Files
peerspeak/src/core/jitter.rs
T

698 lines
26 KiB
Rust

//! Per-peer jitter buffer with Opus packet-loss concealment.
//!
//! Incoming audio arrives as unreliable QUIC datagrams that can be reordered,
//! duplicated, or dropped on real networks. Each packet carries a monotonic
//! sequence number (assigned by the sender). This buffer reorders packets by
//! sequence, holds an *adaptive* playout delay to absorb jitter, and — when a
//! sequence is missing but later packets have already arrived — synthesizes a
//! concealment frame via Opus PLC instead of emitting a click of silence.
//!
//! ## Adaptive playout delay
//!
//! The playout delay (how many frames we accumulate before (re)starting
//! playout) is a feedback controller, not a fixed constant. It reacts to the
//! buffer's own observations, with no wall clock required:
//!
//! * **Grow** (jitter beat the cushion): a late-arriving packet (one for a
//! sequence we already played past) or a gap that forced Opus PLC each bumps
//! the target up one frame.
//! * **Shrink** (comfortably ahead): a long unbroken run of real decoded frames
//! shaves the target back down one frame.
//!
//! Growth is fast and shrink is slow (AIMD-style) so we react to badness
//! immediately but reclaim latency cautiously. Benign silence — a talker
//! pausing, so packets simply stop — produces none of these signals, so the
//! target is left untouched across quiet stretches.
use crate::codec::{AudioDecoder, CodecError, opus_impl::OpusDecoder};
use opus::Channels;
use std::collections::BTreeMap;
/// Samples per channel in one transmitted frame (20ms @ 48kHz mono).
pub const FRAME_SAMPLES: usize = 960;
/// Starting (and most common) playout delay (~60ms): the number of frames to
/// accumulate before playout begins. The adaptive controller moves the live
/// target up and down from here within `[MIN_DELAY_FRAMES, MAX_DELAY_FRAMES]`.
const DEFAULT_DELAY_FRAMES: usize = 3;
/// Floor for the adaptive delay (~40ms). Below this there's no slack left to
/// reorder even a single packet, so we never shrink past it.
const MIN_DELAY_FRAMES: usize = 2;
/// Ceiling for the adaptive delay (~240ms). Kept well under
/// `MAX_BUFFERED_FRAMES` so a deep cushion still leaves reorder headroom, and
/// bounded so a pathological link can't drive playout latency unboundedly.
const MAX_DELAY_FRAMES: usize = 12;
/// Consecutive cleanly-played real frames (~5s) required to shave one frame off
/// the target. Deliberately long so we reclaim latency slowly and don't flap.
const CLEAN_RUN_TO_SHRINK: usize = 250;
/// While buffering, prime playout after this many `pop_frame` polls even if the
/// target delay isn't met yet (~500ms; the mixer polls every 20ms). This
/// rescues a short utterance that never reaches a grown target, and bounds the
/// worst-case startup latency.
const PRIME_TIMEOUT_TICKS: usize = 25;
/// Hard cap on buffered frames (~640ms). If we ever exceed this we've fallen
/// badly behind, so we drop the oldest and resync rather than grow unbounded.
const MAX_BUFFERED_FRAMES: usize = 32;
/// Sequence discontinuities larger than this (~10s at 20ms/frame) are treated
/// as a restarted/new stream, not ordinary packet loss or reordering.
const MAX_REASONABLE_SEQ_GAP: u32 = 500;
pub struct JitterBuffer {
decoder: OpusDecoder,
/// Reorder window: sequence number -> encoded Opus payload.
packets: BTreeMap<u32, Vec<u8>>,
/// Next sequence we expect to play. `None` means idle/buffering: we are
/// waiting to accumulate `target_delay` frames before (re)starting playout.
next_seq: Option<u32>,
/// Live adaptive playout delay, in frames. Moved by the controller within
/// `[MIN_DELAY_FRAMES, MAX_DELAY_FRAMES]`.
target_delay: usize,
/// Consecutive cleanly-played real frames since the last disruption; drives
/// the slow shrink toward `MIN_DELAY_FRAMES`.
clean_run: usize,
/// `pop_frame` polls spent buffering with packets present; drives the
/// `PRIME_TIMEOUT_TICKS` safety prime.
buffering_ticks: usize,
}
/// Wrapping-aware "is `a` strictly before `b`" for sequence numbers.
