package main import "fmt" //Characters var ( player = Character{ Name: "Daniel", Health: 100, Damage: 60, Spell: firearrow, Weapons: [5]Weapon{Broadsword}} goblin = Character{ Name: "Goblin", Health: 100, Damage: 20, Weapons: [5]Weapon{GoblinClaw}} firearrow = Spell{ Name: "Fire Arrow", Damage: 50, Cost: 10, Level: 1, Active: true} ) func main() { Battle(player, goblin, 1) fmt.Println(goblin.Weapons[0].Damage) }