package main //Characters var ( player = Character{ Name: "Daniel", Health: 100, Damage: 60, Spell: firearrow} goblin = Character{ Name: "Goblin", Health: 100, Damage: 20} firearrow = Spell{ Name: "Fire Arrow", Damage: 50, Cost: 10, Level: 1, Active: true} ) func main(){ Battle(player, goblin, 1) }