feat: sound notification chimes for connection lifecycle events
Audible chimes for reconnect/reconnected/reconnect-failed, self-leave,
peer join/leave, and mic/deafen toggle, completing the 4-phase
notification plan (phase 1 room/peer join+leave shipped in 673b72d).
- Per-event custom WAV overrides in Settings, with ~ expansion and live
file-found/not-found validation; persisted on settings exit. Each event
falls back to its embedded default chime when no custom path is set.
- Reconnect-attempt chime is edge-triggered: fires once per disconnect,
not once per redial attempt.
- Global "enable sound notifications" toggle.
This commit is contained in:
@@ -66,6 +66,16 @@ CHIMES = {
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"peer-join.wav": [(G4, 0.13), (C5, 0.28)],
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# Someone left: two-note fall — the mirror of an arrival.
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"peer-leave.wav": [(C5, 0.13), (G4, 0.28)],
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# Reconnecting to peer: soft single Bb4 note.
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"reconnect-attempt.wav": [(466.16, 0.20)],
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# Reconnected to peer: bright two-note rise (C5 -> G5).
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"reconnected.wav": [(C5, 0.10), (G5, 0.25)],
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# Left a room: descending triad.
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"self-leave.wav": [(G5, 0.10), (E5, 0.10), (C5, 0.25)],
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# Mute/unmute toggle: tiny clean blip.
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"mic-toggle.wav": [(E5, 0.08)],
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# Reconnect gave up: disappointing low two-note fall.
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"reconnect-failed.wav": [(C5, 0.15), (349.23, 0.30)],
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}
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+126
-27
@@ -45,6 +45,8 @@ pub enum AppMessage {
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EventOccurred(Event),
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NavigateToSettings,
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NavigateBack,
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ToggleNotifications(bool),
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CustomSoundPathChanged(Sound, String),
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}
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fn core_subscription() -> impl iced::futures::Stream<Item = UiEvent> {
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@@ -90,6 +92,22 @@ pub struct AppState {
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current_screen: Screen,
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}
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impl AppState {
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fn custom_sound_path(&self, sound: Sound) -> &str {
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let opt = match sound {
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Sound::SelfJoin => &self.config.custom_sound_self_join,
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Sound::PeerJoin => &self.config.custom_sound_peer_join,
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Sound::PeerLeave => &self.config.custom_sound_peer_leave,
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Sound::ReconnectAttempt => &self.config.custom_sound_reconnect_attempt,
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Sound::Reconnected => &self.config.custom_sound_reconnected,
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Sound::SelfLeave => &self.config.custom_sound_self_leave,
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Sound::MicToggle => &self.config.custom_sound_mic_toggle,
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Sound::ReconnectFailed => &self.config.custom_sound_reconnect_failed,
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};
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opt.as_deref().unwrap_or("")
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}
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}
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impl Default for AppState {
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fn default() -> Self {
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let (ui_tx, ui_rx) = tokio::sync::mpsc::channel(100);
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@@ -97,6 +115,7 @@ impl Default for AppState {
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let _ = UI_RX.set(Mutex::new(Some(ui_rx)));
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let config = AppConfig::load();
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notify::set_enabled(config.notifications_enabled);
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let _ = controller.send(CoreCommand::SetNoiseGateThreshold(config.noise_gate_threshold));
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let _ = controller.send(CoreCommand::SetNetworkMode(config.network_mode));
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let all_devices = enumerate_audio_devices();
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@@ -197,10 +216,12 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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AppMessage::ToggleMutePressed => {
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let _ = state.controller.send(CoreCommand::ToggleMute);
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state.is_muted = !state.is_muted;
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notify::play(Sound::MicToggle, state.config.custom_sound_mic_toggle.as_deref());
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}
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AppMessage::ToggleDeafenPressed => {
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let _ = state.controller.send(CoreCommand::ToggleDeafen);
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state.is_deafened = !state.is_deafened;
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notify::play(Sound::MicToggle, state.config.custom_sound_mic_toggle.as_deref());
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}
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AppMessage::UiEventReceived(event) => {
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match event {
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@@ -209,7 +230,7 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.self_id = self_id;
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state.status_message = "Connected".to_string();
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state.current_screen = Screen::Room;
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notify::play(Sound::SelfJoin);
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notify::play(Sound::SelfJoin, state.config.custom_sound_self_join.as_deref());
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}
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UiEvent::RoomLeft => {
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state.ticket = "".to_string();
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@@ -219,27 +240,44 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.ever_connected.clear();
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state.status_message = "Ready to connect".to_string();
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state.current_screen = Screen::Home;
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notify::play(Sound::SelfLeave, state.config.custom_sound_self_leave.as_deref());
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}
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UiEvent::PeerJoined { id, state: peer_state } => {
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state.peers.insert(id, peer_state);
