Add audio controls and focused hotkeys
This commit is contained in:
+316
@@ -0,0 +1,316 @@
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//! Per-peer listener-side voice EQ.
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//!
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//! The EQ is deliberately small and local: three RBJ cookbook biquads at fixed
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//! voice-oriented frequencies, with only gain exposed to the UI. State lives per
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//! peer in the playout mixer so filter delay registers are continuous across 20ms
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//! Opus frames; flat settings are treated as bypass so the default path is cheap
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//! and sample-exact.
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use serde::{Deserialize, Serialize};
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const DEFAULT_SAMPLE_RATE: f32 = 48_000.0;
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const LOW_SHELF_HZ: f32 = 160.0;
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const MID_PEAK_HZ: f32 = 2_400.0;
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const HIGH_SHELF_HZ: f32 = 6_500.0;
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const MID_Q: f32 = 1.0;
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const SHELF_Q: f32 = std::f32::consts::FRAC_1_SQRT_2;
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const FLAT_EPSILON_DB: f32 = 0.001;
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/// UI and config clamp for each band. Wide enough to be useful for voice, narrow
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/// enough that a peer cannot accidentally make the listener-side limiter do all
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/// the work.
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pub const EQ_GAIN_DB_MIN: f32 = -12.0;
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pub const EQ_GAIN_DB_MAX: f32 = 12.0;
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/// Persisted per-peer EQ gains, in decibels. `Default` is flat/bypassed.
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq)]
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pub struct EqSettings {
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#[serde(default)]
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pub low_gain_db: f32,
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#[serde(default)]
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pub mid_gain_db: f32,
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#[serde(default)]
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pub high_gain_db: f32,
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}
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impl Default for EqSettings {
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fn default() -> Self {
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Self {
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low_gain_db: 0.0,
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mid_gain_db: 0.0,
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high_gain_db: 0.0,
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}
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}
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}
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impl EqSettings {
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pub fn flat() -> Self {
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Self::default()
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}
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/// Clamp all public gains to the supported UI/DSP range.
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pub fn clamped(self) -> Self {
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Self {
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low_gain_db: self.low_gain_db.clamp(EQ_GAIN_DB_MIN, EQ_GAIN_DB_MAX),
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mid_gain_db: self.mid_gain_db.clamp(EQ_GAIN_DB_MIN, EQ_GAIN_DB_MAX),
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high_gain_db: self.high_gain_db.clamp(EQ_GAIN_DB_MIN, EQ_GAIN_DB_MAX),
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}
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}
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/// True when the EQ should be bypassed entirely.
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pub fn is_flat(self) -> bool {
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self.low_gain_db.abs() <= FLAT_EPSILON_DB
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&& self.mid_gain_db.abs() <= FLAT_EPSILON_DB
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&& self.high_gain_db.abs() <= FLAT_EPSILON_DB
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}
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}
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/// A stateful three-band EQ. One instance belongs to one decoded peer stream.
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pub struct Eq {
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settings: EqSettings,
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low: Biquad,
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mid: Biquad,
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high: Biquad,
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}
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impl Eq {
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/// Build an EQ at the application's audio rate (48 kHz).
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pub fn new(settings: EqSettings) -> Self {
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Self::with_sample_rate(settings, DEFAULT_SAMPLE_RATE)
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}
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fn with_sample_rate(settings: EqSettings, sample_rate: f32) -> Self {
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let settings = settings.clamped();
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Self {
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settings,
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low: Biquad::low_shelf(sample_rate, LOW_SHELF_HZ, settings.low_gain_db, SHELF_Q),
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mid: Biquad::peaking(sample_rate, MID_PEAK_HZ, settings.mid_gain_db, MID_Q),
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high: Biquad::high_shelf(sample_rate, HIGH_SHELF_HZ, settings.high_gain_db, SHELF_Q),
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}
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}
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pub fn settings(&self) -> EqSettings {
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self.settings
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}
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/// Process one mono PCM frame in place. Flat settings are sample-exact bypass.