fn seq_before(a: u32, b: u32) -> bool {
a != b && b.wrapping_sub(a) < (1 << 31)
}
impl JitterBuffer {
pub fn new() -> Result<Self, CodecError> {
Ok(Self {
decoder: OpusDecoder::new(48000, Channels::Mono, FRAME_SAMPLES)?,
packets: BTreeMap::new(),
next_seq: None,
target_delay: DEFAULT_DELAY_FRAMES,
clean_run: 0,
buffering_ticks: 0,
})
}
/// Current adaptive playout delay, in frames. Exposed for metrics/tests.
pub fn target_delay(&self) -> usize {
self.target_delay
}
/// Grow the playout delay one frame (bounded): jitter beat the cushion, so
/// next time we (re)prime we hold a deeper buffer. Resets the clean run.
fn note_disruption(&mut self) {
self.target_delay = (self.target_delay + 1).min(MAX_DELAY_FRAMES);
self.clean_run = 0;
}
/// Count one cleanly-played real frame; after a long unbroken run, shave one
/// frame off the delay (bounded below) to reclaim latency on a calm link.
fn note_clean(&mut self) {
self.clean_run += 1;
if self.clean_run >= CLEAN_RUN_TO_SHRINK {
self.target_delay = self.target_delay.saturating_sub(1).max(MIN_DELAY_FRAMES);
self.clean_run = 0;
}
}
fn reset_to_stream(&mut self, seq: u32, payload: Vec<u8>) {
self.packets.clear();
self.packets.insert(seq, payload);
self.next_seq = None;
self.clean_run = 0;
self.buffering_ticks = 0;
}
/// Store a received packet, dropping ones we've already played past and
/// bounding total depth.
pub fn insert(&mut self, seq: u32, payload: Vec<u8>) {
// Too late: this sequence has already been played (or concealed). Its
// arrival after the playout head means our cushion was too shallow.
if let Some(next) = self.next_seq
&& seq_before(seq, next)
{
if next.wrapping_sub(seq) > MAX_REASONABLE_SEQ_GAP {
self.reset_to_stream(seq, payload);
return;
}
self.note_disruption();
return;
}
if let Some(next) = self.next_seq
&& seq.wrapping_sub(next) > MAX_REASONABLE_SEQ_GAP
{
self.reset_to_stream(seq, payload);
return;
}
self.packets.insert(seq, payload);
while self.packets.len() > MAX_BUFFERED_FRAMES {
let oldest = *self.packets.keys().next().expect("non-empty");
self.packets.remove(&oldest);
// We've discarded backlog; resync the playout head to the new front.
self.next_seq = self.packets.keys().next().copied();
// The resync breaks sequence continuity; restart the clean run.
self.clean_run = 0;
}
}
/// Produce the next 20ms PCM frame for playout, or `None` when idle or
/// still buffering (the caller should treat `None` as silence).
pub fn pop_frame(&mut self) -> Option<Vec<i16>> {
match self.next_seq {
None => {
// Idle with nothing buffered: genuinely silent, no prime pending.
if self.packets.is_empty() {
self.buffering_ticks = 0;
return None;
}
// Buffering: prime once we've accumulated the adaptive target, or
// after a bounded wait so a short utterance isn't held forever.
self.buffering_ticks += 1;
if self.packets.len() >= self.target_delay
|| self.buffering_ticks >= PRIME_TIMEOUT_TICKS
{
self.buffering_ticks = 0;
self.clean_run = 0;
self.next_seq = self.packets.keys().next().copied();
self.pop_frame()
} else {
None
}
}
Some(next) => {
if let Some(payload) = self.packets.remove(&next) {
self.next_seq = Some(next.wrapping_add(1));
let frame = self.decoder.decode(Some(&payload)).ok();
// A real, in-order frame played: the link is keeping up.
self.note_clean();
frame
} else if self.packets.is_empty() {
// Underrun: the talker has gone quiet (or stopped). Go idle
// and re-buffer before resuming, rather than concealing forever.
// This is benign (silence), so we don't grow the delay; just
// end the clean run since playout is breaking.
self.next_seq = None;
self.clean_run = 0;
None
} else {
// Gap with later packets already buffered: a packet was lost
// or reordered out of window. Conceal this frame via Opus PLC
// and grow the cushion — the jitter beat our current delay.
self.next_seq = Some(next.wrapping_add(1));
self.note_disruption();
self.decoder.decode(None).ok()
}
}
}
}
/// True when nothing is buffered and playout is idle (talker silent).
pub fn is_idle(&self) -> bool {
self.next_seq.is_none() && self.packets.is_empty()
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::codec::AudioEncoder;
use crate::codec::opus_impl::OpusEncoder;
use opus::{Application, Channels};
/// A real, decodable Opus packet for one 20ms mono frame at amplitude `amp`.
fn frame(enc: &mut OpusEncoder, amp: i16) -> Vec<u8> {
let pcm: Vec<i16> = (0..FRAME_SAMPLES)
.map(|i| if i % 2 == 0 { amp } else { -amp })
.collect();
enc.encode(&pcm).unwrap()
}
#[test]
fn buffers_then_plays_in_order() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Below the target delay, playout hasn't primed yet.
jb.insert(0, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_none());
// Reaching the target delay primes playout and yields the first frame.
