
|
|
reconnect_attempt_chime(&mut connecting, &ever, peer),
|
|
Some(Sound::ReconnectAttempt)
|
|
);
|
|
// The supervisor redials repeatedly while still down — must NOT re-chime.
|
|
assert_eq!(reconnect_attempt_chime(&mut connecting, &ever, peer), None);
|
|
assert_eq!(reconnect_attempt_chime(&mut connecting, &ever, peer), None);
|
|
}
|
|
|
|
#[test]
|
|
fn full_outage_cycle_chimes_attempt_then_reconnected_each_time() {
|
|
let peer = id();
|
|
let mut connecting = HashSet::new();
|
|
let mut ever = HashSet::new();
|
|
|
|
// Initial connect: silent, records the peer.
|
|
assert_eq!(reconnected_chime(&mut connecting, &mut ever, peer), None);
|
|
|
|
// Outage 1: attempt chimes once, recovery chimes "reconnected".
|
|
assert_eq!(
|
|
reconnect_attempt_chime(&mut connecting, &ever, peer),
|
|
Some(Sound::ReconnectAttempt)
|
|
);
|
|
assert_eq!(
|
|
reconnected_chime(&mut connecting, &mut ever, peer),
|
|
Some(Sound::Reconnected)
|
|
);
|
|
|
|
// Outage 2: a fresh disconnect chimes again (per-outage, not once-ever).
|
|
assert_eq!(
|
|
reconnect_attempt_chime(&mut connecting, &ever, peer),
|
|
Some(Sound::ReconnectAttempt)
|
|
);
|
|
assert_eq!(
|
|
reconnected_chime(&mut connecting, &mut ever, peer),
|
|
Some(Sound::Reconnected)
|
|
);
|
|
}
|
|
}
|