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notify::play(Sound::PeerJoin);
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notify::play(Sound::PeerJoin, state.config.custom_sound_peer_join.as_deref());
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}
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UiEvent::PeerLeft { id } => {
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state.peers.remove(&id);
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state.audio_levels.remove(&id);
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state.connecting.remove(&id);
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state.ever_connected.remove(&id);
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notify::play(Sound::PeerLeave);
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notify::play(Sound::PeerLeave, state.config.custom_sound_peer_leave.as_deref());
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}
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UiEvent::PeerConnectionFailed { id } => {
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state.peers.remove(&id);
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state.audio_levels.remove(&id);
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state.connecting.remove(&id);
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state.ever_connected.remove(&id);
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notify::play(Sound::ReconnectFailed, state.config.custom_sound_reconnect_failed.as_deref());
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}
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UiEvent::PeerUpdated { id, state: peer_state } => {
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state.peers.insert(id, peer_state);
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}
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UiEvent::PeerConnecting { id } => {
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let is_reconnect_attempt = state.ever_connected.contains(&id);
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let was_already_connecting = state.connecting.contains(&id);
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state.connecting.insert(id);
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if is_reconnect_attempt && !was_already_connecting {
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notify::play(Sound::ReconnectAttempt, state.config.custom_sound_reconnect_attempt.as_deref());
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}
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}
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UiEvent::PeerConnected { id } => {
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let was_reconnect = state.ever_connected.contains(&id);
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state.connecting.remove(&id);
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state.ever_connected.insert(id);
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if was_reconnect {
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notify::play(Sound::Reconnected, state.config.custom_sound_reconnected.as_deref());
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}
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}
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UiEvent::AudioLevels(levels) => {
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for (id, val) in levels {
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@@ -288,6 +326,24 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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// Applied on the next join, since the endpoint is rebuilt then.
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let _ = state.controller.send(CoreCommand::SetNetworkMode(mode));
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}
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AppMessage::ToggleNotifications(enabled) => {
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state.config.notifications_enabled = enabled;
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state.config.save();
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notify::set_enabled(enabled);
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}
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AppMessage::CustomSoundPathChanged(sound, path) => {
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let path_opt = if path.trim().is_empty() { None } else { Some(path) };
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match sound {
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Sound::SelfJoin => state.config.custom_sound_self_join = path_opt,
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Sound::PeerJoin => state.config.custom_sound_peer_join = path_opt,
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Sound::PeerLeave => state.config.custom_sound_peer_leave = path_opt,
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Sound::ReconnectAttempt => state.config.custom_sound_reconnect_attempt = path_opt,
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Sound::Reconnected => state.config.custom_sound_reconnected = path_opt,
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Sound::SelfLeave => state.config.custom_sound_self_leave = path_opt,
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Sound::MicToggle => state.config.custom_sound_mic_toggle = path_opt,
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Sound::ReconnectFailed => state.config.custom_sound_reconnect_failed = path_opt,
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}
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}
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AppMessage::EventOccurred(Event::Keyboard(keyboard::Event::KeyPressed { key, .. })) => {
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if state.is_setting_hotkey {
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state.ptt_hotkey = key.clone();
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@@ -308,6 +364,7 @@ fn update(state: &mut AppState, message: AppMessage) -> Task<AppMessage> {
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state.current_screen = Screen::Settings;
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}
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AppMessage::NavigateBack => {
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state.config.save();
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if state.ticket.is_empty() {
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state.current_screen = Screen::Home;
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} else {
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@@ -407,30 +464,50 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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].width(iced::Length::Fill).padding(10);
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if state.current_screen == Screen::Settings {
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let settings_box = container(
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let path_field = |label: &'static str, sound: Sound| {
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let path = state.custom_sound_path(sound);
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let validation_widget = match notify::validate_custom_path(path) {
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None => text(""),
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Some(true) => text("✓ File found").size(10).color(color_green),
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Some(false) => text("✗ File not found").size(10).color(color_red),
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};
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column![
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row![
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text(label).size(12).color(Color::from_rgb8(180, 180, 180)),
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horizontal_space(),
