Added weapons to goblin and player
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26
main.go
26
main.go
@ -1,29 +1,33 @@
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package main
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import "fmt"
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//Characters
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var (
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player = Character{
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Name: "Daniel",
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Health: 100,
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Damage: 60,
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Spell: firearrow}
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Name: "Daniel",
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Health: 100,
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Damage: 60,
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Spell: firearrow,
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Weapons: [5]Weapon{Broadsword}}
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goblin = Character{
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Name: "Goblin",
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Health: 100,
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Damage: 20}
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Name: "Goblin",
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Health: 100,
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Damage: 20,
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Weapons: [5]Weapon{GoblinClaw}}
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firearrow = Spell{
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Name: "Fire Arrow",
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Name: "Fire Arrow",
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Damage: 50,
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Cost: 10,
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Level: 1,
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Level: 1,
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Active: true}
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)
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func main(){
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func main() {
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Battle(player, goblin, 1)
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fmt.Println(goblin.Weapons[0].Damage)
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}
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