This commit is contained in:
@@ -4,6 +4,17 @@ All notable changes to PeerSpeak are documented here.
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## [Unreleased]
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### Added
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- **Chat message sounds.** Successful outgoing messages and admitted incoming
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messages now have distinct notification chimes, each with its own enable
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toggle and optional custom WAV path in Notifications settings.
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- **Contact presence sounds.** The home-screen contacts list now announces a
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contact becoming online or offline. Initial online contacts are announced;
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initial offline results stay silent. Both events have independent toggles and
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optional custom WAV paths.
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- **Notification sound browser.** Every notification event now has a native
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Browse button for choosing a custom WAV instead of typing its path manually.
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### Fixed
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- **Low-latency screen sharing stays near the live edge again.** mpv's
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timestamp pacing could let stale frames accumulate across the reliable
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Binary file not shown.
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@@ -76,6 +76,14 @@ CHIMES = {
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"mic-toggle.wav": [(E5, 0.08)],
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# Reconnect gave up: disappointing low two-note fall.
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"reconnect-failed.wav": [(C5, 0.15), (349.23, 0.30)],
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# Our chat message entered the room: a tiny bright acknowledgement.
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"chat-sent.wav": [(1046.50, 0.06)],
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# A peer message arrived: a soft two-note lift, distinct but unobtrusive.
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"chat-received.wav": [(E5, 0.07), (G5, 0.11)],
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# A saved contact came online: a light, higher two-note arrival.
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"contact-online.wav": [(E5, 0.09), (880.00, 0.18)],
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# A saved contact went offline: the same tonal family falling away.
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"contact-offline.wav": [(E5, 0.09), (440.00, 0.18)],
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}
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+236
-26
@@ -760,6 +760,10 @@ pub enum AppMessage {
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ToggleNotifications(bool),
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ToggleEchoCancellation(bool),
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CustomSoundPathChanged(Sound, String),
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/// Open a native WAV picker for one notification event.
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BrowseCustomSound(Sound),
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/// Result of the notification WAV picker (`None` = cancelled).
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CustomSoundFilePicked(Sound, Option<std::path::PathBuf>),
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/// Toggle the per-sound enable flag for a single chime (W6).
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ToggleSoundEnabled(Sound, bool),
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/// Open / cancel the "Regenerate identity?" confirm modal (W7).
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@@ -1339,16 +1343,20 @@ impl AppState {
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/// so Retry can re-dispatch, unless the entry is already gone (history
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/// eviction / room reset), in which case the payload is dropped so its map
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/// can't leak. Either way an id with no matching entry is a harmless no-op.
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fn apply_send_result(&mut self, local_id: u64, error: Option<String>) {
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/// Returns `true` only when a successful result matched a live local echo,
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/// which is the boundary used for the outgoing-message notification.
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fn apply_send_result(&mut self, local_id: u64, error: Option<String>) -> bool {
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match error {
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None => {
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self.set_send_status(local_id, SendStatus::Broadcast);
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let matched = self.set_send_status(local_id, SendStatus::Broadcast);
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self.send_payloads.remove(&local_id);
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matched
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}
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Some(e) => {
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if !self.set_send_status(local_id, SendStatus::Failed(e)) {
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self.send_payloads.remove(&local_id);
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}
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false
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}
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}
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}
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@@ -1379,9 +1387,30 @@ impl AppState {
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Sound::SelfLeave => &self.config.custom_sound_self_leave,
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Sound::MicToggle => &self.config.custom_sound_mic_toggle,
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Sound::ReconnectFailed => &self.config.custom_sound_reconnect_failed,
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Sound::ChatSent => &self.config.custom_sound_chat_sent,
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Sound::ChatReceived => &self.config.custom_sound_chat_received,
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Sound::ContactOnline => &self.config.custom_sound_contact_online,
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Sound::ContactOffline => &self.config.custom_sound_contact_offline,
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};
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opt.as_deref().unwrap_or("")
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}
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fn set_custom_sound_path(&mut self, sound: Sound, path: Option<String>) {
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match sound {
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Sound::SelfJoin => self.config.custom_sound_self_join = path,
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Sound::PeerJoin => self.config.custom_sound_peer_join = path,
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Sound::PeerLeave => self.config.custom_sound_peer_leave = path,
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Sound::ReconnectAttempt => self.config.custom_sound_reconnect_attempt = path,
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Sound::Reconnected => self.config.custom_sound_reconnected = path,
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Sound::SelfLeave => self.config.custom_sound_self_leave = path,
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Sound::MicToggle => self.config.custom_sound_mic_toggle = path,
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Sound::ReconnectFailed => self.config.custom_sound_reconnect_failed = path,
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Sound::ChatSent => self.config.custom_sound_chat_sent = path,
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Sound::ChatReceived => self.config.custom_sound_chat_received = path,
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Sound::ContactOnline => self.config.custom_sound_contact_online = path,
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Sound::ContactOffline => self.config.custom_sound_contact_offline = path,
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}
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}
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}
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impl Default for AppState {
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@@ -1871,6 +1900,47 @@ fn reconnected_chime(
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was_reconnect.then_some(Sound::Reconnected)
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}
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/// Return the landing-page contact chime for one definitive presence update.