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pub fn process_frame(&mut self, frame: &mut [i16]) {
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if self.settings.is_flat() {
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return;
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}
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for sample in frame {
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let x = *sample as f32;
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let y = self.high.process(self.mid.process(self.low.process(x)));
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*sample = y.round().clamp(i16::MIN as f32, i16::MAX as f32) as i16;
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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struct Coeffs {
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b0: f32,
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b1: f32,
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b2: f32,
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a1: f32,
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a2: f32,
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}
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impl Coeffs {
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fn normalized(b0: f32, b1: f32, b2: f32, a0: f32, a1: f32, a2: f32) -> Self {
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let inv_a0 = 1.0 / a0;
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Self {
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b0: b0 * inv_a0,
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b1: b1 * inv_a0,
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b2: b2 * inv_a0,
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a1: a1 * inv_a0,
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a2: a2 * inv_a0,
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}
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}
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fn all_finite(self) -> bool {
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self.b0.is_finite()
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&& self.b1.is_finite()
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&& self.b2.is_finite()
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&& self.a1.is_finite()
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&& self.a2.is_finite()
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}
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}
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/// Direct Form II transposed biquad. The two delay registers are the state that
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/// must survive across frames.
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struct Biquad {
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coeffs: Coeffs,
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z1: f32,
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z2: f32,
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}
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impl Biquad {
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fn new(coeffs: Coeffs) -> Self {
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debug_assert!(coeffs.all_finite());
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Self {
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coeffs,
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z1: 0.0,
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z2: 0.0,
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}
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}
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fn low_shelf(sample_rate: f32, freq: f32, gain_db: f32, q: f32) -> Self {
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let (a, cos_w0, alpha) = rbj_terms(sample_rate, freq, gain_db, q);
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let sqrt_a = a.sqrt();
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let b0 = a * ((a + 1.0) - (a - 1.0) * cos_w0 + 2.0 * sqrt_a * alpha);
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let b1 = 2.0 * a * ((a - 1.0) - (a + 1.0) * cos_w0);
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let b2 = a * ((a + 1.0) - (a - 1.0) * cos_w0 - 2.0 * sqrt_a * alpha);
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let a0 = (a + 1.0) + (a - 1.0) * cos_w0 + 2.0 * sqrt_a * alpha;
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let a1 = -2.0 * ((a - 1.0) + (a + 1.0) * cos_w0);
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let a2 = (a + 1.0) + (a - 1.0) * cos_w0 - 2.0 * sqrt_a * alpha;
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Self::new(Coeffs::normalized(b0, b1, b2, a0, a1, a2))
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}
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fn peaking(sample_rate: f32, freq: f32, gain_db: f32, q: f32) -> Self {
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let (a, cos_w0, alpha) = rbj_terms(sample_rate, freq, gain_db, q);
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let b0 = 1.0 + alpha * a;
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let b1 = -2.0 * cos_w0;
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let b2 = 1.0 - alpha * a;
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let a0 = 1.0 + alpha / a;
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let a1 = -2.0 * cos_w0;
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let a2 = 1.0 - alpha / a;
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Self::new(Coeffs::normalized(b0, b1, b2, a0, a1, a2))
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}
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fn high_shelf(sample_rate: f32, freq: f32, gain_db: f32, q: f32) -> Self {
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let (a, cos_w0, alpha) = rbj_terms(sample_rate, freq, gain_db, q);
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let sqrt_a = a.sqrt();
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let b0 = a * ((a + 1.0) + (a - 1.0) * cos_w0 + 2.0 * sqrt_a * alpha);
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let b1 = -2.0 * a * ((a - 1.0) + (a + 1.0) * cos_w0);
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let b2 = a * ((a + 1.0) + (a - 1.0) * cos_w0 - 2.0 * sqrt_a * alpha);
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let a0 = (a + 1.0) - (a - 1.0) * cos_w0 + 2.0 * sqrt_a * alpha;
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let a1 = 2.0 * ((a - 1.0) - (a + 1.0) * cos_w0);
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let a2 = (a + 1.0) - (a - 1.0) * cos_w0 - 2.0 * sqrt_a * alpha;
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Self::new(Coeffs::normalized(b0, b1, b2, a0, a1, a2))
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}
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fn process(&mut self, x: f32) -> f32 {
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let y = self.coeffs.b0 * x + self.z1;
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self.z1 = self.coeffs.b1 * x - self.coeffs.a1 * y + self.z2;
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self.z2 = self.coeffs.b2 * x - self.coeffs.a2 * y;
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// Avoid carrying denormal-sized state forever on long quiet tails.