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validation_widget,
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].align_y(iced::alignment::Vertical::Center),
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text_input("Default (embedded)...", path)
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.on_input(move |val| AppMessage::CustomSoundPathChanged(sound, val))
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.style(t_style)
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.padding(8)
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].spacing(4).width(iced::Length::Fixed(320.0))
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};
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let settings_content = scrollable(
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column![
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text("Settings").size(24).color(color_blue),
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vertical_space(20.0),
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text("Device Settings").size(14).color(color_subtext),
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row![
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column![
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text("Input Target").size(12).color(color_subtext),
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pick_list(
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&state.input_devices[..],
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state.selected_input.clone(),
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AppMessage::InputDeviceSelected,
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).width(iced::Length::Fixed(160.0))
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].spacing(4),
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horizontal_space(),
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column![
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text("Output Target").size(12).color(color_subtext),
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pick_list(
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&state.output_devices[..],
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state.selected_output.clone(),
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AppMessage::OutputDeviceSelected,
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).width(iced::Length::Fixed(160.0))
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].spacing(4),
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].spacing(10),
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vertical_space(10.0),
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column![
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text("Input Device").size(12).color(Color::from_rgb8(180, 180, 180)),
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pick_list(
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&state.input_devices[..],
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state.selected_input.as_ref(),
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AppMessage::InputDeviceSelected,
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).width(iced::Length::Fixed(320.0)),
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].spacing(4).width(iced::Length::Fixed(320.0)),
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vertical_space(10.0),
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column![
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text("Output Device").size(12).color(Color::from_rgb8(180, 180, 180)),
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pick_list(
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&state.output_devices[..],
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state.selected_output.as_ref(),
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AppMessage::OutputDeviceSelected,
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).width(iced::Length::Fixed(320.0)),
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].spacing(4).width(iced::Length::Fixed(320.0)),
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vertical_space(20.0),
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column![
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text(format!("Mic Sensitivity (Noise Gate): {:.1}%", state.config.noise_gate_threshold * 100.0)).size(14).color(color_subtext),
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@@ -447,6 +524,25 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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text(network_mode_hint(state.config.network_mode)).size(11).color(color_subtext),
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text("Takes effect on your next room join.").size(11).color(color_surface),
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].spacing(6).width(iced::Length::Fixed(320.0)),
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vertical_space(20.0),
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column![
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text("Notification Chimes").size(14).color(color_subtext),
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checkbox(state.config.notifications_enabled)
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.label("Enable sound notifications")
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.on_toggle(AppMessage::ToggleNotifications),
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].spacing(10).width(iced::Length::Fixed(320.0)),
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vertical_space(20.0),
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text("Custom Chime Files (WAV Paths)").size(14).color(color_subtext),
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path_field("Self Join", Sound::SelfJoin),
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path_field("Self Leave", Sound::SelfLeave),
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path_field("Peer Join", Sound::PeerJoin),
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path_field("Peer Leave", Sound::PeerLeave),
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path_field("Reconnect Attempt", Sound::ReconnectAttempt),
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path_field("Reconnected", Sound::Reconnected),
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path_field("Mic Toggle", Sound::MicToggle),
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path_field("Reconnect Failed", Sound::ReconnectFailed),
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vertical_space(30.0),
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button(
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text("Back")
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@@ -460,10 +556,13 @@ fn view(state: &AppState) -> Element<'_, AppMessage> {
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]
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.align_x(iced::alignment::Horizontal::Center)
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.spacing(10)
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)
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.style(c_style(color_mantle, color_surface, 12.0))
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.padding(30)
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.width(420);
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);
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let settings_box = container(settings_content)
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.style(c_style(color_mantle, color_surface, 12.0))
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.padding(30)
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.width(460)
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.height(500);
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let content = column![settings_box].align_x(iced::alignment::Horizontal::Center);
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@@ -36,6 +36,10 @@ impl std::fmt::Display for NetworkMode {