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/// An initial online result is an arrival (so contacts already online at app
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/// startup are announced), while an initial offline result is silent. Online
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/// includes both plain `Online` and `InRoom`; moving between those two states is
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/// not a connection transition. Updates continue to populate the presence map
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/// off-home, but notification sounds are intentionally limited to the home page.
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fn friend_presence_notification(
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screen: Screen,
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previous: Option<&crate::presence::FriendPresence>,
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next: &crate::presence::FriendPresence,
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) -> Option<Sound> {
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if screen != Screen::Home {
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return None;
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}
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let online = |presence: &crate::presence::FriendPresence| {
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matches!(
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presence,
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crate::presence::FriendPresence::Online
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| crate::presence::FriendPresence::InRoom { .. }
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)
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};
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match (previous.map(online), online(next)) {
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(None | Some(false), true) => Some(Sound::ContactOnline),
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(Some(true), false) => Some(Sound::ContactOffline),
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_ => None,
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}
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}
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/// Convert a native picker result into the persisted notification path. The
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/// dialog filter is advisory on some desktops, so enforce WAV here as well.
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/// `None` (cancel) and a non-WAV selection leave the existing setting untouched.
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fn selected_wav_path(picked: Option<std::path::PathBuf>) -> Option<String> {
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let path = picked?;
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let is_wav = path
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.extension()
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.and_then(|ext| ext.to_str())
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.is_some_and(|ext| ext.eq_ignore_ascii_case("wav"));
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is_wav.then(|| path.to_string_lossy().into_owned())
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}
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fn in_call(state: &AppState) -> bool {
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!state.ticket.is_empty()
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}
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@@ -2310,7 +2380,12 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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// failure it's retained for Retry — unless the entry is gone
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// (history eviction / room reset), in which case drop it so
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// the payload map can't leak.
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state.apply_send_result(local_id, error);
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if state.apply_send_result(local_id, error) {
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notify::play(
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Sound::ChatSent,
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state.config.custom_sound_chat_sent.as_deref(),
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);
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}
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}
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UiEvent::ChatMessage {
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from,
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@@ -2343,6 +2418,10 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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local_send: None,
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},
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);
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notify::play(
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Sound::ChatReceived,
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state.config.custom_sound_chat_received.as_deref(),
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);
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}
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}
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UiEvent::AttachmentReady { from, id, data } => {
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@@ -2512,7 +2591,15 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.friends_read_only = read_only;
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}
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UiEvent::FriendPresence { id, presence } => {
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let sound = friend_presence_notification(
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state.current_screen,
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state.friend_presence.get(&id),
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&presence,
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);
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state.friend_presence.insert(id, presence);
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if let Some(sound) = sound {
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notify::play(sound, Some(state.custom_sound_path(sound)));
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}
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}
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UiEvent::FriendsRescanned => {
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// The manual pass finished. Stamp the time for the live "scanned
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@@ -2887,15 +2974,36 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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} else {
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Some(path)
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};
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match sound {
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Sound::SelfJoin => state.config.custom_sound_self_join = path_opt,
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Sound::PeerJoin => state.config.custom_sound_peer_join = path_opt,
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Sound::PeerLeave => state.config.custom_sound_peer_leave = path_opt,
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Sound::ReconnectAttempt => state.config.custom_sound_reconnect_attempt = path_opt,
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Sound::Reconnected => state.config.custom_sound_reconnected = path_opt,
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Sound::SelfLeave => state.config.custom_sound_self_leave = path_opt,
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Sound::MicToggle => state.config.custom_sound_mic_toggle = path_opt,