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if self.z1.abs() < 1.0e-20 {
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self.z1 = 0.0;
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}
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if self.z2.abs() < 1.0e-20 {
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self.z2 = 0.0;
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}
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y
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}
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}
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fn rbj_terms(sample_rate: f32, freq: f32, gain_db: f32, q: f32) -> (f32, f32, f32) {
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let sr = sample_rate.max(1.0);
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let f = freq.clamp(1.0, sr * 0.49);
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let w0 = 2.0 * std::f32::consts::PI * f / sr;
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let a = 10.0f32.powf(gain_db / 40.0);
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let alpha = w0.sin() / (2.0 * q.max(0.001));
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(a, w0.cos(), alpha)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn sine(freq: f32, len: usize, amp: f32) -> Vec<i16> {
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(0..len)
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.map(|n| {
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let t = n as f32 / DEFAULT_SAMPLE_RATE;
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(amp * (2.0 * std::f32::consts::PI * freq * t).sin()).round() as i16
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})
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.collect()
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}
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fn rms(frame: &[i16]) -> f32 {
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let sum: f32 = frame.iter().map(|&s| (s as f32).powi(2)).sum();
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(sum / frame.len().max(1) as f32).sqrt()
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}
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#[test]
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fn flat_eq_is_sample_exact_identity() {
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let mut eq = Eq::new(EqSettings::flat());
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let mut frame: Vec<i16> = (-480..480).map(|n| (n * 31) as i16).collect();
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let original = frame.clone();
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eq.process_frame(&mut frame);
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assert_eq!(frame, original);
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}
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#[test]
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fn low_shelf_boost_raises_low_frequency_energy() {
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let mut eq = Eq::new(EqSettings {
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low_gain_db: 9.0,
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..EqSettings::flat()
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});
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let mut low = sine(100.0, 48_000, 3_000.0);
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let before = rms(&low);
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eq.process_frame(&mut low);
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let after = rms(&low);
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assert!(after > before * 1.6, "low shelf should boost low RMS: {before} -> {after}");
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}
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#[test]
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fn high_shelf_boost_raises_high_frequency_energy() {
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let mut eq = Eq::new(EqSettings {
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high_gain_db: 9.0,
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..EqSettings::flat()
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});
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let mut high = sine(8_000.0, 48_000, 3_000.0);
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let before = rms(&high);
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eq.process_frame(&mut high);
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let after = rms(&high);
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assert!(after > before * 1.6, "high shelf should boost high RMS: {before} -> {after}");
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}
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#[test]
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fn coefficients_are_finite_across_supported_gain_range() {
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for gain in [EQ_GAIN_DB_MIN, -6.0, 0.0, 6.0, EQ_GAIN_DB_MAX] {
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for b in [
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Biquad::low_shelf(DEFAULT_SAMPLE_RATE, LOW_SHELF_HZ, gain, SHELF_Q),
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Biquad::peaking(DEFAULT_SAMPLE_RATE, MID_PEAK_HZ, gain, MID_Q),
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Biquad::high_shelf(DEFAULT_SAMPLE_RATE, HIGH_SHELF_HZ, gain, SHELF_Q),
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] {
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assert!(b.coeffs.all_finite(), "coefficients must be finite at {gain} dB");
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}
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}
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}
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#[test]
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fn hot_signal_does_not_nan_or_wrap() {
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let mut eq = Eq::new(EqSettings {
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low_gain_db: 12.0,
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mid_gain_db: 12.0,
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high_gain_db: 12.0,
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});
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let mut frame = sine(1_000.0, 48_000, 30_000.0);
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eq.process_frame(&mut frame);