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}
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}
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fn default_true() -> bool {
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true
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct AppConfig {
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pub input_device: String,
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@@ -43,6 +47,24 @@ pub struct AppConfig {
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pub noise_gate_threshold: f32,
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#[serde(default)]
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pub network_mode: NetworkMode,
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#[serde(default = "default_true")]
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pub notifications_enabled: bool,
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#[serde(default)]
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pub custom_sound_self_join: Option<String>,
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#[serde(default)]
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pub custom_sound_peer_join: Option<String>,
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#[serde(default)]
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pub custom_sound_peer_leave: Option<String>,
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#[serde(default)]
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pub custom_sound_reconnect_attempt: Option<String>,
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#[serde(default)]
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pub custom_sound_reconnected: Option<String>,
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#[serde(default)]
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pub custom_sound_self_leave: Option<String>,
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#[serde(default)]
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pub custom_sound_mic_toggle: Option<String>,
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#[serde(default)]
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pub custom_sound_reconnect_failed: Option<String>,
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}
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impl Default for AppConfig {
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@@ -52,6 +74,15 @@ impl Default for AppConfig {
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output_device: "".to_string(),
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noise_gate_threshold: 0.01,
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network_mode: NetworkMode::default(),
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notifications_enabled: true,
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custom_sound_self_join: None,
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custom_sound_peer_join: None,
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custom_sound_peer_leave: None,
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custom_sound_reconnect_attempt: None,
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custom_sound_reconnected: None,
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custom_sound_self_leave: None,
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custom_sound_mic_toggle: None,
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custom_sound_reconnect_failed: None,
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}
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}
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}
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@@ -23,6 +23,7 @@ pub enum UiEvent {
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RoomLeft,
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PeerJoined { id: EndpointId, state: PeerState },
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PeerLeft { id: EndpointId },
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PeerConnectionFailed { id: EndpointId },
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PeerUpdated { id: EndpointId, state: PeerState },
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/// Audio link to a peer is being (re)established — show a connecting state.
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PeerConnecting { id: EndpointId },
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+1
-1
@@ -510,7 +510,7 @@ async fn run_core_loop(
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));
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transport_evict.disconnect_peer(peer_id).await;
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jitter_evict.lock().await.remove(&peer_id);
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let _ = ui_evict.send(UiEvent::PeerLeft { id: peer_id }).await;
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let _ = ui_evict.send(UiEvent::PeerConnectionFailed { id: peer_id }).await;
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timers_evict.lock().unwrap().remove(&peer_id);
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});
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// Replace (and abort) any timer already pending for
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+101
-5
@@ -12,10 +12,24 @@
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use std::collections::HashMap;
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use std::path::{Path, PathBuf};
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use std::process::{Command, Stdio};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::{Mutex, OnceLock};
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static ENABLED: AtomicBool = AtomicBool::new(true);
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|
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/// Enable or disable all notification chimes globally.
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pub fn set_enabled(enabled: bool) {
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ENABLED.store(enabled, Ordering::Relaxed);
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}
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|
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/// Check if notifications are enabled.
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pub fn is_enabled() -> bool {
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ENABLED.load(Ordering::Relaxed)
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}
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|
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|
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/// A notification event with a distinct chime.
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#[derive(Clone, Copy, PartialEq, Eq, Hash)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Sound {
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/// You joined a room.
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SelfJoin,
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@@ -23,6 +37,16 @@ pub enum Sound {
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PeerJoin,
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/// A participant left.
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PeerLeave,
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/// Reconnecting to a peer.
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ReconnectAttempt,
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/// Reconnected to a peer.
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Reconnected,
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/// You left a room.
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SelfLeave,
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/// Mic mute/unmute toggle.
|
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MicToggle,
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/// Reconnect failed / peer evicted.
