Record the persistent-identity foundation as landed (d157d78) and add the
user's requirement: surface a persistent UI warning (not just a log) when the
key can't be read/written, since running on an ephemeral fallback silently
breaks friend recognition next launch. To build with the regenerate UI slice.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Rewrite the plan around the model converged in the 2026-06-15 design
session. Core shift: the friends list (stable node IDs) is the durable
anchor; rooms become ephemeral cosmetic labels, not addressable places.
Locked: persistent identity default-on + Settings regenerate; friends-only
idle listener (answers pings only from friends via remote_id, from a saved
address, no presence beacon); presence axis invisible/normal/discoverable
with discovery opt-in default-off and asymmetric (only the friend who moves
networks publishes); silent gossip-driven address auto-heal; and a universal
floor of hand-shared member-issued tickets that always connect.
Supersedes the heavyweight control-plane cut and the room-centric durable-room
cut; both retained at the bottom with reasons. ~3-4 sessions, build order
P1 identity -> P7 security/field-test. iroh does not force rolling IDs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pivot the contacts plan away from the heavyweight control-plane design
(always-on listener + persistent reachable identity + n0 DNS presence
beacon) toward a serverless, no-beacon spine: member-issued, multi-bootstrap
tickets. Any current member can mint a fresh ticket from their own live
address + the room's existing topic_id (both already in hand; join() already
takes extra_bootstrap: Vec), so rooms outlive their creator for ~no cost.
Layered optional add-ons: one-click invite sharing (peerspeak:// deep links
+ QR + .peerspeak files, delegating delivery to Signal/email/OS), persistent
identity (save-and-return), name-derived rooms, favorite-room bookmarks, and
a privacy-bounded silent occupancy peek. The old heavyweight path is retained
at the bottom of the doc as 'decided against', with the reasoning.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Bank the W7 investigation as a scope contract. Key finding: pixelpass's
friends/control/identity code ports near-verbatim (same iroh 1.0.0-rc.0),
but PeerSpeak's endpoint is room-scoped (built in Join, torn down on Leave)
with a fresh identity each launch — so the real work is a new always-on
control-plane endpoint + persistent identity, not the friends list. Phased
plan (0 identity / 1 control plane / 2 store+handshake / 3 drawer UI /
4 security+field-test), ~4 sessions, with 4 open decisions that block build
(discovery-vs-privacy being the big one).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>