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Sound::ReconnectFailed => state.config.custom_sound_reconnect_failed = path_opt,
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state.set_custom_sound_path(sound, path_opt);
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}
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AppMessage::BrowseCustomSound(sound) => {
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let initial_dir = {
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let current = state.custom_sound_path(sound);
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(!current.trim().is_empty())
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.then(|| notify::expand_tilde(current))
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.and_then(|path| path.parent().map(std::path::Path::to_path_buf))
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.filter(|path| path.is_dir())
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};
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return Task::perform(
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async move {
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let mut dialog = rfd::AsyncFileDialog::new()
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.add_filter("WAV audio", &["wav"])
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.set_title("Choose a notification sound");
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if let Some(dir) = initial_dir {
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dialog = dialog.set_directory(dir);
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}
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dialog
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.pick_file()
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.await
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.map(|handle| handle.path().to_path_buf())
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},
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move |picked| AppMessage::CustomSoundFilePicked(sound, picked),
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);
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}
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AppMessage::CustomSoundFilePicked(sound, picked) => {
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if let Some(path) = selected_wav_path(picked) {
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state.set_custom_sound_path(sound, Some(path));
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state.config.save();
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}
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}
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AppMessage::ToggleSoundEnabled(sound, enabled) => {
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@@ -5282,10 +5390,19 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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]
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.spacing(6)
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.align_y(iced::alignment::Vertical::Center),
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context_input("Default (embedded)...", path)
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.on_input(move |val| AppMessage::CustomSoundPathChanged(sound, val))
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.style(t_style)
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.padding(8)
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row![
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context_input("Default (embedded)...", path)
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.on_input(move |val| AppMessage::CustomSoundPathChanged(sound, val))
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.style(t_style)
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.padding(8)
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.width(iced::Length::Fill),
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button(text("Browse…").size(11))
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.on_press(AppMessage::BrowseCustomSound(sound))
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.style(b_style(color_surface, color_blue, color_text, 5.0))
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.padding([8, 10]),
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]
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.spacing(6)
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.width(iced::Length::Fill)
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]
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.spacing(4)
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.width(iced::Length::Fill)
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@@ -6035,6 +6152,14 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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path_field("Mic Toggle", Sound::MicToggle),
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path_field("Reconnect Failed", Sound::ReconnectFailed),
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].spacing(20).width(iced::Length::Fill),
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row![
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path_field("Chat Sent", Sound::ChatSent),
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path_field("Chat Received", Sound::ChatReceived),
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].spacing(20).width(iced::Length::Fill),
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row![
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path_field("Contact Online", Sound::ContactOnline),
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path_field("Contact Offline", Sound::ContactOffline),
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].spacing(20).width(iced::Length::Fill),
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].spacing(8).width(iced::Length::Fill),
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]
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.spacing(10)
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@@ -9544,12 +9669,12 @@ mod tests {
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use super::sendqueue::{self, LocalSend, SendStatus};
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use super::{
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AppConfig, AppMessage, AppState, AttachmentCache, AttachmentState,
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CLOCK_SKEW_WARNING_VISIBLE_SECS, ChatEntry, ClockSkewBanner, GateMeter, METER_MAX,
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CLOCK_SKEW_WARNING_VISIBLE_SECS, ChatEntry, ClockSkewBanner, GateMeter, METER_MAX, Screen,
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ScreenBounds, UiEvent, attachment_default_name, clamp_window_position,
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clear_expired_clock_skew_warning, format_clock_skew_duration, format_duration,
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format_relative_ago, initial_window_position, now_playing_label, reconnect_attempt_chime,
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reconnected_chime, set_peer_gate_config, set_peer_volume_config, show_clock_skew_warning,
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update,
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format_relative_ago, friend_presence_notification, initial_window_position,
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now_playing_label, reconnect_attempt_chime, reconnected_chime, selected_wav_path,
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set_peer_gate_config, set_peer_volume_config, show_clock_skew_warning, update,
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};
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use iroh::SecretKey;
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use std::collections::VecDeque;
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@@ -10640,6 +10765,91 @@ mod tests {
