Add audio controls and focused hotkeys
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+11
-4
@@ -1,17 +1,22 @@
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use std::sync::mpsc::{Sender, Receiver};
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use std::sync::mpsc::{Receiver, Sender};
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use std::sync::Arc;
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use std::sync::atomic::AtomicUsize;
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use thiserror::Error;
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/// Target depth of the playback ring buffer, in samples (48kHz mono).
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/// Playback output channel count. Capture/encode/network remain mono; only the
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/// listener-side playout bus is stereo.
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pub const PLAYBACK_CHANNELS: usize = 2;
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/// Target depth of the playback ring buffer, in interleaved samples (48kHz
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/// stereo).
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///
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/// The playout chain is paced to keep the ring near this level: production is
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/// driven by how fast PipeWire actually drains the ring (the hardware clock),
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/// not by a fixed software timer — which is what eliminates the producer/
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/// consumer beat that otherwise churns ~20% of audio into drops + silence.
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/// 2880 = 60ms = 3×20ms frames, comfortably above the 2048-sample max quantum
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/// 5760 = 60ms = 3×20ms stereo frames, comfortably above the 2048-frame max quantum
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/// so a single hardware pull can never empty the ring before the mixer refills.
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pub const PLAYBACK_TARGET_SAMPLES: usize = 2880;
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pub const PLAYBACK_TARGET_SAMPLES: usize = 2880 * PLAYBACK_CHANNELS;
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#[derive(Error, Debug)]
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pub enum AudioError {
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@@ -52,9 +57,11 @@ pub trait AudioBackend: Send + Sync {
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}
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pub mod echo_cancel;
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pub mod eq;
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pub mod gate;
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pub mod limiter;
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pub mod multitrack;
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pub mod pan;
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pub mod pipewire_impl;
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pub mod pw_cli;
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pub mod recorder;
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