/* This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int vector and the ratings in another int vector. Output these vectors (i.e., output the roster). (3 pts) Ex: Enter player 1's jersey number: 84 Enter player 1's rating: 7 Enter player 2's jersey number: 23 Enter player 2's rating: 4 Enter player 3's jersey number: 4 Enter player 3's rating: 5 Enter player 4's jersey number: 30 Enter player 4's rating: 2 Enter player 5's jersey number: 66 Enter player 5's rating: 9 ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pts) Ex: MENU a - Add player d - Remove player u - Update player rating r - Output players above a rating o - Output roster q - Quit Choose an option: (3) Implement the "Output roster" menu option. (1 pt) Ex: ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (4) Implement the "Add player" menu option. Prompt the user for a new player's jersey number and rating. Append the values to the two vectors. (1 pt) Ex: Enter a new player's jersey number: 49 Enter the player's rating: 8 (5) Implement the "Delete player" menu option. Prompt the user for a player's jersey number. Remove the player from the roster (delete the jersey number and rating). (2 pts) Ex: Enter a jersey number: 4 (6) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. (1 pt) Ex: Enter a jersey number: 23 Enter a new rating for player: 6 (7) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts) Ex: Enter a rating: 5 ABOVE 5 Player 1 -- Jersey number: 84, Rating: 7 ... */ #include #include // FIXME include vector library using namespace std; int main() { /* Type your code here. */ vector jerseyNumber(5); vector playerRating(5); int unsigned i; for (i=0; i < jerseyNumber.size(); i++){ cout << "Enter player " << (i + 1) << "'s jersey number:\n"; cin >> jerseyNumber.at(i); cout << "Enter player " << (i + 1) << "'s rating:\n"; cin >> playerRating.at(i); cout << endl; } cout << "ROSTER\n"; for (i=0; i < jerseyNumber.size(); i++){ cout << "Player " << (i + 1) << " -- Jersey number: " << jerseyNumber.at(i) << ", Rating: " << playerRating.at(i) << endl; } cout << endl; char userInput = 0; int tempJersey; int tempRating; while (userInput != 'q'){ userInput = 0; cout << "MENU\n"; cout << "a - Add player\n"; cout << "d - Remove player\n"; cout << "u - Update player rating\n"; cout << "r - Output players above a rating\n"; cout << "o - Output roster\n"; cout << "q - Quit\n\n"; cout << "Choose an option:\n"; cin >> userInput; if (userInput == 'a') { cout << "Enter a new player's jersey number:\n"; cin >> tempJersey; jerseyNumber.push_back(tempJersey); cout << "Enter the player's rating:\n\n"; cin >> tempRating; playerRating.push_back(tempRating); } //REMOVE if (userInput == 'd'){ cout << "Enter a jersey number:\n"; cin >> tempJersey; for (i=0; i> tempJersey; cout << "Enter a new rating for player:\n"; cin >> tempRating; for (i=0; i> tempRating; cout << "\nABOVE " << tempRating << endl; for (i=0; i < jerseyNumber.size(); i++){ if (playerRating.at(i) > tempRating){ cout << "Player " << (i+1) << " -- Jersey number: " << jerseyNumber.at(i) << ", Rating: " << playerRating.at(i) << endl; } } cout << endl; } if (userInput == 'o'){ cout << "ROSTER\n"; for (i=0; i < jerseyNumber.size(); i++){ cout << "Player " << (i + 1) << " -- Jersey number: " << jerseyNumber.at(i) << ", Rating: " << playerRating.at(i) << endl; } cout << endl; } if (userInput == 'q'){ break; } } return 0; }