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const W: f32 = 200.0;
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#[test]
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fn initial_contact_presence_announces_only_online() {
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use crate::presence::FriendPresence;
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assert_eq!(
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friend_presence_notification(Screen::Home, None, &FriendPresence::Online),
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Some(Sound::ContactOnline)
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);
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assert_eq!(
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friend_presence_notification(Screen::Home, None, &FriendPresence::Offline),
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None
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);
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}
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#[test]
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fn contact_presence_chimes_only_on_online_boundary() {
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use crate::presence::FriendPresence;
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let in_room = FriendPresence::InRoom {
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name: "Game night".to_string(),
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ticket: "ticket".to_string(),
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};
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assert_eq!(
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friend_presence_notification(Screen::Home, Some(&FriendPresence::Offline), &in_room,),
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Some(Sound::ContactOnline)
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);
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assert_eq!(
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friend_presence_notification(
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Screen::Home,
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Some(&FriendPresence::Online),
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&FriendPresence::Offline,
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),
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Some(Sound::ContactOffline)
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);
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assert_eq!(
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friend_presence_notification(Screen::Home, Some(&FriendPresence::Online), &in_room,),
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None
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);
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assert_eq!(
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friend_presence_notification(
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Screen::Home,
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Some(&FriendPresence::Offline),
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&FriendPresence::Offline,
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),
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None
|
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);
|
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}
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|
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#[test]
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fn contact_presence_is_silent_away_from_landing_page() {
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use crate::presence::FriendPresence;
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assert_eq!(
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friend_presence_notification(Screen::Room, None, &FriendPresence::Online),
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None
|
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);
|
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assert_eq!(
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friend_presence_notification(
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Screen::Settings,
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Some(&FriendPresence::Online),
|
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&FriendPresence::Offline,
|
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),
|
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None
|
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);
|
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}
|
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|
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#[test]
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fn selected_notification_sound_accepts_wav_and_preserves_cancel() {
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use std::path::PathBuf;
|
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|
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assert_eq!(selected_wav_path(None), None);
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assert_eq!(
|
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selected_wav_path(Some(PathBuf::from("/tmp/notify.mp3"))),
|
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None
|
||||
);
|
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assert_eq!(
|
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selected_wav_path(Some(PathBuf::from("/tmp/notify.wav"))),
|
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Some("/tmp/notify.wav".to_string())
|
||||
);
|
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assert_eq!(
|
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selected_wav_path(Some(PathBuf::from("/tmp/notify.WAV"))),
|
||||
Some("/tmp/notify.WAV".to_string())
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn gate_drag_maps_left_edge_to_zero() {
|
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assert_eq!(GateMeter::x_to_threshold(0.0, W), 0.0);
|
||||
@@ -10923,7 +11133,7 @@ mod tests {
|
||||
// Empty queue + a fresh full pacer → dispatched immediately.
|
||||
assert_eq!(status_of(&state, id), Some(SendStatus::Pending));
|
||||
assert!(state.send_payloads.contains_key(&id));
|
||||
state.apply_send_result(id, None);
|
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assert!(state.apply_send_result(id, None));
|
||||
assert_eq!(status_of(&state, id), Some(SendStatus::Broadcast));
|
||||
// A completed send releases its retry payload.
|
||||
assert!(!state.send_payloads.contains_key(&id));
|
||||
@@ -10934,7 +11144,7 @@ mod tests {
|
||||
let mut state = AppState::default();
|
||||
let id = push_own(&mut state, "yo");
|
||||
state.submit_send(id, PendingSend::Text("yo".to_string()));
|
||||
state.apply_send_result(id, Some("not in a room".to_string()));
|
||||
assert!(!state.apply_send_result(id, Some("not in a room".to_string())));
|
||||
assert_eq!(
|
||||
status_of(&state, id),
|
||||
Some(SendStatus::Failed("not in a room".to_string()))
|
||||
@@ -10950,11 +11160,11 @@ mod tests {
|
||||
state.submit_send(a, PendingSend::Text("a".to_string()));
|
||||
let b = push_own(&mut state, "b");
|
||||
state.submit_send(b, PendingSend::Text("b".to_string()));
|
||||
state.apply_send_result(a, None);
|
||||
assert!(state.apply_send_result(a, None));
|
||||
assert_eq!(status_of(&state, a), Some(SendStatus::Broadcast));
|
||||
assert_eq!(status_of(&state, b), Some(SendStatus::Pending));
|
||||
// A result for an id with no matching entry is a harmless no-op.
|
||||
state.apply_send_result(9999, None);
|
||||
assert!(!state.apply_send_result(9999, None));
|
||||
assert_eq!(status_of(&state, b), Some(SendStatus::Pending));
|
||||
}
|
||||
|
||||
@@ -10968,7 +11178,7 @@ mod tests {
|
||||
state
|
||||
.chat_messages
|
||||
.retain(|m| m.local_send.as_ref().map(|s| s.id) != Some(id));
|
||||
state.apply_send_result(id, Some("dead".to_string()));
|
||||
assert!(!state.apply_send_result(id, Some("dead".to_string())));
|
||||
// No entry to mark → the payload must not leak.