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
assert_eq!(jb.pop_frame().map(|f| f.len()), Some(FRAME_SAMPLES));
assert_eq!(jb.pop_frame().map(|f| f.len()), Some(FRAME_SAMPLES));
assert_eq!(jb.pop_frame().map(|f| f.len()), Some(FRAME_SAMPLES));
// Drained: idle again.
assert!(jb.pop_frame().is_none());
assert!(jb.is_idle());
}
#[test]
fn reorders_out_of_order_arrivals() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Arrive scrambled but within the buffering window.
jb.insert(2, frame(&mut enc, 800));
jb.insert(0, frame(&mut enc, 800));
jb.insert(1, frame(&mut enc, 800));
// Three real frames come out (in sequence order), then idle.
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_none());
}
#[test]
fn conceals_gap_when_later_packets_present() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Seq 2 is missing, but 0,1,3 arrive — enough to prime.
jb.insert(0, frame(&mut enc, 1200));
jb.insert(1, frame(&mut enc, 1200));
jb.insert(3, frame(&mut enc, 1200));
assert!(jb.pop_frame().is_some()); // seq 0
assert!(jb.pop_frame().is_some()); // seq 1
// seq 2 missing but seq 3 buffered -> Opus PLC produces a concealment frame.
let concealed = jb.pop_frame();
assert_eq!(concealed.map(|f| f.len()), Some(FRAME_SAMPLES));
assert!(jb.pop_frame().is_some()); // seq 3
assert!(jb.pop_frame().is_none());
}
#[test]
fn drops_packets_already_played() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
jb.insert(5, frame(&mut enc, 600));
jb.insert(6, frame(&mut enc, 600));
jb.insert(7, frame(&mut enc, 600));
assert!(jb.pop_frame().is_some()); // primes at seq 5, plays 5
assert!(jb.pop_frame().is_some()); // 6
// A straggler for an already-played sequence must be discarded.
jb.insert(5, frame(&mut enc, 600));
assert_eq!(jb.packets.len(), 1); // only seq 7 remains buffered
}
#[test]
fn far_behind_sequence_resets_as_restarted_stream() {
let mut jb = JitterBuffer::new().unwrap();
jb.next_seq = Some(5_000);
jb.packets.insert(5_000, vec![9]);
jb.clean_run = 12;
jb.buffering_ticks = 4;
jb.insert(0, vec![1]);
assert_eq!(jb.next_seq, None);
assert_eq!(jb.packets.len(), 1);
assert_eq!(jb.packets.get(&0).map(Vec::as_slice), Some(&[1][..]));
assert_eq!(jb.clean_run, 0);
assert_eq!(jb.buffering_ticks, 0);
}
#[test]
fn far_ahead_sequence_resets_to_bound_plc_run() {
let mut jb = JitterBuffer::new().unwrap();
jb.next_seq = Some(10);
jb.packets.insert(10, vec![9]);
jb.clean_run = 12;
jb.buffering_ticks = 4;
let jumped_seq = 10 + MAX_REASONABLE_SEQ_GAP + 1;
jb.insert(jumped_seq, vec![2]);
assert_eq!(jb.next_seq, None);
assert_eq!(jb.packets.len(), 1);
assert_eq!(
jb.packets.get(&jumped_seq).map(Vec::as_slice),
Some(&[2][..])