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ReconnectFailed,
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}
|
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|
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impl Sound {
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@@ -32,6 +56,11 @@ impl Sound {
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Sound::SelfJoin => include_bytes!("../assets/sounds/self-join.wav"),
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Sound::PeerJoin => include_bytes!("../assets/sounds/peer-join.wav"),
|
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Sound::PeerLeave => include_bytes!("../assets/sounds/peer-leave.wav"),
|
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Sound::ReconnectAttempt => include_bytes!("../assets/sounds/reconnect-attempt.wav"),
|
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Sound::Reconnected => include_bytes!("../assets/sounds/reconnected.wav"),
|
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Sound::SelfLeave => include_bytes!("../assets/sounds/self-leave.wav"),
|
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Sound::MicToggle => include_bytes!("../assets/sounds/mic-toggle.wav"),
|
||||
Sound::ReconnectFailed => include_bytes!("../assets/sounds/reconnect-failed.wav"),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,16 +70,60 @@ impl Sound {
|
||||
Sound::SelfJoin => "self-join",
|
||||
Sound::PeerJoin => "peer-join",
|
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Sound::PeerLeave => "peer-leave",
|
||||
Sound::ReconnectAttempt => "reconnect-attempt",
|
||||
Sound::Reconnected => "reconnected",
|
||||
Sound::SelfLeave => "self-leave",
|
||||
Sound::MicToggle => "mic-toggle",
|
||||
Sound::ReconnectFailed => "reconnect-failed",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper to expand `~` at the start of a path to the user's home directory.
|
||||
pub fn expand_tilde(path_str: &str) -> PathBuf {
|
||||
let trimmed = path_str.trim();
|
||||
if trimmed == "~" {
|
||||
dirs::home_dir().unwrap_or_else(|| PathBuf::from(trimmed))
|
||||
} else if let Some(stripped) = trimmed.strip_prefix("~/") {
|
||||
dirs::home_dir()
|
||||
.map(|home| home.join(stripped))
|
||||
.unwrap_or_else(|| PathBuf::from(trimmed))
|
||||
} else {
|
||||
PathBuf::from(trimmed)
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if a custom path is valid (i.e. if it exists and is a file).
|
||||
/// Returns `None` if empty/whitespace, `Some(true)` if valid, `Some(false)` if invalid.
|
||||
pub fn validate_custom_path(path_str: &str) -> Option<bool> {
|
||||
if path_str.trim().is_empty() {
|
||||
None
|
||||
} else {
|
||||
let path = expand_tilde(path_str);
|
||||
Some(path.exists() && path.is_file())
|
||||
}
|
||||
}
|
||||
|
||||
/// Play a notification chime, fire-and-forget. Never blocks; never errors out.
|
||||
pub fn play(sound: Sound) {
|
||||
let Some(path) = cached_path(sound) else {
|
||||
pub fn play(sound: Sound, custom_path: Option<&str>) {
|
||||
if !is_enabled() {
|
||||
return;
|
||||
};
|
||||
std::thread::spawn(move || spawn_player(&path));
|
||||
}
|
||||
let custom_path = custom_path.map(String::from);
|
||||
std::thread::spawn(move || {
|
||||
if let Some(ref path_str) = custom_path
|
||||
&& !path_str.trim().is_empty()
|
||||
{
|
||||
let path = expand_tilde(path_str);
|
||||
if path.exists() && path.is_file() {
|
||||
spawn_player(&path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if let Some(path) = cached_path(sound) {
|
||||
spawn_player(&path);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Materialize the embedded WAV to a temp file the first time it's needed and
|
||||
@@ -89,3 +162,26 @@ fn spawn_player(path: &Path) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_expand_tilde() {
|
||||
if let Some(home) = dirs::home_dir() {
|
||||
assert_eq!(expand_tilde("~"), home);
|
||||
assert_eq!(expand_tilde("~/foo/bar.wav"), home.join("foo/bar.wav"));
|
||||
}
|
||||
assert_eq!(expand_tilde("/absolute/path.wav"), PathBuf::from("/absolute/path.wav"));
|
||||
assert_eq!(expand_tilde("relative/path.wav"), PathBuf::from("relative/path.wav"));
|
||||
assert_eq!(expand_tilde(" "), PathBuf::from(""));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_validate_custom_path() {
|
||||
assert_eq!(validate_custom_path(""), None);
|
||||
assert_eq!(validate_custom_path(" "), None);
|
||||
assert_eq!(validate_custom_path("/non/existent/file.wav"), Some(false));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user