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let peak = frame
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.iter()
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.map(|&s| i32::from(s).abs())
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.max()
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.unwrap_or(0);
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assert!(peak > 1_000, "processed signal should retain audible energy");
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assert!(
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frame.iter().any(|&s| s > 0) && frame.iter().any(|&s| s < 0),
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"a boosted sine should retain both polarities"
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);
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}
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#[test]
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fn settings_are_clamped() {
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let s = EqSettings {
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low_gain_db: -99.0,
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mid_gain_db: 2.0,
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high_gain_db: 99.0,
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}
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.clamped();
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assert_eq!(s.low_gain_db, EQ_GAIN_DB_MIN);
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assert_eq!(s.mid_gain_db, 2.0);
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assert_eq!(s.high_gain_db, EQ_GAIN_DB_MAX);
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}
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}
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+11
-4
@@ -1,17 +1,22 @@
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use std::sync::mpsc::{Sender, Receiver};
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use std::sync::mpsc::{Receiver, Sender};
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use std::sync::Arc;
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use std::sync::atomic::AtomicUsize;
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use thiserror::Error;
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/// Target depth of the playback ring buffer, in samples (48kHz mono).
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/// Playback output channel count. Capture/encode/network remain mono; only the
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/// listener-side playout bus is stereo.
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pub const PLAYBACK_CHANNELS: usize = 2;
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/// Target depth of the playback ring buffer, in interleaved samples (48kHz
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/// stereo).
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///
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/// The playout chain is paced to keep the ring near this level: production is
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/// driven by how fast PipeWire actually drains the ring (the hardware clock),
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/// not by a fixed software timer — which is what eliminates the producer/
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/// consumer beat that otherwise churns ~20% of audio into drops + silence.
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/// 2880 = 60ms = 3×20ms frames, comfortably above the 2048-sample max quantum
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/// 5760 = 60ms = 3×20ms stereo frames, comfortably above the 2048-frame max quantum
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/// so a single hardware pull can never empty the ring before the mixer refills.
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pub const PLAYBACK_TARGET_SAMPLES: usize = 2880;
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pub const PLAYBACK_TARGET_SAMPLES: usize = 2880 * PLAYBACK_CHANNELS;
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#[derive(Error, Debug)]
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pub enum AudioError {
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@@ -52,9 +57,11 @@ pub trait AudioBackend: Send + Sync {
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}
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pub mod echo_cancel;
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pub mod eq;
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pub mod gate;
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pub mod limiter;
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pub mod multitrack;
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pub mod pan;
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pub mod pipewire_impl;
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pub mod pw_cli;
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pub mod recorder;
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@@ -0,0 +1,77 @@
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//! Listener-side stereo pan law.
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//!
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//! Capture, Opus, and the network stay mono. These helpers are used only after a
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//! peer has been decoded locally, just before the playout mix is written to the
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//! stereo playback bus.
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/// Clamp and compute constant-power pan gains for `pan` in `[-1.0, 1.0]`.
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///
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/// - `-1.0` is hard left `(1, 0)`
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/// - `0.0` is center `(sqrt(1/2), sqrt(1/2))`
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/// - `1.0` is hard right `(0, 1)`
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pub fn pan_gains(pan: f32) -> (f32, f32) {
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let pan = pan.clamp(-1.0, 1.0);
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let theta = (pan + 1.0) * std::f32::consts::FRAC_PI_4;
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(theta.cos(), theta.sin())
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}
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/// Gains used by the legacy-compatible playback mixer.