);
assert_eq!(jb.clean_run, 0);
assert_eq!(jb.buffering_ticks, 0);
}
#[test]
fn test_seq_before_ordering() {
// Basic ordering
assert!(seq_before(0, 1));
assert!(!seq_before(1, 0));
assert!(!seq_before(5, 5));
assert!(seq_before(100, 101));
assert!(!seq_before(101, 100));
// Wraparound
assert!(seq_before(u32::MAX, 0));
assert!(!seq_before(0, u32::MAX));
// Half-range boundary
assert!(seq_before(0, 0x7FFF_FFFF));
assert!(!seq_before(0, 0x8000_0000));
}
#[test]
fn test_jitter_buffer_overflow_resync() {
let mut jb = JitterBuffer::new().unwrap();
assert!(jb.next_seq.is_none());
let count = MAX_BUFFERED_FRAMES + 1;
for seq in 0..count {
jb.insert(seq as u32, vec![0u8]);
}
assert_eq!(jb.packets.len(), MAX_BUFFERED_FRAMES);
assert!(!jb.packets.contains_key(&0));
assert_eq!(jb.next_seq, Some(1));
}
#[test]
fn reprimes_after_underrun_idle() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Prime with seq 0, 1, 2
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
// pop_frame() 3x -> 3 Some
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
// A 4th pop_frame() -> None, and jb.is_idle() is true
assert!(jb.pop_frame().is_none());
assert!(jb.is_idle());
// Insert ONE new frame (seq 3): pop_frame() must still be None (must re-accumulate TARGET_DELAY_FRAMES)
jb.insert(3, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_none());
assert!(!jb.is_idle());
// Insert seq 4 and 5 (now 3 buffered) -> pop_frame() yields Some (re-primed)
jb.insert(4, frame(&mut enc, 1000));
jb.insert(5, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_some());
}
#[test]
fn duplicate_insert_does_not_grow_buffer() {
let mut jb = JitterBuffer::new().unwrap();
jb.insert(0, vec![0u8]);
jb.insert(0, vec![1u8]);
assert_eq!(jb.packets.len(), 1);
}
#[test]
fn is_idle_reflects_buffer_state() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Fresh buffer
assert!(jb.is_idle());
// After a single insert
jb.insert(0, frame(&mut enc, 1000));
assert!(!jb.is_idle());
// Prime (3 frames)
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
// Drain past the end so it underruns
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_none());
assert!(jb.is_idle());
}
#[test]
fn overflow_resync_while_playing() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Prime with seq 0, 1, 2
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
// pop_frame() twice (now next_seq == Some(2))
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert_eq!(jb.next_seq, Some(2));
// Insert a contiguous run of higher sequences to exceed MAX_BUFFERED_FRAMES
let start = 3;
let end = 3 + MAX_BUFFERED_FRAMES + 2;
for seq in start..end {
jb.insert(seq as u32, frame(&mut enc, 1000));
}
assert_eq!(jb.packets.len(), MAX_BUFFERED_FRAMES);
assert_eq!(jb.next_seq, jb.packets.keys().next().copied());
}
// ---- Adaptive playout delay ------------------------------------------
#[test]
fn starts_at_default_delay() {
let jb = JitterBuffer::new().unwrap();
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
}
#[test]
fn grows_delay_on_late_arrival() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Prime and play two frames so the playout head sits at seq 2.
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert_eq!(jb.next_seq, Some(2));
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
// A packet for an already-played sequence arrives too late: grow by one.
jb.insert(0, vec![0u8]);
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES + 1);
// The stale payload was dropped, not buffered.
assert!(!jb.packets.contains_key(&0));
}
#[test]
fn grows_delay_on_gap_conceal() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Seq 2 is missing but 0, 1, 3 arrive — enough to prime.
jb.insert(0, frame(&mut enc, 1200));
jb.insert(1, frame(&mut enc, 1200));
jb.insert(3, frame(&mut enc, 1200));
assert!(jb.pop_frame().is_some()); // seq 0 (clean)
assert!(jb.pop_frame().is_some()); // seq 1 (clean)
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
// Seq 2 missing with seq 3 buffered -> PLC conceal -> grow by one.
assert!(jb.pop_frame().is_some());
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES + 1);
}
#[test]
fn silence_does_not_change_delay() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// A clean short utterance that drains to an underrun (talker stops).
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
// Underrun + further idle polls must leave the delay untouched: a quiet
// talker is not a network problem.
assert!(jb.pop_frame().is_none());
assert!(jb.is_idle());
assert!(jb.pop_frame().is_none());
assert!(jb.pop_frame().is_none());
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
}
#[test]
fn shrinks_delay_after_clean_run() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Steady state: keep the cushion topped up so every pop yields a real,
// in-order frame (no conceal, no underrun, no overflow).
let mut next = 0u32;
for _ in 0..DEFAULT_DELAY_FRAMES {
jb.insert(next, frame(&mut enc, 800));
next += 1;
}
for _ in 0..CLEAN_RUN_TO_SHRINK {
assert!(jb.pop_frame().is_some());
jb.insert(next, frame(&mut enc, 800));
next += 1;
}
// One clean run's worth of frames shaves exactly one off the delay.
