Commit Graph
3 Commits
Author SHA1 Message Date
molluskandClaude Opus 4.8 87a2209a85 feat(game): pure detection seams — matcher, debouncer, VDF parser, config
Step 1 of the game-detection feature (game-presence-plan.md): all the
pure, I/O-free logic, tested first.

- src/game/mod.rs: DetectedGame + stable namespaced ids (steam:730 /
  exe:hl2_linux, never the mutable name); ManualOverride; the priority
  resolve() matcher (override -> Steam -> mapped process -> none); the
  Debouncer (2-on/3-off, immediate bypass for manual override) that
  stops a flapping detector re-announcing the ~48KB-avatar PeerState;
  match_processes() over explicit user mappings with a launcher denylist
  (never guesses a game from an arbitrary process).
- src/game/vdf.rs: a real recursive-descent KeyValues/VDF parser (not a
  name-regex) for appmanifest/.acf, libraryfolders.vdf, registry.vdf —
  depth-capped, escape-aware, never panics on malformed/truncated input.
- src/sanitize.rs: sanitize_game_label (64-char/256-byte cap, wider than
  the 48-char name cap) sharing the bidi/zero-width cleaning.
- src/config.rs: additive game_presence_enabled (opt-in, default OFF),
  game_backgrounds + game_process_map (BTreeMap, deterministic);
  background_path generalized to hashed per-game files; explicit
  legacy-config migration test (load() wipes on any deserialize error).
- src/background.rs: game_background_filename (FNV-1a hashed, fs-safe).

No wire/protocol change yet; no OS reads yet. 386 lib tests (+28).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 15:12:58 -04:00
molluskandClaude Opus 4.8 2621576ed9 feat(chat): clickable links in chat messages (A13)
Chat messages rendered URLs as plain text. Now http/https URLs render as
clickable links that open in the system browser (xdg-open).

- New pure `sanitize::linkify` splits an (already-sanitized) message into
  text/URL segments: conservative — only http:// and https:// runs, ending at
  whitespace, with trailing prose punctuation peeled back out; reassembling the
  segments reproduces the input exactly. +6 unit tests.
- Chat render uses iced `rich_text` with link spans + `on_link_click`.
- `OpenUrl` handler re-validates the http(s) scheme (defence in depth) before
  spawning xdg-open with the URL as a single argv entry (no shell, no injection).

Linkify only runs after `sanitize_chat`, so control/format chars are already
gone. 214 lib tests green, clippy clean. Manual check: send a message with a
URL, click it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 15:46:58 -04:00
molluskandClaude Opus 4.8 fe627166d5 fix(security): close S3 (arg-injection), S4 (presence-name), S1 (panic-slice)
Three findings from the first security pass:

- S3 (Medium): the peer-supplied screen-share ticket was passed to pixelpass
  as the first positional CLI arg with no end-of-options guard, so a ticket
  starting with `-`/`--` could be reinterpreted as a flag (argument injection).
  New pure `viewer_args()` puts flags first, then a `--` guard, then the ticket
  positionally; spawn_viewer uses it. +2 tests.

- S4 (Medium): peer presence display-names (gossip `Announce`, untrusted and
  spoofable) were rendered unsanitized/unbounded, unlike the chat path. New
  `sanitize::sanitize_name` strips bidi/zero-width format chars + control chars,
  collapses whitespace, and caps at 48 chars; applied at the gossip ingest point
  so every consumer gets a safe value. +4 tests.

- S1 (Low): `&id[..8]` byte-slices could panic on a short/non-ASCII id. New
  panic-free `short_id()` (char-based take) replaces both slices. +1 test.

158 lib tests (was 151), clippy --all-targets clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 21:16:24 -04:00