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///
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/// The pure law above is constant-power. The existing application, however, was
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/// mono and users heard the full old mono signal in both ears. Scaling by sqrt(2)
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/// makes `pan = 0` exactly dual-mono `(1, 1)`, preserving the default sound while
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/// still following the same equal-power curve as a peer is moved away from center.
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pub fn playback_pan_gains(pan: f32) -> (f32, f32) {
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let (left, right) = pan_gains(pan);
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(left * std::f32::consts::SQRT_2, right * std::f32::consts::SQRT_2)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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const EPS: f32 = 1.0e-6;
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#[test]
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fn hard_left_and_right_are_endpoints() {
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assert_eq!(pan_gains(-1.0), (1.0, 0.0));
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let (l, r) = pan_gains(1.0);
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assert!(l.abs() < EPS, "left at hard-right should be zero-ish, got {l}");
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assert!((r - 1.0).abs() < EPS, "right at hard-right should be one, got {r}");
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}
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#[test]
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fn center_is_equal_and_power_preserving() {
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let (l, r) = pan_gains(0.0);
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assert!((l - r).abs() < EPS);
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assert!((l - std::f32::consts::FRAC_1_SQRT_2).abs() < EPS);
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assert!(((l * l + r * r) - 1.0).abs() < EPS);
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}
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#[test]
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fn gains_move_monotonically() {
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let pans = [-1.0, -0.5, 0.0, 0.5, 1.0];
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let mut prev_l = f32::INFINITY;
|
||||
let mut prev_r = f32::NEG_INFINITY;
|
||||
for pan in pans {
|
||||
let (l, r) = pan_gains(pan);
|
||||
assert!(l <= prev_l + EPS, "left gain must not rise as pan moves right");
|
||||
assert!(r >= prev_r - EPS, "right gain must not fall as pan moves right");
|
||||
prev_l = l;
|
||||
prev_r = r;
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn playback_center_preserves_legacy_dual_mono() {
|
||||
let (l, r) = playback_pan_gains(0.0);
|
||||
assert!((l - 1.0).abs() < EPS);
|
||||
assert!((r - 1.0).abs() < EPS);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn input_is_clamped() {
|
||||
assert_eq!(pan_gains(-9.0), pan_gains(-1.0));
|
||||
assert_eq!(pan_gains(9.0), pan_gains(1.0));
|
||||
}
|
||||
}
|
||||
+23
-18
@@ -283,8 +283,9 @@ fn run_playback(
|
||||
let core = context.connect_rc(None)
|
||||
.map_err(|e| AudioError::Init(e.to_string()))?;
|
||||
|
||||
// Ring buffer setup: 9600 samples (200ms capacity for mono 48kHz).
|
||||
const RING_CAPACITY: usize = 9600;
|
||||
// Ring buffer setup: 19200 interleaved samples (200ms capacity for stereo
|
||||
// 48kHz).
|
||||
const RING_CAPACITY: usize = 9600 * crate::audio::PLAYBACK_CHANNELS;
|
||||
let rb = HeapRb::<i16>::new(RING_CAPACITY);
|
||||
let (mut producer, consumer) = rb.split();
|
||||
|
||||
@@ -371,7 +372,7 @@ fn run_playback(
|
||||
let data = &mut datas[0];
|
||||
let mut total_size = 0;
|
||||
if let Some(slice) = data.data() {
|
||||
let stride = 2; // S16LE Mono = 2 bytes per frame
|
||||
let stride = 2 * crate::audio::PLAYBACK_CHANNELS; // S16LE stereo
|
||||
// Fill exactly what the graph asked for this cycle (with
|
||||
// a safe fallback), never the whole mapped slice — that
|
||||
// over-pull past the ring depth was the original crackle.
