Moved spells from main.go to magic.go
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10
magic.go
10
magic.go
@ -7,5 +7,13 @@ type Spell struct {
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Cost int
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Level int
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Active bool
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}
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var (
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firearrow = Spell{
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Name: "Fire Arrow",
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Damage: 50,
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Cost: 10,
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Level: 1,
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Active: true}
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)
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