Random notes and things to fix

This commit is contained in:
mollusk 2017-10-11 06:33:31 -07:00
parent 721ceb60a7
commit ba03cd2952

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@ -8,4 +8,13 @@ Battle System:
5. battle is automatic 5. battle is automatic
6. when player health is low, character tries to run 6. when player health is low, character tries to run
7. change to run is the inverse of the current health percentage 7. change to run is the inverse of the current health percentage
8. escape may fail (based on percentage) 8. escape may fail (based on percentage)
Random notes:
- if initiative is equal, then do coin flip
Fix:
Fix formatting in battle intro summary