|
||||
assert!(!state.send_payloads.contains_key(&id));
|
||||
}
|
||||
@@ -10983,7 +11193,7 @@ mod tests {
|
||||
assert!(state.send_queue.is_empty());
|
||||
assert!(state.send_payloads.is_empty());
|
||||
// A late result for the pre-reset send touches nothing and adds no entry.
|
||||
state.apply_send_result(id, None);
|
||||
assert!(!state.apply_send_result(id, None));
|
||||
assert!(state.chat_messages.is_empty());
|
||||
assert!(state.send_payloads.is_empty());
|
||||
}
|
||||
|
||||
@@ -478,6 +478,14 @@ pub struct AppConfig {
|
||||
pub custom_sound_mic_toggle: Option<String>,
|
||||
#[serde(default)]
|
||||
pub custom_sound_reconnect_failed: Option<String>,
|
||||
#[serde(default)]
|
||||
pub custom_sound_chat_sent: Option<String>,
|
||||
#[serde(default)]
|
||||
pub custom_sound_chat_received: Option<String>,
|
||||
#[serde(default)]
|
||||
pub custom_sound_contact_online: Option<String>,
|
||||
#[serde(default)]
|
||||
pub custom_sound_contact_offline: Option<String>,
|
||||
/// Per-sound enable flags (W6). The master `notifications_enabled` toggle
|
||||
/// gates ALL chimes; these let the user silence individual events while the
|
||||
/// master stays on. A chime plays only if the master AND its flag are true.
|
||||
@@ -498,6 +506,14 @@ pub struct AppConfig {
|
||||
pub sound_mic_toggle_enabled: bool,
|
||||
#[serde(default = "default_true")]
|
||||
pub sound_reconnect_failed_enabled: bool,
|
||||
#[serde(default = "default_true")]
|
||||
pub sound_chat_sent_enabled: bool,
|
||||
#[serde(default = "default_true")]
|
||||
pub sound_chat_received_enabled: bool,
|
||||
#[serde(default = "default_true")]
|
||||
pub sound_contact_online_enabled: bool,
|
||||
#[serde(default = "default_true")]
|
||||
pub sound_contact_offline_enabled: bool,
|
||||
/// Optional override for the `pixelpass` binary location (screen share).
|
||||
/// Empty / unset = look it up on `$PATH`. Hand-editable; no Settings UI yet.
|
||||
#[serde(default)]
|
||||
@@ -601,6 +617,10 @@ impl Default for AppConfig {
|
||||
custom_sound_self_leave: None,
|
||||
custom_sound_mic_toggle: None,
|
||||
custom_sound_reconnect_failed: None,
|
||||
custom_sound_chat_sent: None,
|
||||
custom_sound_chat_received: None,
|
||||
custom_sound_contact_online: None,
|
||||
custom_sound_contact_offline: None,
|
||||
sound_self_join_enabled: true,
|
||||
sound_peer_join_enabled: true,
|
||||
sound_peer_leave_enabled: true,
|
||||
@@ -609,6 +629,10 @@ impl Default for AppConfig {
|
||||
sound_self_leave_enabled: true,
|
||||
sound_mic_toggle_enabled: true,
|
||||
sound_reconnect_failed_enabled: true,
|
||||
sound_chat_sent_enabled: true,
|
||||
sound_chat_received_enabled: true,
|
||||
sound_contact_online_enabled: true,
|
||||
sound_contact_offline_enabled: true,
|
||||
pixelpass_path: None,
|
||||
screen_share: ScreenShareSettings::default(),
|
||||
recents: Vec::new(),
|
||||
@@ -639,6 +663,10 @@ impl AppConfig {
|
||||
Sound::SelfLeave => self.sound_self_leave_enabled,
|
||||
Sound::MicToggle => self.sound_mic_toggle_enabled,
|
||||
Sound::ReconnectFailed => self.sound_reconnect_failed_enabled,
|
||||
Sound::ChatSent => self.sound_chat_sent_enabled,
|
||||
Sound::ChatReceived => self.sound_chat_received_enabled,
|
||||
Sound::ContactOnline => self.sound_contact_online_enabled,
|
||||
Sound::ContactOffline => self.sound_contact_offline_enabled,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -653,6 +681,10 @@ impl AppConfig {
|
||||
Sound::SelfLeave => self.sound_self_leave_enabled = enabled,
|
||||
Sound::MicToggle => self.sound_mic_toggle_enabled = enabled,