|
||||
@@ -383,17 +384,20 @@ fn run_playback(
|
||||
user_data.callback_count.fetch_add(1, Ordering::Relaxed);
|
||||
let mut starved = 0u64;
|
||||
for i in 0..n_frames {
|
||||
let val = match user_data.consumer.try_pop() {
|
||||
Some(v) => v,
|
||||
None => {
|
||||
starved += 1;
|
||||
0
|
||||
}
|
||||
};
|
||||
let bytes = val.to_le_bytes();
|
||||
let start = i * stride;
|
||||
slice[start] = bytes[0];
|
||||
slice[start + 1] = bytes[1];
|
||||
for ch in 0..crate::audio::PLAYBACK_CHANNELS {
|
||||
let val = match user_data.consumer.try_pop() {
|
||||
Some(v) => v,
|
||||
None => {
|
||||
starved += 1;
|
||||
0
|
||||
}
|
||||
};
|
||||
let bytes = val.to_le_bytes();
|
||||
let offset = start + ch * 2;
|
||||
slice[offset] = bytes[0];
|
||||
slice[offset + 1] = bytes[1];
|
||||
}
|
||||
}
|
||||
if starved > 0 {
|
||||
// One wait-free atomic add per quantum — RT-safe.
|
||||
@@ -403,7 +407,8 @@ fn run_playback(
|
||||
// actually pulled (excluding underruns, which removed
|
||||
// nothing) so the mixer paces against true ring depth.
|
||||
// Wait-free fetch_sub, RT-safe.
|
||||
let popped = n_frames - starved as usize;
|
||||
let requested_samples = n_frames * crate::audio::PLAYBACK_CHANNELS;
|
||||
let popped = requested_samples - starved as usize;
|
||||
if popped > 0 {
|
||||
user_data.fill_gauge.fetch_sub(popped, Ordering::Relaxed);
|
||||
}
|
||||
@@ -411,7 +416,7 @@ fn run_playback(
|
||||
}
|
||||
let chunk = data.chunk_mut();
|
||||
*chunk.offset_mut() = 0;
|
||||
*chunk.stride_mut() = 2;
|
||||
*chunk.stride_mut() = (2 * crate::audio::PLAYBACK_CHANNELS) as _;
|
||||
*chunk.size_mut() = total_size as _;
|
||||
}
|
||||
}
|
||||
@@ -422,7 +427,7 @@ fn run_playback(
|
||||
let mut audio_info = spa::param::audio::AudioInfoRaw::new();
|
||||
audio_info.set_format(spa::param::audio::AudioFormat::S16LE);
|
||||
audio_info.set_rate(48000);
|
||||
audio_info.set_channels(1); // Mono
|
||||
audio_info.set_channels(crate::audio::PLAYBACK_CHANNELS as u32); // Stereo playback
|
||||
|
||||
let obj = pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamFormat.as_raw(),
|
||||
@@ -450,7 +455,7 @@ fn run_playback(
|
||||
// `frames_to_produce`). `requested()`, not the buffer size, now governs
|
||||
// per-cycle output, so this is a generous max rather than a hard pin.
|
||||
const MAX_QUANTUM_FRAMES: i32 = 8192;
|
||||
const STRIDE: i32 = 2; // S16LE mono = 2 bytes/frame
|
||||
const STRIDE: i32 = 2 * crate::audio::PLAYBACK_CHANNELS as i32; // S16LE stereo
|
||||
let buffers_obj = pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamBuffers.as_raw(),
|
||||
id: pw::spa::param::ParamType::Buffers.as_raw(),
|
||||
@@ -555,7 +560,7 @@ fn run_playback(
|
||||
if verbose || du > 0 || dd > 0 {
|
||||
crate::log_msg(&format!(
|
||||
"playout-health: fill={fill} samples (~{}ms) | underrun +{du} samples/s (total {u}) | dropped +{dd} frames/s (total {d}) | quantum={q} frames, {dc} callbacks/s",
|
||||
fill / 48,
|
||||
fill / (48 * crate::audio::PLAYBACK_CHANNELS),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user