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES - 1);
}
#[test]
fn delay_is_bounded_above() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Prime and advance the head, then hammer late arrivals.
jb.insert(0, frame(&mut enc, 500));
jb.insert(1, frame(&mut enc, 500));
jb.insert(2, frame(&mut enc, 500));
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
for _ in 0..100 {
jb.insert(0, vec![0u8]); // always "too late" -> disruption
}
assert_eq!(jb.target_delay(), MAX_DELAY_FRAMES);
}
#[test]
fn delay_is_bounded_below() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Many clean runs would shrink forever; it must stop at the floor.
let mut next = 0u32;
for _ in 0..DEFAULT_DELAY_FRAMES {
jb.insert(next, frame(&mut enc, 800));
next += 1;
}
for _ in 0..(CLEAN_RUN_TO_SHRINK * 4) {
assert!(jb.pop_frame().is_some());
jb.insert(next, frame(&mut enc, 800));
next += 1;
assert!(jb.target_delay() >= MIN_DELAY_FRAMES);
}
assert_eq!(jb.target_delay(), MIN_DELAY_FRAMES);
}
#[test]
fn prime_timeout_rescues_short_utterance() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Drive the target above what a short utterance can reach.
jb.insert(0, frame(&mut enc, 500));
jb.insert(1, frame(&mut enc, 500));
jb.insert(2, frame(&mut enc, 500));
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
while jb.target_delay() < 6 {
jb.insert(0, vec![0u8]);
}
assert!(jb.pop_frame().is_some()); // drain seq 2
assert!(jb.pop_frame().is_none()); // underrun -> idle
assert!(jb.is_idle());
// A 2-frame utterance is below the grown target of 6, so only the
// timeout can start it — and it must, exactly at PRIME_TIMEOUT_TICKS.
jb.insert(100, frame(&mut enc, 700));
jb.insert(101, frame(&mut enc, 700));
let mut polls = 0;
loop {
polls += 1;
assert!(polls <= PRIME_TIMEOUT_TICKS, "must prime by the timeout");
if jb.pop_frame().is_some() {
break;
}
}
assert_eq!(polls, PRIME_TIMEOUT_TICKS);
}
#[test]
fn grown_target_requires_deeper_reprime() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
// Prime with seq 0,1,2
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
// pop_frame() twice -> head now at seq 2
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert_eq!(jb.next_seq, Some(2));
assert_eq!(jb.target_delay(), DEFAULT_DELAY_FRAMES);
// A late packet for an already-played sequence (0) arrives: grows delay to 4
jb.insert(0, vec![0u8]);
assert_eq!(jb.target_delay(), 4);
// Drain: plays seq 2, then underruns (goes idle)
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_none());
assert!(jb.is_idle());
// Insert three fresh contiguous frames (seq 100, 101, 102)
jb.insert(100, frame(&mut enc, 1000));
jb.insert(101, frame(&mut enc, 1000));
jb.insert(102, frame(&mut enc, 1000));
// Playout must NOT prime yet (3 < grown target of 4)
assert!(jb.pop_frame().is_none());
assert!(!jb.is_idle());
// Insert a fourth frame (seq 103) -> primes and plays seq 100
jb.insert(103, frame(&mut enc, 1000));
assert!(jb.pop_frame().is_some());
}
#[test]
fn overflow_resync_resets_clean_run() {
let mut enc = OpusEncoder::new(48000, Channels::Mono, Application::Voip).unwrap();
let mut jb = JitterBuffer::new().unwrap();
// Prime with seq 0,1,2
jb.insert(0, frame(&mut enc, 1000));
jb.insert(1, frame(&mut enc, 1000));
jb.insert(2, frame(&mut enc, 1000));
// Play a few in-order real frames so clean_run > 0
assert!(jb.pop_frame().is_some());
assert!(jb.pop_frame().is_some());
assert!(jb.clean_run > 0);
// Insert a contiguous run long enough to exceed MAX_BUFFERED_FRAMES
// packets currently contains seq 2 (length 1).
// Inserting seq 3..=34 (32 frames) makes total length 33, exceeding MAX_BUFFERED_FRAMES (32)
for seq in 3..=34 {
jb.insert(seq, frame(&mut enc, 1000));
}
// Assert overflow occurred and reset clean_run
assert_eq!(jb.clean_run, 0);
}
}