|
||||
Sound::ReconnectFailed => self.sound_reconnect_failed_enabled = enabled,
|
||||
Sound::ChatSent => self.sound_chat_sent_enabled = enabled,
|
||||
Sound::ChatReceived => self.sound_chat_received_enabled = enabled,
|
||||
Sound::ContactOnline => self.sound_contact_online_enabled = enabled,
|
||||
Sound::ContactOffline => self.sound_contact_offline_enabled = enabled,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -940,6 +972,10 @@ mod tests {
|
||||
assert!(deserialized.custom_sound_self_leave.is_none());
|
||||
assert!(deserialized.custom_sound_mic_toggle.is_none());
|
||||
assert!(deserialized.custom_sound_reconnect_failed.is_none());
|
||||
assert!(deserialized.custom_sound_chat_sent.is_none());
|
||||
assert!(deserialized.custom_sound_chat_received.is_none());
|
||||
assert!(deserialized.custom_sound_contact_online.is_none());
|
||||
assert!(deserialized.custom_sound_contact_offline.is_none());
|
||||
assert_eq!(deserialized.screen_share, ScreenShareSettings::default());
|
||||
assert_eq!(deserialized.screen_share.quality, ShareQuality::Auto);
|
||||
assert_eq!(deserialized.screen_share.player, SharePlayer::Mpv);
|
||||
|
||||
+25
-1
@@ -80,6 +80,14 @@ pub enum Sound {
|
||||
MicToggle,
|
||||
/// Reconnect failed / peer evicted.
|
||||
ReconnectFailed,
|
||||
/// One of our chat messages was broadcast to the room.
|
||||
ChatSent,
|
||||
/// A chat message from another participant was admitted.
|
||||
ChatReceived,
|
||||
/// A saved contact was detected online on the home screen.
|
||||
ContactOnline,
|
||||
/// A saved contact previously seen online went offline on the home screen.
|
||||
ContactOffline,
|
||||
}
|
||||
|
||||
impl Sound {
|
||||
@@ -93,10 +101,14 @@ impl Sound {
|
||||
Sound::SelfLeave,
|
||||
Sound::MicToggle,
|
||||
Sound::ReconnectFailed,
|
||||
Sound::ChatSent,
|
||||
Sound::ChatReceived,
|
||||
Sound::ContactOnline,
|
||||
Sound::ContactOffline,
|
||||
];
|
||||
|
||||
/// Number of distinct notification events.
|
||||
pub const COUNT: usize = 8;
|
||||
pub const COUNT: usize = 12;
|
||||
|
||||
/// Stable 0-based index into the per-sound flag array. Must match `ALL`.
|
||||
fn index(self) -> usize {
|
||||
@@ -109,6 +121,10 @@ impl Sound {
|
||||
Sound::SelfLeave => 5,
|
||||
Sound::MicToggle => 6,
|
||||
Sound::ReconnectFailed => 7,
|
||||
Sound::ChatSent => 8,
|
||||
Sound::ChatReceived => 9,
|
||||
Sound::ContactOnline => 10,
|
||||
Sound::ContactOffline => 11,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,6 +139,10 @@ impl Sound {
|
||||
Sound::SelfLeave => include_bytes!("../assets/sounds/self-leave.wav"),
|
||||
Sound::MicToggle => include_bytes!("../assets/sounds/mic-toggle.wav"),
|
||||
Sound::ReconnectFailed => include_bytes!("../assets/sounds/reconnect-failed.wav"),
|
||||
Sound::ChatSent => include_bytes!("../assets/sounds/chat-sent.wav"),
|
||||
Sound::ChatReceived => include_bytes!("../assets/sounds/chat-received.wav"),
|
||||
Sound::ContactOnline => include_bytes!("../assets/sounds/contact-online.wav"),
|
||||
Sound::ContactOffline => include_bytes!("../assets/sounds/contact-offline.wav"),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,6 +157,10 @@ impl Sound {
|
||||
Sound::SelfLeave => "self-leave",
|
||||
Sound::MicToggle => "mic-toggle",
|
||||
Sound::ReconnectFailed => "reconnect-failed",
|
||||
Sound::ChatSent => "chat-sent",
|
||||
Sound::ChatReceived => "chat-received",
|
||||
Sound::ContactOnline => "contact-online",
|
||||
Sound::ContactOffline => "contact-offline",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user