64 lines
1.9 KiB
Rust
64 lines
1.9 KiB
Rust
pub mod audio;
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pub mod codec;
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pub mod dsp;
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pub mod network;
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pub mod core;
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pub mod app;
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pub mod config;
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pub mod identity;
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pub mod friends;
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pub mod presence;
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pub mod presence_net;
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pub mod theme;
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pub mod notify;
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pub mod screenshare;
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pub mod sanitize;
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pub mod avatar;
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pub mod recents;
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pub mod discovery;
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pub mod hotkeys;
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use std::path::PathBuf;
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use std::sync::OnceLock;
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/// Resolves the log file path once: `$XDG_STATE_HOME/peerspeak/peerspeak.log`
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/// (via `dirs::state_dir`), falling back to the system temp dir. Computed lazily
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/// so we never hardcode a per-user path.
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fn log_path() -> &'static PathBuf {
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static LOG_PATH: OnceLock<PathBuf> = OnceLock::new();
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LOG_PATH.get_or_init(|| {
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let mut dir = dirs::state_dir()
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.or_else(dirs::cache_dir)
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.unwrap_or_else(std::env::temp_dir);
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dir.push("peerspeak");
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let _ = std::fs::create_dir_all(&dir);
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dir.push("peerspeak.log");
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dir
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})
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}
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/// The resolved log file path. Exposed so diagnostic tools (e.g. the audio
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/// probe) can tail the same log the app writes to.
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pub fn log_file_path() -> PathBuf {
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log_path().clone()
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}
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pub fn log_msg(msg: &str) {
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// Format the whole line into one buffer first, then emit it with a single
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// `write_all`. The file is opened with `O_APPEND`, so a lone `write()` is
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// atomic w.r.t. concurrent writers; building the line up front avoids the
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// multi-syscall `writeln!` path that would let threads interleave fragments.
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let line = match std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH) {
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Ok(time) => format!("[{}.{:03}] {}\n", time.as_secs(), time.subsec_millis(), msg),
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Err(_) => format!("{}\n", msg),
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};
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if let Ok(mut file) = std::fs::OpenOptions::new()
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.create(true)
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.append(true)
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.open(log_path())
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{
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use std::io::Write;
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let _ = file.write_all(line.as_bytes());
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}
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}
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